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#376 |
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Senior Member
Join Date: Sep 2008
Posts: 1,937
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I really hope Bethesda patches that mess, and fast. My game is completely falling apart at the moment. Doesn't go from perfectly fine to a wee bit too jerky in 3 or four hours anymore (which is bad enough as it is). Instead performance goes from barely acceptable to completely busted within an hour now. It's basically unplayable at the moment.
I'm exceptionally pissed and disappointed with Bethesda now, that much is certain. |
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#377 | |
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Senior Member
Join Date: Apr 2007
Posts: 1,734
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Quote:
Even so, whoever created that list, there are things they got a bit wrong, in my opinion. Altmer, yes I can see the resemblance here. Argonians, lovely lovely amphibians. The reference to mesoamerican cultures looks completely off to me, because their colourful plumes come from birds, not amphibians. I would love to see Argonia in the next TES installment though, with lush jungles, Crysis style but with the personal touch of Bethesda. It would be truly amazing. Mesoamericans are fine to me. I have a weakness for argentinians, though, which are southerners, more than meso.Bosmer, their choice is fine. I will only add that mesoamericans could be categorized here. I like americans -they are dreamy and "innocent" to me, although the USA is a world in itself, and some politicians like Bush leave a lot to be desired, interfering in some places and matters in a way that makes this world a worse place to live-. I know of some americans. not IRL, who would like to live in Canada -great country and people- because of their politicians. Bretons. Cool, after my Argonian, my next character will be a Breton. I will think about his background. Dunmer, nice too. I like japanese culture. Imperials, I am fine with the resemblance of imperials to Romans -and Greek also-, but not so much packing the British empire and the roman empire as if they were so similar. Despite the fact the British countries one of the most advanced nations in the history of humanity, very influential, and having some of the most amazing inventors, historically wise it was mostly a colonial empire just like the spanish & portuguese empire at some point. Or even the german, french or belgian empire. I mean, the Romans created not only a culture, but are the parents of romance languages, most of the western culture, and even created a religion. You can see their huge influence in the english language. Maybe english people don't realize but they have a lot of expressions from romance languages. I.E. if you say, "celestial dawn", the world celestial comes from the word cielo -ceo, etc-. Cielo is sky. If that word didn't exist you would have to say something as "skyial down", which doesn't make sense. I am not Italian, but I am roman catholic. Romans were pagans and their gods were based on greek mythology, but they converted to catholicism because they found a more structured, ritualized, spiritual experience in catholicism. One of the first victims of Romans was one of our fore mothers, a 15 year old girl who died when romans were still pagans -Saint Aginia or something like that, can't remember her name know, and I don't know her name in English also-, or Saint Mary Goretti -I know a few women IRL who are called Goretti- But anyways, before I get off-topic, Imperials resemble me the roman empire more, because they shaped the world in so many ways and are the actual first ancestors of the western culture. The British Empire, in its heyday, reminds me of the Spanish or Portuguese empire, unlike the romans. However, imperials may be well based on the british empire too, because imperial comes from empire. They were my favourite in Morrowind. Khajiit, well, I think they got it wrong here. They are like amphibians, although in this case just cats. Maybe their clothing is colourful and so on, but it looks to me more like the argonian clothes, both dress in a very colourful manner, like hippies. A misconception americans have is that Gypsies are native of Romania, which isn't true. Gypsies come from Egypt. -Gyp... see the analogy here- Khajiit are like argonians, in my opinion, in the sense that their special skill bonuses are based on the same abilities both species have in nature. Nords, yes, they are the perfect stereotype as vikings. Close to where I live there was a very famous battle when Vikings tried to conquer these forgotten lands. It's a battle people here commemorate every year, in July. -btw, some names of the months come from roman emperors-. I was a Nord in Oblivion. Orsimer or Orcs, I don't see the resemblace here either. Mongols had an advanced culture, and Gengis Khan was the leader of one of the largest empires in the history of the humanity and was one of the best leaders in the history of humans, too. If anything, Orcs would be like Huns, especially under the reign of Attila. Attila the Hun terrorized Eurasia in the middle ages -coincidently, the Middle Age began after the fall of the Roman empire, their importance was supreme-, pillaging villages and stuff. There is a very very famous saying here which says: "You are like the horse of Attila, everywhere you step on the grass doesn't grow". I still remember the mongolian fable of the blue wolfess and the fallow deer in a game called Age of Empires. I loved the mongol campaign. Redguards, sounds good to me. I can imagine a new TES taking place in Hammerfell with arabian or middle east motifs. A similar city to Constantinople would be amazing. Back in the middle ages the Persians had a very advanced culture. I hope the next TES takes place in Argonia. There are islands for expansions -true expansions, not the so called, currently, DLC, which sometimes features the most petty inclusion these days- and there are places with lovely names like Soulrest or Greenglade.
