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Old 27-Nov-2011, 22:14   #426
BoardBonobo
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Originally Posted by Cyan View Post
I have a power called The Unrelenting Force but whenever I try to use it holding RB, it refuses to work.
You have to finish the quest that takes you to the old fogies on the mountain where they teach you how to use it. And a few other things to.
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Old 27-Nov-2011, 23:08   #427
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Just playing through the final part of the forbidden legend quest and I've encountered the same niggle three time in combat. And that's when you are disarmed with a shout and your weapon vanishes. It makes me very wary of entering any high level combat with a nice quest item knowing that I could loose it forever. In this fight so far I have lost Dawnsbreaker, the sanguine rose, and a couple of nice magical dwarven swords.

So I've restarted and am fighting a number of high level bosses using nothing but appprentice magic and a rusty dagger...

This is one thing that I hope bethesda patch.
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Old 28-Nov-2011, 02:14   #428
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I finally started my game (PC version). 9hours spent and I'm screwing around in Whiterun still. God damn this is good. I can see myself not buying any games for a very long time. Even BF3 will have to sit idle until Karkand expansion.

I'm level 11 now and went with an Imperial. Mainly leveling up my casting ability for now but will be getting some one handed weapons in there at some point.
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Old 28-Nov-2011, 10:42   #429
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Patch downloading (2.01 - 92MB) on PS3. It seems very small somehow!!
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Old 28-Nov-2011, 13:01   #430
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Tried the PC version at a friend's place and Man, the game is so damn good !!!!!!!
I was a Wood Elf, basically cos it said they are the best archers, but then I found out I sucked at archery and was doing best with my two handed War Axe or Demolition on left hand and Imeprial Sword in the other.
Should I re-start and choose some other class?

As for the game,I am loving it ! Its so wonderful, the sense of exploring an awesome world was top notch,at least in the beginning. and it feels so tempting to just start walking, and well thats what I did for the time I spent in Skyrim. I jjust walked and am now in the quest for the Golden Claw ! I think this needs to be bought for the PS3, though it might dissappoint having played it on Ultra on PC. The world is so beautiful, as a whole !
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Old 28-Nov-2011, 14:40   #431
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Originally Posted by BoardBonobo View Post
You have to finish the quest that takes you to the old fogies on the mountain where they teach you how to use it. And a few other things to.
I talked to the jarl in Whiterun already, but thanks anyways. I am level 11 already.

I really liked Whiterun. So evocative. It made me imagine what it was like to live in the Middle Ages, in a city completely surrounded by walls.

Eurogamer published another timelapse video. This time it's 100% Xbox 360 footage that they had previously recorded

http://www.eurogamer.net/articles/di...imelapse-bonus
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Old 28-Nov-2011, 15:54   #432
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Quote:
Originally Posted by BoardBonobo View Post
Just playing through the final part of the forbidden legend quest and I've encountered the same niggle three time in combat. And that's when you are disarmed with a shout and your weapon vanishes. It makes me very wary of entering any high level combat with a nice quest item knowing that I could loose it forever. In this fight so far I have lost Dawnsbreaker, the sanguine rose, and a couple of nice magical dwarven swords.

So I've restarted and am fighting a number of high level bosses using nothing but appprentice magic and a rusty dagger...

This is one thing that I hope bethesda patch.
Have you tried look around on the ground. Those shout can actually throw your weapon pretty far. I look ten minutes for my ebony sword after being disarmed that way. I found it about 20 feet away.
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Old 28-Nov-2011, 16:09   #433
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Yesterday I decapitated some magic lady on a steep hillside, and I watched her head roll a couple hundred yards, bouncing over rocks and finally rounding a bend on a pathway until it settled in a small pit in the ground.
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Old 28-Nov-2011, 19:20   #434
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Originally Posted by BoardBonobo View Post
Patch downloading (2.01 - 92MB) on PS3. It seems very small somehow!!
Bethesda wrote a list of issues this patch fixes. The release date of the patch for the PC and Xbox 360 versions is Wednesday this week..

http://www.bethblog.com/index.php/20...im-1-2-update/

Quote:
Today we’ve begun rolling out Skyrim’s 1.2 update for PlayStation 3. The update is already available for users in Europe and we will let you know as soon as it’s up in North America. Our current ETA for Xbox 360 and PC players is this Wednesday, November 30th.

