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Old 17-Jun-2011, 02:54   #26
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http://giantbomb.com/e3-2011-far-cry...rview/17-4362/



short dev interview
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Old 13-Mar-2012, 11:47   #27
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Quote:
Deferred Radiance Transfer Volumes: Global Illumination in Far Cry 3
http://engineroom.ubi.com/deferred-r...nsfer-volumes/
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Old 13-Mar-2012, 12:06   #28
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Originally Posted by user542745831 View Post
That's a neat presentation! Not all the art looks great yet, but the lighting here and there looks really great, especially some of the ambient examples. Looks like they also have some PS3 specific optimisations this time.

Direct link:

http://engineroom.ubi.com/wp-content...rtv_lowres.pdf

Game should please the older Far Cry fans to some extent, as it looks like both in graphical theme and freedom of movement it is much more like the first game.
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Old 13-Mar-2012, 12:32   #29
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Originally Posted by Arwin View Post
That's a neat presentation! Not all the art looks great yet, but the lighting here and there looks really great, especially some of the ambient examples. Looks like they also have some PS3 specific optimisations this time.

Direct link:

http://engineroom.ubi.com/wp-content...rtv_lowres.pdf

Game should please the older Far Cry fans to some extent, as it looks like both in graphical theme and freedom of movement it is much more like the first game.
Great presentation and awesome tech, especially i like that they also cared about PC and implemented GI from dynamic lights and even higher precision for their volume textures.
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Old 13-Mar-2012, 21:19   #30
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Interesting ! Thanks for posting this.

Have they released any video ?
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Old 13-Mar-2012, 23:40   #31
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I have a feeling this game might go sub HD especially with all the inclusion of HDR, SSAO, GI and Deferred rendering. It's good to see they have done some optimization on the PS3 though.
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Old 14-Mar-2012, 00:53   #32
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Me too. However, if they succeed with all that, along with being open world game, than thats great accomplishment. We also have to see how AC3 will turn out, seems like Ubi is getting serious with visual quality of their games late in gen.
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Old 15-Mar-2012, 05:25   #33
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Really cool lighting there ! Love it, this one is my most anticipated shooter of this year!
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Old 15-Mar-2012, 14:14   #34
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Quote:
“Far Cry 3 Video Showcases Impressive Animation Tech”
http://engineroom.ubi.com/far-cry-3-...nimation-tech/
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Old 22-Mar-2012, 05:08   #35
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New Trailer with gameplay. Still watching ! think I am gonna love love this game except for the profanities , that is !
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Last edited by RenegadeRocks; 22-Mar-2012 at 05:20.
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Old 27-Mar-2012, 03:37   #36
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wow that trailer has me back on this can not wait
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Old 27-Mar-2012, 09:51   #37
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wow that trailer has me back on this can not wait
720p60 video encode:

http://www.gamefront.com/files/21452..._Dr__Earnhardt

Last edited by user542745831; 27-Mar-2012 at 10:12.
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Old 04-Apr-2012, 17:48   #38
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Quote:
Far Cry 3: first in-game multiplayer footage
http://www.youtube.com/watch?v=4-jo-AX_7V4
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Old 04-Apr-2012, 17:57   #39
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A CoD clone, fantastic.
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Old 04-Apr-2012, 18:21   #40
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But the pointstreaks are different in this one. I hope it has a virtually on-rails single-player campaign.
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Old 04-Apr-2012, 19:54   #41
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At least it looks like the did a decent job cloning CoD, which is more than I can say for the last game. Also, the 3D map for designating airstrikes looks slick.
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Old 04-Apr-2012, 22:44   #42
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Quote:
Far Cry 3
Multiplayer Modes Interview HD
http://www.gametrailers.com/video/mu...r-cry-3/728762
Quote:
Far Cry 3
Team Play Interview HD
http://www.gametrailers.com/video/te...r-cry-3/728785
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Old 05-Apr-2012, 03:59   #43
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The lighting looks fantastic ! Wonder how it will look on the ps3. Far Cry 2 did have better shadows on the ps3 over 360.
Do we have any ps3 footage ?
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Old 05-Apr-2012, 12:01   #44
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Originally Posted by RenegadeRocks View Post
The lighting looks fantastic ! Wonder how it will look on the ps3. Far Cry 2 did have better shadows on the ps3 over 360.
Do we have any ps3 footage ?
Not sure, but, according to what's written in the corresponding article:

http://www.vg247.com/2012/04/04/far-...plays-a-beach/

the footage does not seem to be from console but from PC played with Xbox 360 controller:

Quote:
The cycle repeats and it seems it’s simply an afternoon for being shot in the back; this I attribute in equal parts to my own failure to “check my corners” when indoors, my insistence on standing still to marvel and the scenery when outside and too slow a turning circle when using a 360 controller.

There’s a marked reduction in the number of bullets that are drilled into me once I ditch the pad and take up keyboard and mouse, though it’s then necessary to reduce mouse sensitivity to its lowest setting to avoid manic twitching (it’s surely no coincidence that we’re being shown a game known for its beauty on a PC powerful enough to host Skynet).
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Old 05-Apr-2012, 17:10   #45
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can not wait for this. mp looks ambitious
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Old 06-Apr-2012, 03:52   #46
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need this one vita.......
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Old 19-May-2012, 23:45   #47
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http://www.gametrailers.com/video/bu...r-cry-3/730284

http://www.gametrailers.com/video/ra...r-cry-3/730286

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Old 20-May-2012, 02:51   #48
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Very linear and non-interactive :\

Also very low quality SSAO.
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Old 20-May-2012, 03:03   #49
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Very linear and non-interactive :\

Also very low quality SSAO.
yes but it is of course a sandbox game at heart. this is just one single story scene
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Old 20-May-2012, 12:11   #50
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Lol...uncharted 3 rip off...very creative!
Still buying the game though...
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