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#2126 | |
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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Quote:
On the issue of soaring content creation costs prohibiting substantial gains, I agree there will need to be a paradigm shift at some point in the near future for how games are created. Otherwise we will be left with uber powerhouse consoles that are created for a handful of companies (that can afford to push the console) to put out a dozen games over the span of the console cycle. Without this radical new approach toward reducing game design costs while increasing quality, we may well be stuck with underpowered consoles from Nintendo, Sony and MS as the cost/benefit would be rather limited.
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 |
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#2127 | |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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If you read recent Valve interviews you would have better idea of the impact of piracy on games. (About null.) Piracy is a scapegoat agitated by people with an agenda, but not the cause of what you mentioned.
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So many things to do, and yet so little time to spend... |
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#2128 | |
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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Conversely, I've seen Joker stating that many developers/publishers DO believe it is a big issue, and because of that, many of them refuse to target the PC. Take a look at the software on offer for the PC over the past 5 years. How much of it is designed with the PC as the target and how much of it is merely a console port with some scaled up assets? Devs/Pubs know they make their money on console because piracy is not as big of an issue there. For Steam, the only solid info we have is that there are 40 million users (that's a lot of gamers) and that Steam sales doubled in 2011. We know nothing of concrete numbers of units moved or total revenue past or present. And this is only one channel. I'm sure someone that has NPD data could shed light on retail sales, but I've yet to see anything concrete lately other than an uptick right around the time BF3 came out and started taking advantage of upper-tier HW.
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 |
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#2129 | |
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Anas platyrhynchos
Join Date: Jul 2004
Location: Finland
Posts: 4,374
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The argument that large group of people will buy some non essential goods as much, when said goods are easily available for free vs when they are not available for free defies logic imo.
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http://www.youtube.com/watch?v=hpz9USr1RHg&feature=fvw |
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#2130 | |
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Senior Member
Join Date: Oct 2004
Location: The Netherlands
Posts: 2,231
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No doubt piracy has a influence on pc game sales but if you read that Remedy broke even on Alan Wake in 48 hours that also makes you wonder if it's as bad as some devs/pubs want to make you believe.
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I cut an elderly woman off and she spun out and crashed... but its alright... cause I've got a Jaaaaag |
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#2131 | |||||
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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So many things to do, and yet so little time to spend... |
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#2132 |
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yes, i'm drunk
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Piracy might not be as big of an issue on consoles, but console games 2nd hand sales are - in fact they're bigger problem than PC piracy according to some publisher / dev, can't remember which
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#2133 | |
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Beyond3d isn't defined yet
Join Date: Jan 2008
Location: New Zealand
Posts: 3,047
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In a nutshell most developers likely aren't going to target >dual core, >512mb video ram, >DX10, >2GB ram. It just so happens that consoles are around the current target specification for Steam games which is convenient for all involved really. Developers who made games which were big, expensive and unplayable on the majority of systems have in the majority gone out of business.
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It all makes sense now: Gay marriage legalized on the same day as marijuana makes perfect biblical sense. Leviticus 20:13 "A man who lays with another man should be stoned". Our interpretation has been wrong all these years! |
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#2134 | |||||
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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With that line of thinking, why does any developer ever create anything for newly launched consoles? In fact, why bother with console baseline spec at all? ps360 is just over 100m right now... Why not target 600 million? Screw it, let's go for 1b+ and just make web browser games. In fact, forget all this game stuff with limited userbases and minimum specs, let's target 6+ billion and make filtered water cartridges! At some point, a developer says I want to make x, and I think x people would buy it. If they don't have the hardware for it, they can get it (aka a "system mover"). Quote:
That doesn't change the fact of what is happening in games development with high end PC-centric development becoming almost nonexistent, and the vast majority being console ports. There are those that want to make browser games and those that want to make rich interactive experiences (modern games). Quote:
Bringing this back around on topic; Thus the baseline of whatever is established in the nextgen (Nintendo/Sony/MS) will be the baseline of what is also established for PC because the PC games will (until piracy is under control) be essentially console ports with slightly improved graphics. So I hope Nintendo manage to somehow figure out how to get a 120mm2 7770 class GPU in their box. I know with it being such a large chip that it will be difficult for Nintendo to figure out a way to make any money on the box through it's lifetime with the GPU budget eating up so much, but they're pretty smart, so I'm sure they can figure out a way to make it happen.
