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#51 |
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Senior Member
Join Date: Jan 2003
Posts: 1,653
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Ok.Didn't see it in any of the screen shots.They seem to use it only to integrate dynamic objects (characters mostly).
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#52 | |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,036
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Quote:
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#53 | |
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B3D Scallywag
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Especially when you consider how far ahead that footage is than anything else were seeing on consoles right now.
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#54 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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I believe so!
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#55 | ||
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penguins
Join Date: Feb 2004
Posts: 13,978
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Quote:
Quote:
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#56 | |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,352
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Quote:
Anyway I'm truly excited for this title, the game is giving me a Black Hawk down vibe in its visual direction. Games are really catching up to movies these days |
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#57 |
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Senior Member
Join Date: Dec 2007
Location: London
Posts: 1,498
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I'm not up to speed with the Battlefield games, as i never played them on PC (at the time my computer was about as power as my current netbook... prob even less
Is this game a MP only gig or will there be a SP campaign? The visuals are incredible and the lighting made me think i was watching a movie at certain points... seriously awesome |
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#58 | |
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Senior Member
Join Date: Dec 2009
Location: netherlands
Posts: 1,454
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The game was all about the mp especially the 64 man servers. The Bad company spin off series brought a better build SP campaign. I could play BF 1942 and the expansion pack had to play Vietnam at a buddies house because pc was also so shitty back then. |
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#59 |
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member
Join Date: Feb 2002
Posts: 7,507
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This is some very impressive looking stuff. Not entirely realistic, but very nice
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My opinions do not represent that of my employer blah blah etc. |
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#60 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Geomerics Enlighten Thread: http://forum.beyond3d.com/showthread.php?t=46744
Gonna move the relevant posts there.
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#61 | |
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Senior Member
Join Date: Mar 2007
Posts: 1,146
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#62 |
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Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 5,963
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no way PS4 is less than $499 |
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#63 | |
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Senior Member
Join Date: Feb 2006
Location: Cupertino, California
Posts: 2,003
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Hopefully the lighting and destruction don't suffer too much of a downgrade on the console versions.
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#64 |
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Senior Member
Join Date: Nov 2007
Posts: 1,382
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Dice said GOW3 also use the same radiosity tech? Thought the lighting looks great in GOW3 if not some of the best.
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#65 |
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Senior Member
Join Date: Dec 2009
Location: netherlands
Posts: 1,454
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Have to see if they can make their claim true.
They said next gen graphics now with BF3. |
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#66 |
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member
Join Date: Feb 2002
Posts: 7,507
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Well, this game may actually be a good demonstration of the kinds of upgrades that we can expect from the next hardware generation's launch titles. Better resolution, more detailed textures, higher shadow and lighting fidelity... and maybe a few extra graphical features.
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My opinions do not represent that of my employer blah blah etc. |
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#67 |
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Senior Member
Join Date: Oct 2005
Posts: 4,346
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All I can say is that the lighting looks fantabulous !
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#68 |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,352
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http://enterbf3.com/images/sraa3.jpg
According to the tweet, the middle picture with 4x SRAA is apparently a PS3 screenshot. But I highly doubt that since it's 1080p for starters, but if DICE can keep it at true 720p using that AA I would be more than glad |
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#69 |
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Senior Member
Join Date: Mar 2010
Posts: 1,283
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According to what tweet,can we get that link?
Anyway,I would not be surprised for it to be console shot if it were 720p because buildings a bit further are quite simple in geometry.It's not that its bad,just that its not something that looks like out of this world for PC game. Lighting though looks totally bad ass.Would be happy if they could get that to work on consoles,along with nice AA.I think they will bring AA to consoles because it seems like they are focusing on that... |
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#70 | |
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Senior Member
Join Date: Mar 2007
Posts: 1,146
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#71 |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,352
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I still think MLAA does a noticeably better job of edge smoothing but SRAA hides sub pixel aliasing better indeed.
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#72 |
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Member
Join Date: Oct 2004
Posts: 704
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First video is online and looking gorgeous. (720p)
Animated and lighted particles, direct light & GI, pretty much everything looks good. Last edited by jlippo; 02-Mar-2011 at 08:12. |
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#73 |
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Member
Join Date: Mar 2007
Location: Italy
Posts: 353
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#74 |
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Senior Member
Join Date: Oct 2005
Posts: 4,346
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What does SRAA stand for? I mean the "SR" part !
__________________
We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#75 | |
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Member
Join Date: Mar 2007
Location: Italy
Posts: 353
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Quote:
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