So what does the new update cover? Details below…

UPDATE 1.2 NOTES (all platforms unless specified)

Improved occasional performance issues resulting from long term play (PlayStation 3)
Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
Fixed issue where projectiles did not properly fade away
Fixed occasional issue where a guest would arrive to the player’s wedding dead
Dragon corpses now clean up properly
Fixed rare issue where dragons would not attack
Fixed rare NPC sleeping animation bug
Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
ESC button can now be used to exit menus (PC)
Fixed occasional mouse sensitivity issues (PC)
General functionality fixes related to remapping buttons and controls (PC)
When the patch is out I am going to transfer the save files from the USB -which worked flawlessly and I haven't experienced the texture bug nor I had to deal with the DVD drive spinning all the time- to the HDD.
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Old 28-Nov-2011, 19:40   #435
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Reading around, it looks like the patch doesn't really fix the frame rate issue in the PS3 version. Looks like it's improved but after a few hours the frame rate takes a dive again.

Full patch notes:

Quote:
Improved occasional performance issues resulting from long term play (PlayStation 3)
Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
Fixed issue where projectiles did not properly fade away
Fixed occasional issue where a guest would arrive to the player’s wedding dead
Dragon corpses now clean up properly
Fixed rare issue where dragons would not attack
Fixed rare NPC sleeping animation bug
Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
ESC button can now be used to exit menus (PC)
Fixed occasional mouse sensitivity issues (PC)
General functionality fixes related to remapping buttons and controls (PC)
lol at the bolded line.

Edit:

Beaten by Cyan, guess I sat at the reply screen for too long. Damn work =p
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Old 28-Nov-2011, 21:10   #436
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Does individual pieces of armor gain in rating the more you use them. I've spent 95% of my playing time using this one particular piece of studded armor. I took it very early in the game and upgraded it to superior. I used it mostly because of it looks and figured i would find a better set of whatever later down the line. But now at level 25, I found no light armor rated higher. So I run around with eleven gauntlets, boots and helmet all upgraded to superior with this studded armor piece that rated at 76 with an overall armor rating at 178. All other identical armor pieces are rated 46, so there is a 30 point difference which I can't explain through the smithing upgrade because initially there was only a 5 point difference between non-superior studded and my armor piece.
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Old 28-Nov-2011, 21:13   #437
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Does individual pieces of armor gain in rating the more you use them. I've spent 95% of my playing time using this one particular piece of studded armor. I took it very early in the game and upgraded it to superior. I used it mostly because of it looks and figured i would find a better set of whatever later down the line. But now at level 25, I found no light armor rated higher. So I run around with eleven gauntlets, boots and helmet all upgraded to superior with this studded armor piece that rated at 76 with an overall armor rating at 178. All other identical armor pieces are rated 46, so there is a 30 point difference which I can't explain through the smithing upgrade because initially there was only a 5 point difference between non-superior studded and my armor piece.
Are you comparing it to other upgraded armour? Upgrading makes a HUGE difference.
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Old 28-Nov-2011, 21:40   #438
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I played far, far too much Skyrim over the long weekend.

On Saturday I got down to brass tacks and levelled smithing and enchanting to 100 as well as alchemy to 80, and wow does it break the game as a melee class.


There's a fairly simple loop, though it consumes a lot of grand souls to do (although the returns doing it more than once are low, so that may not matter).
1. Use Alchemy to make a +Enchant potion
2. Use Enchanting to make +Alchemy gloves, hat, ring and neck
3. Repeat

My current +enchant pots provide +30% enchanting power.

All told, I have +28% to blacksmithing on hands, chest, ring and neck, and my +smithing pots provide 138% increase to smithing skill.


The result is utterly game-breaking. 1100+ armor rating on dragonscale. 350 base damage on daedric bows and maces (including 48% to all 4 relevant gear pieces with One-Hand and Archery enchants). 22% magic resist on 3 different pieces + 25% from the Lord Stone for a total of 91% baseline resistance.


Being so powerful actually leads to a few interesting bugs. One of the towers has a dragon at the top that you can sneak up on and hit from stealth, which is a one-shot. When I did this, the dragon didn't just die. Instead, it took off, flew in half a circle, landed, teleported 100 feet away then immediately skidded across the ground in a pile, stood up, then died. After all this, it failed to disintegrate properly and I didn't get the soul (not that it mattered).