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 Last edited by TheChefO; 01-Mar-2012 at 00:10. |
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#2135 |
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Dinosaur Hunter
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If you look at PC games historically, very few technologically advanced games surpass a million units. And that's been true since the 90s. What's changed is that you can no longer deliver technologically cutting-edge content for a budget that justifies low sales. It's why Rage, Battlefield 3, and Crysis 2 all got console versions. It's why the Call of Duty series moved to the consoles for the lead version. Even STALKER 2 has been announced for consoles (if it actually gets made). It's just never been a big market, and if you adjust for population growth, it's been pretty stagnant since the 90s. If anything, the consoles have enabled the continuation of PC gaming as such. Who knows if Battlefield 3 would have been able to come out this year and look as good as it does if it hadn't been for the fact that the content could be downsampled to the consoles?
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Don't vote; it just encourages them. |
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#2136 | |
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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Quote:
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 |
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#2137 | |
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Senior Member
Join Date: Mar 2002
Posts: 1,370
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#2138 | |
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Regular
Join Date: Aug 2006
Posts: 6,883
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Dice even slipped up and let out that "PC was the lead at first, but later we moved to console lead" at some point. http://bf3blog.com/2011/11/battlefie...les-after-all/ |
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#2139 | |
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Naughty Boy!
Join Date: Jul 2005
Location: Tampa, FL
Posts: 4,656
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Quote:
Here's to hoping Nintendo can manage to shoehorn a HD7770 in the box to help bring up the overall performance baseline nextgen.
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"...the first five million are going to buy it, whatever it is, even if it didn't have games." "I don't think we're arrogant" ...it seems laughable, laughable I tell you, that early 2012 technology that is under the 2005 budgets for the consoles cannot fit into a next gen box. - Acert93 |
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#2140 |
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Member
Join Date: Dec 2011
Posts: 379
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Nintendo seems to have rough time convincing 3rd parties to commit resources to system that has no guaranteed installed base. They could even think a Wii U version would just eat sales from other version and not bring much additional money
http://m.ign.com/articles/1222590 "Unfortunately, RE6 will not be available at this time on the Wii U," Kobayashi told us. "Right now we're concentrating on the PlayStation 3 version, 360 version and the PC version of the game." |
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#2141 | |
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French frog
Join Date: Jun 2005
Location: France
Posts: 4,172
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Quote:
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) |
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#2142 |
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Senior Member
Join Date: May 2002
Posts: 4,308
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Not having RE6 on Wii U is a real shame. I was actually excited for a Wii U rendition of it after watching the new trailer...
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#2143 | |
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Member
Join Date: Aug 2005
Posts: 322
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I plan to build a pc just for this game. |
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#2144 | |
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Regular
Join Date: Aug 2006
Posts: 6,883
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As of now you can probably just aim at PS3 and 360. So you can to some extent hand optimize for each, leading to better graphics on both. Sure's there's PC version, but that probably has little effect as it's probably just the 360 version, let PC superior power smooth out any rough edges. Throw in yet a third platform, now you're developing a game across three platforms, I'm afraid games could suffer. |
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#2145 |
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Member
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RE4 later shipped on PS2, then on PC, then on Wii, then on cell phones, then re-launched on PS3 and X360. RE5 got re-packaged with DLC added and the PS3 version gained Move support. RE Chronicles is being re-packaged to "ship" for PS Move. Capcom is not above putting RE out on anything that will run it, so just be patient if you want a Wii U version.
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Submit to Donimation, Global Donimation. |
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#2146 |
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Senior Member
Join Date: Jun 2008
Posts: 1,749
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Yeah but people want to play RE6 within the first few months. They don't want to wait a year for a WiiU version. Also people tend to forget that most don't own multiple consoles so the more multiplatform games on a single console the better. Why get a WiiU to play RE6 down the line when I could easily get it for a console I already own ie X360 or PS3? Now if RE7 was exclusive to WiiU then yeah I could see people buying that console just to play that game.
Last edited by RudeCurve; 14-Apr-2012 at 22:26. |
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#2147 | |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,056
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Another game not getting a Wuu port:
http://www.eurogamer.net/articles/20...oming-to-wii-u Quote:
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#2148 | |
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yes, i'm drunk
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Quote:
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#2149 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,056
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I did read it of course, but I revise my response. I though for this to be newsworthy, the game was coming on other consoles. But as it's not appearing on PS360, why assume it'd make it to Wuu? Hence it isn't news. Perhaps a PR dig to get Nintendo to change their ways, but it's not like Wuu is at a disadvantage vs. PS360 on account of no BGEE as I thought. My bad.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#2150 |
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Senior Member
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Yeah its not coming out for any consoles, its just an Itunes/Android Market style game. The article should have been titled "Why Trent Oster shouldn't post on twitter drunk"
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Small, Powerful, Cheap: GameCube had all three :) Last edited by Teasy; 18-Apr-2012 at 18:53. |
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