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Powered by ATi. Sophie Ellis Bextor is sheer love. Last edited by Cyan; 21-Nov-2011 at 18:06. |
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#378 | ||
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Senior Member
Join Date: Dec 2006
Location: So. Cal.
Posts: 2,716
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#379 |
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Senior Member
Join Date: Sep 2008
Posts: 1,937
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Supposedly installing an SSD into the PS3 fixes all the hitching and stuttering issues with the PS3 version. Well, being the hopelessly impatient idiot which I am, I just ordered one from Amazon. If it doesn't do the trick I'll just put it into my pc, so it's not really a big deal one way or another. Always wanted one anyway.
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#380 | |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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#381 | |
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Senior Member
Join Date: Apr 2007
Posts: 1,734
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Quote:
http://www.eurogamer.net/articles/20...-28th-november Eurogamer has made a really beaufiful video showing the time lapse in Skyrim. There are moments when the game is a sight to behold. http://www.eurogamer.net/articles/di...orld-in-motion
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Powered by ATi. Sophie Ellis Bextor is sheer love. |
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#382 |
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Senior Member
Join Date: Sep 2008
Posts: 1,937
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Pete Hines didn't really say anything. Every one of his tweets was kept deliberately vague. "Patch will improve long term performance on the PS3." That sounds roughly like "general performance enhancements" from the Fallout 3 and Fallout New Vegas patch notes, which turned out to be more like placebos that didn't really do shit.
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#383 | |
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Senior Member
Join Date: Apr 2007
Posts: 1,734
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Quote:
I know of companies who promised something and never delivered, and vice versa, but I usually think in a positive manner. They will fix it.
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Powered by ATi. Sophie Ellis Bextor is sheer love. |
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#384 | |
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Member
Join Date: Oct 2006
Posts: 334
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Quote:
Stealth is simply unbelievably good. Around level 22 or so, I found a glass dagger and mace in a ruin somewhere. The dagger is 24 damage at Superior and can 2-shot a giant before it even has a chance to turn around. I've yet to find anything less powerful than a giant that doesn't die in 1 hit. Archery also combos really well with stealth (even with very little skill and no perks in it). In general, a bow is capable of 1-shotting most low-level mobs with almost no investment. Anything you can't kill with the bow, you can shoot and arrow at a location to trick an enemy in to investigating and knife them that way. |
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#385 |
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Senior Member
Join Date: Sep 2008
Posts: 1,937
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#386 |
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Regular
Join Date: Jun 2004
Posts: 7,218
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Took me a while to warm up to it, but I'm pretty involved in the game now. Melee combat is better than I had thought at first, as many enemies will block and circle. Still not nearly as good as the melee combat in Demons' Souls/Dark Souls, but it's good enough. So far, adventuring as Dildo Faggins (no offense intended to either homosexuals or dildos) has been pretty good. After figuring out some weirdness with the quest log and the map, and then figuring out the cat guy night vision is mapped to RB, things have gotten a lot better. Right now Dildo is learning some magic. After that, I'll probably beat some up some people for the fighty guys in that town.
Edit: Also, the graphics may not in any individual area be the best of the best, but the overall impression is very good. I especially like the snowy areas, by the frozen water. At a distance, looking over the land can be quite nice. |
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#387 |
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Senior Member
Join Date: Aug 2004
Posts: 1,869
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LOL @ your character's name! I hope you didn't actually choose that yourself.
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#388 |
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Senior Member
Join Date: Apr 2007
Posts: 1,734
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Here is the Youtube version of the video featured in the article published by Eurogamer about the time lapse in Skyrim.
Standards haven't lapsed in this video, If this doesn't seem to be all the information you need, there is an article on the article by Eurogamer here: http://www.geek.com/articles/games/s...ents-20111121/
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Powered by ATi. Sophie Ellis Bextor is sheer love. |
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#389 |
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Senior Member
Join Date: Apr 2007
Posts: 1,734
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Apparently, the landmass of Skyrim is even larger than initially thought. A PC player made a neat and pretty awesome discovery, when he crossed an arch-like structure using the no-clip command on the console. It is very surprising because it turns out that Cyrodiil and Morrowind are built into Skyrim. Of course, not remotely with the same level of detail, but they are there.
