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#51 |
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Senior Member
Join Date: Jun 2003
Posts: 2,570
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Also 4K as far as I can tell is the same as SACD, etc. A lot of pushing, not a lot of taking/buying.
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Aaron Spink speaking for myself inc. |
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#52 | |
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Regular
Join Date: Jun 2005
Posts: 24,922
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Quote:
It is said that 50Gb is enough for most movies but I have not probed deeper.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#53 |
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Member
Join Date: Jun 2008
Posts: 335
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Isn't that counter-productive though, to increase compression rates and thus loss in order to achieve higher res? Or do new codecs have similar look/loss with higher compression? Not a big video guy, so I don't know, honestly.
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#54 |
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Regular
Join Date: Jun 2005
Posts: 24,922
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From what I heard, yes.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#55 | |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,011
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Quote:
![]() http://www.hdforindies.com/2006/12/w...ifference.html 4k would, I estimate, place its ideal viewing distance on a 40" TV at 2.5 feet away. A US sized TV of 60" would need you to sit about 4 feet away. Normal sized TVs are not going to give a better viewing experience at hgher resolutions above 1080p for normal viewing. This makes it a useless feature to chase, at considerable cost. Ergo it's not going to happen. HD managed to start selling to the masses because HD offered some observable upgrade, although lots still can't tell the difference. Trying to sell someone a new 4k TV which doesn't look any better is going to be a hard sell. Only when you are supplying massive screens/projections, will 4k be important, and that'll be a tiny niche. LG's 4k set shown at CES this year was 84". That wants a viewing distance of something like 5 or 6 feet to make the most of 4k. Viewed from 10 feet away, 84" is amply served by a 1080p display. It'll be great for public viewing, like in a shop window where people can get close and check out the detail, but it's a useless consumer specification that won't result in significant numbers of displays, won't find support in consumer goods (have you tried filming and editing home movies at 1080p? Do you really want to blow that many more resources on filming and editing 4k movies??), and so doesn't need to be targeted in consoles. For the tiny niche that will have massive display resolution, they'll be served by high-end PCs.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#56 | |
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Senior Member
Join Date: Mar 2002
Posts: 1,370
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#57 |
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Senior Member
Join Date: Sep 2010
Posts: 1,018
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I really don't care about distance, it's irrelvant to me, like the above chart too.
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#58 |
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Regular
Join Date: Nov 2005
Posts: 5,042
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Outside of spec whores who get a hard on for "bigger is better" 4k will be mainly of best use for those with projectors.
I see no reason why a console manufacturer should waste time and resources on it. The CE industry will push it only if it's cheap to produce and can get people to cycle out their hdtv's.
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#59 | |
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Senior Member
Join Date: Jun 2003
Posts: 2,570
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Quote:
Outside of movie theaters, you aren't going to find 4k outside of marketing gimmicks for a while. The infrastructure simply isn't there. A vast majority of the 1080p infrastructure hasn't even been amortized yet.
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Aaron Spink speaking for myself inc. |
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#60 | |
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Senior Member
Join Date: Sep 2010
Posts: 1,018
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Actually it is exactly the opposite. The projectors owners get the hard one, while those with tablets and laptops do enjoy higher resolutions, thus quality. |
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#61 | |
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Member
Join Date: Apr 2007
Location: Australia
Posts: 645
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what is better 720P H264 L5.1 @ 5000 Kbps or 1080P H264 L5.1 @ 5000 Kbps one has less but larger artifacts, the other has way more but smaller artifacts. |
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#62 |
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Senior Member
Join Date: Sep 2010
Posts: 1,018
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The same resolution looks better on smaller display size simply because ppi is higher.
That's why those with smartphones and tables, and new laptops do always enjoy higher quality. And of course it does, it's fair to assume everything else is equal, you don't have to put a case where you have higher resolution but worse codec. |
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#63 |
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Senior Member
Join Date: Jun 2003
Posts: 2,570
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Projectors are available in both 4K and 8K if you have the money.
