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#401 |
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Member
Join Date: Jun 2008
Posts: 714
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Yeah, its all conjecture and guesses at the moment, though I think we would get more info around E3.
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#402 | |
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Member
Join Date: Apr 2007
Posts: 105
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#403 | |
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Member
Join Date: Mar 2010
Posts: 673
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Quote:
also he said that the NGP has a "Shader-Based CPU" I don't think I've heard that term before Last edited by onQ; 03-Apr-2011 at 02:37. |
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#404 | |||
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,762
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Your agony seems though against an iPad2 in the end. John Carmack said (and I don't see why shouldn't agree with his notion) that NGP will survive even for the next generation of smart-phone designs because of NGPs low level API advantages. So instead of twisting thumbs here NGP will have a good runtime against SoCs like the OMAP5, Apple's "A6" and the likes. With the advent though in late 2012 or early 2013 of the ST Ericsson A9600 it'll be over IMHO. More important Apple's devices aren't handheld gaming consoles and I haven't seen any >$9 games either in their application store or I've missed something. If SONY really wants to compete against Apple they'll battle them in the smart-phone/tablet field which they apparently already are doing.
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People are more violently opposed to fur than leather; because it's easier to harass rich ladies than motorcycle gangs. |
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#405 | |
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Member
Join Date: Mar 2004
Posts: 751
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The hottest selling apps in the App Store are all games and the developers earn millions. Final Fantasy 3 is currently going for $15.99 and is an improved version over the Nintendo DS game.
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Never Argue With An Idiot. They'll Lower You To Their Level And Then Beat You With Experience! |
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#406 | |
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Junior Member
Join Date: Aug 2010
Posts: 36
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http://www.eurogamer.net/articles/20...-private-event However, it is very interesting that the latest kit would have a "final GPU" inside it. What does the term "final GPU" mean? If NGP uses 28 nm process in Taiwan, SONY may get small amount of 28 nm chips at this time for their latest developmet kits, and this may be accounted for the term "final GPU" (fabricated in 28 nm instead of 40 nm). So NGP still have the chance to push its GPU toward 400 Mhz, and a 400 MHz GPU will have one more year of advantage against its competitors in the mobile market (which means late 2013?). |
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#407 | |
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Senior Member
Join Date: Feb 2002
Posts: 1,865
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The NGP can fit a larger and heavier battery than phones, but then again a 10" tablet can fit a much larger battery than the NPG. Given that the NGP is going to be used close to it's maximum power draw most of the time, I doubt that Sony would like to clock it higher than a phone would allow, in spite of a certain space advantage for its battery. Impossible to say for sure what the clocks will be, and I doubt that Sony will set it in stone before they have a decent idea of the frequency/power draw/yields triad of the final SoC, i.e. very close to launch. I'll say this though - the NGP will look good. I have an iPad2, and although I'm well known to be easy to please (Hi Mfa |
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#408 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,879
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One of the biggest issues that Sony have had with the development models was heat. So I think there's a chance of a lower clock, but of course it also could mean they've been working to get it on 400 Mhz. I have no idea, really.
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#409 | |
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Member
Join Date: Mar 2010
Posts: 673
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NGP being 960 x 544 makes a lot of sense for playing PSP games & for making games that work with the PS3 & NGP
![]() ![]() ![]() http://www.eurogamer.net/articles/20...-private-event Quote:
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#410 |
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Member
Join Date: Mar 2007
Location: Nebraska
Posts: 444
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? How is that scaling to 75%?
1280x720 = 921,600 pixels 960x540 = 518,400 So the NGP\PSP2 is rendering half the pixels just about. I think I must be confused about something. |
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#411 |
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Senior Member
Join Date: Nov 2004
Location: Ohio
Posts: 1,205
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Going by the 200% rather then the 400% in the PSP vs NGP I'm guessing they mean each dimension rather then overall.
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#412 | |
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Member
Join Date: Mar 2010
Posts: 673
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your thinking is all wrong you're confuse by it not being 75% of the pixels if someone tell you to make a 10:1 scale of a small statue you wouldn't just make it 1000% taller without making it 1000% wider |
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#413 |
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Member
Join Date: Mar 2007
Location: Nebraska
Posts: 444
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But am I right about the amount of pixels being rendered?
