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#51 | |
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Regular
Join Date: Jun 2005
Posts: 25,501
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Vehicle Dynamics in DUST 514
http://blog.us.playstation.com/2011/...s-in-dust-514/ Quote:
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#52 |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,509
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There's nothing else they can announce for this game that won't have me buy it day one.
I mean they had me at Move support |
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#53 | |
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Regular
Join Date: Jun 2005
Posts: 25,501
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Dropsuits in DUST 514
http://blog.us.playstation.com/2011/...s-in-dust-514/ Quote:
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#54 |
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Dinosaur Hunter
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It seems like an odd time to introduce this, unless they're planning to release a prettified, compatible version on the PS4. One thing about PC MMOs is you don't have to keep your 2004 box around to play WoW.
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Don't vote; it just encourages them. |
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#55 |
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Regular
Join Date: Jun 2005
Posts: 25,501
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How hard is it to port though ? We have seen other devs port PS3 levels to Vita for testing purposes, and of course PS2 to PS3 HD games.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#56 | |
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+ 1
Join Date: May 2006
Posts: 3,924
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Quote:
It also depends completely on hardware architecture. Say this is designed for the cell (I dunno if this is true) and Sony ps4 has a completely different CPU. Suddenly u find urself having to rewrite the entire code
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"I'm going to get rich when i figure out how to stab people over the internet" |
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#57 |
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Senior Member
Join Date: Apr 2007
Location: Oslo, Norway
Posts: 1,092
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Is this not based on the unreal engine, maybe they can "easily" drop in assets and scripts etc for the next-gen when the engine gets the platform update?
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#58 | |
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Regular
Join Date: Jun 2005
Posts: 25,501
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Sony mulls PS3 microtransactions, item trading for Dust 514
http://www.eurogamer.net/articles/20...g-for-dust-514 Quote:
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#59 |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,509
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Someone in the comments section of the Eurogamer article on this made some comments about what it was in particular that they were considering.
It seems it's not just simply buying virtual items from an in-game store with real money, but iirc also cover stuff like allowing players themselves to trade virtual items and such for real dosh. Sounds interesting but i'd like to know more. |
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#60 |
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Regular
Join Date: Jun 2005
Posts: 25,501
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Yap, I think the perfect place to do that exchange is PS Home. It would allow us to see virtual items. There are also clubhouses for encouraging collection, exchange and sharing. But they should add a 2D UI over the process so we can blaze through the exchange or even auction UI when we are busy.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#61 | |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,509
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Quote:
It makes me wonder whether next-gen, Sony might have plans to expand Home by even dedicating persistent HW resources to it so that you can jump in and out of it from any game with rapidity. That kind of functionality would greatly benefit the system as a differentiator (as a sort of visualisation of the parties and chat functions that exist in XBL). It would be Home as it was always intended to be. But alas i digress, this is a little OT for this thread |
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#62 |
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Regular
Join Date: Jun 2005
Posts: 25,501
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I see what you're saying. ^_^
But I'm proposing Home use because of the backend services first, hence the need for a new/improved 2D UI frontend. PS Home's community services (e.g., chat services, clubhouse, party management) are more sophisticated than XMB or even PC casual game portals. The entire 3D world is another level deeper (e.g., for visualizing item use, playing 3D games), which can be detached if players are not interested in it. But yes, we have digressed.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#63 |
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Senior Member
Join Date: Mar 2009
Location: Europe
Posts: 2,983
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DUST 514 Will Be Free to Play on PlayStation 3
http://blog.us.playstation.com/2012/...playstation-3/ ??
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I bid farewell with a rebel yell... |
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#64 | |
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Senior Member
Join Date: Aug 2010
Location: Ohio
Posts: 1,347
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Quote:
Can't wait to try this game. |
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#65 | |
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Regular
Join Date: Jun 2005
Posts: 25,501
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Quote:
I don't know when The Last Guardian will land. Last of Us, Mass Effects, BioShock Infinite, FFXIII-2 are all long campaign games I need time to enjoy slowly. EDIT: Haven't tried Twisted Metal. Not a fan of clowns. ... and yes, Journey. I need to put away everything for a brief hour or two to experience that game.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#66 | |
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Senior Member
Join Date: Aug 2010
Location: Ohio
Posts: 1,347
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Quote:
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#67 | |
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Regular
Join Date: Jun 2005
Posts: 25,501
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Perhaps as a follow up to the failed Counter-Strike cross-play effort ?
Sony "removed" PSN barriers for free-to-play MMO Dust 514 http://www.eurogamer.net/articles/20...y-mmo-dust-514 Quote:
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#68 | |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,509
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Quote:
Fi on those deplorable devil spawn! |
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#69 |
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Regular
Join Date: Jun 2005
Posts: 25,501
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*hi five* *lo fi* *shake hand, twist and snap*
I got my son to play Heavy Rain back then... the scene where He was creeped out by that clown too. Dem clowns with colorful balloons that block your view just rub people the wrong way. Blog continues to blast us with DUST514 weaponry. Actually, all they need to show me is how terribly destructive and nefarious the weapons are, I'd bite. Paper tech specs are for consoles and iPads. ![]() DUST 514: New Vehicle Roles and Characteristics http://blog.us.playstation.com/2012/...aracteristics/
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#70 | ||
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Regular
Join Date: Jun 2005
Posts: 25,501
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GDC 2012: CCP talks DUST 514 PC possibilities and World of Darkness development
http://massively.joystiq.com/2012/03...d-of-darkness/ Quote:
GDC 2012: DUST 514 Beta Coming in April http://www.tentonhammer.com/dust514/...oming-in-april Quote:
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#71 |
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Senior Member
Join Date: Jun 2002
Location: Lund, Sweden
Posts: 347
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The Dust 514 keynote from the fanfest should start in about 10 minutes.
You can see it in home (but the stream is breaking up, and out of sync), or at the fanfest page http://fanfest.eveonline.com/en/events/evetv (but I can't find it for free there). |
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#72 | |
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Member
Join Date: Aug 2009
Posts: 860
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Quote:
http://fanfest.eveonline.com/en/stream/free |
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#73 |
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Regular
Join Date: Jun 2005
Posts: 25,501
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Didn't know there was a DUST514 event.
Gameplay footage: Event footage:
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#74 |
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Senior Member
Join Date: Mar 2009
Location: Europe
Posts: 2,983
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__________________
I bid farewell with a rebel yell... |
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#75 | |
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Regular
Join Date: Jun 2005
Posts: 25,501
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DUST 514: Five Things We Learned At EVE Online Fan Fest
http://blog.us.playstation.com/2012/...line-fan-fest/ Quote:
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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