I'm also now up to three broken questlines.
- The Thieves Guild special assignment questline is bugged because I can't actually enter dialog with Devin. This is a known bug. I believe it occurs when you pick up one of the small jobs (shill or whatever) before picking up a special assignment.
- If I try to do the initiation ceremony for the bards, the NPC bugs out trying to light the effigy and the entire event hangs. The ceremony never ends and half the NPC's in Solitude become broken. I reloaded to an earlier save and have just abandoned the questline.
- I have a quest for the companions that I can never turn in which appears to be preventing me from taking the . Thankfully I didn't hit the game breaking bug that occurs if you do the Helm of Winterhold quest before the Companions.


It's funny because some quests actually have special dialog if you complete the objectives before picking it up... other quests break completely. Across the board, quests that are supposed to lock out other quests when you pick them up are extremely buggy.
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Old 28-Nov-2011, 22:49   #439
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I am confronting my first dragon in Whiterun , so majestic, wonderful thing, and so statuesque. But he kills me in a couple of seconds, I am level 11 still, trying to complete the quest. It seems impossible -equipped with a War Axe of Binding in right hand and Healing in the left hand-.

It's 3AM in the game, so battling him at night, gotta love the fireworks. This is a magical game.
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Old 29-Nov-2011, 01:12   #440
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The patch also seemed to fix the level scaling of your followers (Wife, Shieldmaiden, Husband etc.), so it's a perfectly viable strategy to actually have them tag along with you now. Before the patch Lydia was a liability who could barely take a hit from a Troll or Bear. She was pretty much stuck at Level 1 while I was in my mid-forties. Now she quite happily slaughters Draugir Death Lords and Dwarven Centurions.

Performance on the PS3 was definitely improved too and the odd controller lag that kicked in every once in a while is thankfully gone as well.

I really liked the ending of the main quest by the way. A lot better than I anticipated given how Elder Scrolls games, Skyrim included, aren't exactly known for their memorable "cut-scene" moments.

I have yet to encounter any non performance-related bugs by the way. I guess I was lucky.
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Old 29-Nov-2011, 01:18   #441
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Originally Posted by dobwal View Post
Does individual pieces of armor gain in rating the more you use them. I've spent 95% of my playing time using this one particular piece of studded armor. I took it very early in the game and upgraded it to superior. I used it mostly because of it looks and figured i would find a better set of whatever later down the line. But now at level 25, I found no light armor rated higher. So I run around with eleven gauntlets, boots and helmet all upgraded to superior with this studded armor piece that rated at 76 with an overall armor rating at 178. All other identical armor pieces are rated 46, so there is a 30 point difference which I can't explain through the smithing upgrade because initially there was only a 5 point difference between non-superior studded and my armor piece.
The upgrades make a much bigger difference than the kind of armor does (especially if you are merely moving up from. let's say, Elven to Glass) Even a lowly hide armor grants some respectable defense if you keep on upgrading it. I still really like my Nightingale Armor despite having a bunch of legendary Dragon Armor sets. Very cheap upgrades as well.
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Old 29-Nov-2011, 06:22   #442
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Taken from gaf but this is why Skrim is the best game out there by a LONG shot. Context: Bear posturing upto a Dragon




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Old 29-Nov-2011, 07:01   #443
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Originally Posted by Cyan View Post
I am confronting my first dragon in Whiterun , so majestic, wonderful thing, and so statuesque. But he kills me in a couple of seconds, I am level 11 still, trying to complete the quest. It seems impossible -equipped with a War Axe of Binding in right hand and Healing in the left hand-.

It's 3AM in the game, so battling him at night, gotta love the fireworks. This is a magical game.
I'm also at level 11, and having beaten 3 dragons, none of them have given me any trouble at all.
In fact, I've been quite disappointed how weak the dragons have been, they basically do very little damage compared to even some sabretooth cat. I don't even have any special armour or anything
Maybe I've just encountered the weaker ones, and there indeed will be more powerful dragons in the game.
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Old 29-Nov-2011, 08:27   #444
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Originally Posted by Sigfried1977 View Post
The patch also seemed to fix the level scaling of your followers (Wife, Shieldmaiden, Husband etc.), so it's a perfectly viable strategy to actually have them tag along with you now. Before the patch Lydia was a liability who could barely take a hit from a Troll or Bear. She was pretty much stuck at Level 1 while I was in my mid-forties. Now she quite happily slaughters Draugir Death Lords and Dwarven Centurions.

Performance on the PS3 was definitely improved too and the odd controller lag that kicked in every once in a while is thankfully gone as well.

I really liked the ending of the main quest by the way. A lot better than I anticipated given how Elder Scrolls games, Skyrim included, aren't exactly known for their memorable "cut-scene" moments.