Surprisingly, you can go to Vvanderfell, and see the volcano of the red mountain that drestroyed Morrowind, or travel to Cyrodiil and find the white gold tower. This is the gate where the PC player found he could cross the barriers Bethesda made to prevent people from traveling to other places. It's in a place called Stendarr’s Beacon ![]() It leads to this place, where the foliage is still exhuberant, but after a while it gradually thins to slowly disappear. Here you can see Vvanderfell and the volcano that destroyed Morrowind. ![]() Cyrodiil, the imperial city, and the tower in the background. ![]() Top view of the Imperial city ![]() A couple of photos showing where the player was ![]() ![]() A lot of more photos of his findings here: http://ppsh-41.tumblr.com/post/13145...lt-into-skyrim Although initially as big as Oblivion, this would place this game as one of the open world games with the biggest map created to date. afaik, TES Daggerfall, which I never played, hast the largest map ever featured in a game, because it comprises the same expanse of land as England, according to Bethesda. This is a picture comparing the videogames with bigger maps. http://unrealitymag.com/wp-content/u...me-worlds2.jpg
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Powered by ATi. Sophie Ellis Bextor is sheer love. |
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#390 | |
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Regular
Join Date: Jun 2005
Posts: 25,507
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Yay ?
Bethesda to patch Skyrim PS3 problem http://www.gamesindustry.biz/article...im-ps3-problem Quote:
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#391 |
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Senior Member
Join Date: Sep 2008
Posts: 1,937
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#392 | |
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Junior Member
Join Date: Feb 2010
Location: Australia
Posts: 89
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#393 | |
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Junior Member
Join Date: Feb 2010
Location: Australia
Posts: 89
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#394 |
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Regular
Join Date: Jun 2005
Posts: 25,507
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I suspected the GameOS has some auto-defrag capability but where do you get the info to confirm it ? ^_^
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#395 |
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Senior Member
Join Date: Sep 2008
Posts: 1,937
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I can now confirm that a Solid State Drive pretty much eliminates all the performance problems with the PS3 version. When fast travelling to a larger city like Whiterun after a coule of hours of playing, my game used to be pretty much unplayable, now I can run all the way across the city and maybe get a single hitch or two. Navigating the UI is vastly more responsive as well. It's a day and night difference.
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#396 |
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wipEout bastard
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Thanks for the help on wether I should get the game or not. In fact, I have ordered it and should be receiving it by end of this week!
Sigfried1977: What make and type of SSD are you using? Your information might be something for this topic (http://forum.beyond3d.com/showthread.php?t=59143) which I started a while back on SSDs in PS3s. There's also a bit of information in there that caused some concern that not all SSDs seem to be compatible. I'm looking to get a SSD too for my PS3 (probably a OCZ SSD Vertex 2 120GB), but am a bit concerned it may not be supported. Which one are you using (sorry if answered previously and I missed it)?
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above 6000 rpm no one hears you scream |
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#397 | |
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Junior Member
Join Date: Feb 2010
Location: Australia
Posts: 89
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PS3 uses the CFS (Source) (Cell file system, aka CellFS) which is a UFS2 (Unix File System 2) filesystem with 256-bit AES-CBC/AES-XTS encryption with a sectorsize of 512 bytes (Source). The maximum supported drive size of UFS2 is 1TB and supports fragmented data (source). Some forum users on other sites claim the file system is ext4 based but based on the previous sources ext4 is only similar to UFS2 as both are based on UFS. Ext4 uses extents and allocate-on-flush which greatly reduces fragmentation compared to NTFS. UFS2 uses extents/ extent-like behavior too (source) and UFS uses a similar technique to allocate-on-flush called block reallocation (source) however UFS2's block reallocation can optionally be enabled or disabled (source) and it's unknown if it's in use on the PS3. Some users have reported performance increases after running 'Restore filesystem' and 'Rebuild database' from the PS3 recovery menu (source) but apparently these 2 options only fix corrupt files and do not deal with fragmentation (source). Conclusion: Data on the PS3's hdd most likely does not fragment easilly and isn't of any, even minor, concern with regards to performance. My unverified claim that the hard drive defragements what little fragmented data does exist on shut-down further emphasizes this as a non-issue. tl;dr don't worry about fragmentation on your PS3 |
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#398 | |
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Junior Member
Join Date: Feb 2010
Location: Australia
Posts: 89
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#399 |
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Senior Member
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Or you could just get the game on PC and not worry about the problems at all
Pretty much all the Betsheda games have huge customization possibilities so anyone can tailor the game to suite their playstlye the best. E.g if I couldn't eliminate the maximum carry weight problem I probably wouldn't have played the game more than a couple of hours at best. Yes, I'm a packrat but that doesn't mean I should try to fit my playstyle to the game when it's trivial to make the game fit me instead and thus maximize the fun I get from it. |
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#400 | |
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Senior Member
Join Date: Sep 2008
Posts: 1,937
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Quote:
I bought a Corsair Force 3 by the way. |
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