Scaling is different, you're right. I'm just kinda of confuzzled I guess with the numbers\logic. |
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#414 | |
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Member
Join Date: Mar 2010
Posts: 673
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like a 15" monitor isn't 3x the size of a 5" monitor it's 3x the scale of a 5" but like 9 x bigger so instead of going through all the math I can just say a 15" monitor is 3x the scale of a 5" & it also makes it easier for me to get a perspective of what the NGP will look like with it's 5" 960 x 544 screen the ppi is the same as what a 1080P screen would be at 10" well not the same because there would be 8 extra lines of pixels (4 @ top 4 @ the bottom) unless 1080P is really 1088P & it's just not documented because it doesn't sound as cool as 1080P or they just cut them 8 lines of pixels off (I should be sleep lol) |
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#415 | |
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Member
Join Date: Apr 2007
Posts: 105
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#416 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,988
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It won't be that simple for 'AAA' titles, but onQ's notion of targeting PSN titles as such isn't far-fetched. Download titles tend to be simpler, lower budget games, that'll be readily developed on middleware. Like Dungeon Defenders, available on handhelds for a while and coming to PS3. This game is a UE3 game and could run on both, and has been given an NGP port that is said to have taken just a week to get running on NGP (and obviosuly, targeting NGP after already designing specifically for next-gen consoles is going to be more work than if you targeted both NGP and PS3 at the same time). It's anticipated NGP players can play with PS3 players. Or Fat Princess. FP is also a UE3 game on PS3, but it needed a discrete PSP version. Fat Princess 2 could run in UE3 on PS3 and NGP, and just be the same game, same assets, running 720p or 1080p on PS3 to differentiate. That it wouldn't be maxxing out PS3's capabiltiles wouldn't be an issue. Most games don't much need to, and it's only the heavy hitters that need to squeeze that much juice. So going forwards, I think onQ is pretty much right here, that a lot of PSN titles can have straight to NGP ports, or rather target NGP and get straight to PS3 ports. If a game purchase ran on both devices, so you didn't have to buy it twice, that'd add a lot of gaming value to NGP. If you have to choose which version, that'd be decidedly rubbish!
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#417 | ||
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Member
Join Date: Mar 2010
Posts: 673
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#418 |
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Senior Member
Join Date: Jul 2008
Posts: 2,146
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IMHO, the NGP will quickly become pointless if the developers launch C-grade versions of AAA PS3 titles for the handheld.
Like those EA\Ubisoft\Capcom "ports" of AAA 3D games they made for Gameboy Advance and later to the DS... #shrugs# |
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#419 | |
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Member
Join Date: Mar 2010
Posts: 673
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I think we will see some devs making games that play on both consoles with the same file & some that will use this to make easy money use the same code but sell it on both consoles. |
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#420 |
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Senior Member
Join Date: Jul 2008
Posts: 2,146
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Having the ability to buy a AAA PS3 game with immediate availability for the NGP port through the PSN would surely boost the NGP and the games' sales, hugely.
Buy the game once, play it where you want to. Steam has shown us how much money you can get from doing that. Let the publishers be dumb and greedy and try to sell the same game twice (i.e. The Force Unleashed for PSP and PS2), and all of that is lost. |
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#421 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,988
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Exactly. It's like buying music. Having paid to listen to a track, we don't want to have to pay again and again to listen to the same piece of music just on different devices. That doesn't make sense - the 'purchase' is a right to hear the artist's creation, and not a right to use a particular devices. Likewise movies are starting to come with digital copies and DVDs with BRDs to allow viewing on different devices, instead of having to buy a BRD version and a DVD and a download, which encourages people to jsut rip content.
If the game is the same game, then the nature of the handheld and console is just a variation in how you play the game. The price to access that game shouldn't be devaluing a person's device and experience by artificially locking them out of either device without a second purchase of the same content. At worse a titchy covering fee, but it'd be in Sony's best interests to promote NGP by having the same game bought as a single item that can be downloaded to PS3 and NGP. I dare say they won't do this though, and the value of NGP will be severely gimped as a result - a handheld console for hardcore gamers, who already onw a hardcore console, and will have to pay hardcore prices to enjoy the same game on both of them.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#422 |
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Member
Join Date: Jun 2008
Posts: 714
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Epic's Tim Sweeney on the NGP and mobile gaming in general. The NGP bit is at the second to last and last paragraph.
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#423 |
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Senior Member
Join Date: Mar 2010
Location: Cleveland, OH
Posts: 1,553
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If these quotes are correct I think Tim Sweeney must be losing his mind, saying that iPad 2 really is 9x the graphics performance of iPad 1 and A4's 1GHz Cortex-A8 is roughly equivalent to a 3.2GHz Xenos core..
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#424 |
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Senior Member
Join Date: Dec 2004
Posts: 1,746
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Paying multiple times for the same game?
Looking at the biggest cash-cows Fifa, NBA and Cod, people seem content with this idea, paying for the same game with updated names on the trikot (changed evil empire race) each year . IMHO, doing straight ports is wrong. NGP games should either augment the game but beeing good and different enough.. a bit like DLC - optional Portable Content - OPC (you heard it here first folks!). Ties into the game, maybe even unlocks areas when you progress on the other platform. If straight ports they should be cheap or gratis (included on Bluray), but I wont fancy that much |
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#425 | ||
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Member
Join Date: Mar 2010
Posts: 673
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Quote:
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can't wait |
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