I have yet to encounter any non performance-related bugs by the way. I guess I was lucky.
Are you still running it with a SSD HDD ?

EDIT: From the GAF thread, it sounds like the game has some concurrency bugs that were partially fixed in this patch.
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Old 29-Nov-2011, 12:42   #445
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Maybe it's just my imagination, but to me it seems like the PS3 patch also had a slight effect on the AA method in the game. The game looks a bit crisper now.
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Old 29-Nov-2011, 14:19   #446
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Originally Posted by rabidrabbit View Post
I'm also at level 11, and having beaten 3 dragons, none of them have given me any trouble at all.
In fact, I've been quite disappointed how weak the dragons have been, they basically do very little damage compared to even some sabretooth cat. I don't even have any special armour or anything
Maybe I've just encountered the weaker ones, and there indeed will be more powerful dragons in the game.
Well, I am playing on expert -the penultimate difficulty setting-, if that matters. I am still stuck at that fight, but having lots of fun. I will try again tonight.

On a different note, Skyrim is the first western game ever to get a 40/40 in Famitsu since this magazine was created.

Quote:
[概要等]

[F]過去12年分、各年の売り上げTop100
└メルルのアトリエは約1367百本

[ゲーム情報]

PSP「Steins: Gate 比翼恋理のだ~りん」
[F]2012年予定、5040円。詳細は不明

PS3「真・三國無双マルチレイド2HD」
[F]HDリマスター第2弾

PSP「戦国無双3Z Special]
[F]

PS3「Gran Turismo 5 Spec2.0」[F]2/2、4980円
[F]10月のDLCを収録、新要素も

[レビュー]
[F]

●据え置き機

PS312/8 The Elders Scrolls V : Skyrim : 10 / 10 / 10 / 10
36012/8 The Elders Scrolls V : Skyrim : 10 / 10 / 10 / 10

PS312/8 マイケル・ジャクソン ザ・エクスペリエンス リミテッドエディション - 通常版 : 7 / 8 / 8 / 8
Wii12/8 マイケル・ジャクソン ザ・エクスペリエンス リミテッドエディション - 通常版 : 7 / 8 / 8 / 8
36012/8 マイケル・ジャクソン ザ・エクスペリエンス : 6 / 7 / 8 / 8
http://hokanko-alt.ldblog.jp/archives/67114424.html
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Old 29-Nov-2011, 15:51   #447
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Maybe it's just my imagination, but to me it seems like the PS3 patch also had a slight effect on the AA method in the game. The game looks a bit crisper now.
Doubt it a lot. But wow about this
Improved occasional performance issues resulting from long term play (PlayStation 3)
Yeah, occasional Bethesda games on the ps3 are a bad joke, not more... don't deserve to sell a single copy, it's digusting to see something like this after more years. Forgive me but I never tired to repeat it's a total shame release a game in these conditions... thanks to God I have descovered recently M.A.M.E. on pc & I dedicate all my time only in the retrogame...
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Old 29-Nov-2011, 18:44   #448
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I must agree with Sigfried1977 the game looks slighty bit crisper now. Maybe do to better filrate as the games fps seem to be smoother now.

/ Ken
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Old 29-Nov-2011, 19:15   #449
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Well, I am playing on expert -the penultimate difficulty setting-, if that matters. I am still stuck at that fight, but having lots of fun. I will try again tonight.

On a different note, Skyrim is the first western game ever to get a 40/40 in Famitsu since this magazine was created.



http://hokanko-alt.ldblog.jp/archives/67114424.html
Oh, I think I'm playing it on the normal difficulty.
That explains
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Old 29-Nov-2011, 19:48   #450
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Oh, I think I'm playing it on the normal difficulty.
That explains
Was about to post when I saw your reply so I decided to quote it.

I am confronting the dragon again, still level 11. My last savegame starts the game just before the nord guard says "Oh no, here it comes again. Gods saves us" so I can't run like a coward. I have a previous savegame -I wanted to go to Riverwood to chop some wood for the moneys but I followed the guards and got into the battle- although I will keep trying.

It's difficult. I am melee,and getting close to him is hell. If I fight him head on I become a ball of fire, and it drains like 90% of my life bar -full it's like 170 points of life-.

As if that wasn't enough, if I somehow manage to get very close to his head he kills me closing his fauces in my body, after belching out fire at me. If I get behind him he hits me with his tail. Two hits, I am done.

So I expect a half an hour, 1 hour epic battle. But I love challenges and I am having lots of fun. Another problem is that my allies are dropping like flies.
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