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Aaron Spink speaking for myself inc. |
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#64 |
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Senior Member
Join Date: Mar 2008
Posts: 4,926
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I dunno , We are finaly back up to 70/90 inch tvs . Alot of people could fit 120 inch tvs on their walls and recreate movie thearters. I know in my small condo my gf and I can put up a 180 inch tv and we'd be about 6-8 feet away from it..... Okay gotta stop drooling
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#65 |
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Foo Fighter
Join Date: Dec 2004
Posts: 1,488
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The short viewing distance typical in those applications is why you can still perceive a difference with higher PPI. The PPI your eyes can physically resolve decreases with distance which is why the chart that Shifty posted is relevant. There's nothing subjective about this, it's fact.
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#66 | |
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Senior Member
Join Date: May 2008
Posts: 1,134
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Quote:
Oh god, not that thing again.....it's always nice to know that the 12" B/W TV I had as a kid was the true HD experience. I just never thought of watching it at 40 feet away instead of 4 inches. I was so naive back then. Actually the ultimate is of course the 1p. Any size, any distance, always the a true full benefit. |
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#67 | |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,011
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Quote:
This ridiculous image: ![]() ...is utterly meaningless. By the same definition, why not ask for 12k images? They'll be better, right? Human visual resolving power is finite. Most people don't have perfect vision. Video content is already compressed. you just want pixels for pixels sake without understanding what that value represents. You're talking like those ignorant consumer who buy a camera with more megapixels to view 1080p images on a TV or print out 6x4" photos, for which only 8 megapixels is needed, and these same consumers will ignore completely the imaging optics which are far more important in capturing detail. That's just being stupid. The chart is based on the eye's resolving power in terms of degrees of vision, rather than a pixel count. And this is an actually meaningful number - resolving power to 1/60 th of a degree. That's how posters with big blobs of colour work at a distance. That's how tiny little ink drops on a 300 dpi photo work. So yes, your 12" BW set from yesteryear would have given the same resolution in terms of resolvable detail if viewed from far enough away, but it'd also have only occupied a tiny space in your FOV and been hard to see what was on the screen. That's why we like bigger screens, so we can see more at comfortable distance. And on larger screens we need more pixels for them to not be discretely discernable. But above the viewer's optical limits is a complete waste of time and resources. There is zero logic behind wanting more pixels in a screen that is going to be viewed from a distance where those more pixels won't make any difference to the image quality. 4k screens with more pixels will be useful for 3D, but there are far more important and worthwhile issues that need to be addressed to get better image quality, such as pixel transtition time to elliminate ghosting, or colour representation to overcome RGB's limits.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#68 |
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Regular
Join Date: Jun 2004
Posts: 6,817
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4k sounds nice and all, but there won't be any content for it until 5-10 years from now. Tell me which streaming service (Netflix, Hulu, Amazon, iTunes, Google etc) is going to support 4k resolution in the next five years?
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#69 | ||
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Senior Member
Join Date: Sep 2010
Posts: 1,018
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Quote:
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Take a look again at those SD and HD TVs on the previous image in that same post. What do you see and what don't you see? See any difference or not? BTW: When talking about those new standards they always advertise the picture quality beyond the resolution- you have richer colours, better contrast, etc. You know what I'm talking about. More interactive options, etc.. Last edited by UniversalTruth; 19-Jun-2012 at 15:34. |
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#70 |
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Senior Member
Join Date: May 2008
Posts: 1,134
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You're right, that chart is just stupid. Or should I say how people use it is stupid.
The underlying graph is distance to size. So at a given distance, what size screen should I have (or vice versa). If that D:S ratio is correct then the IQ will increase with resolution. If it's not correct, then a question can be asked of does an increase of resolution help offset the incorrect ratio? There, the answer could be anywhere from helps significantly to not much to hurts IQ. Do people use it that way? No, they use it to promote their opinion on resolution. And resolution is only one part of IQ. Luminance, Contrast, Color, and Frame rate are also part, with luminance probably the most important of all. |
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#71 |
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Regular
Join Date: Jun 2004
Posts: 6,817
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So, we've got movie studios toying with 3D at 48 or 60 fps, and on top of that we're supposed to adopt 4K or 8K. Where is the Internet bandwidth, storage space and hardware to play it going to come from? We'll probably see 4K show up in 5 years, and 8K maybe 10 years from now. Movie theaters will push this tech to get people to go to the movies. As for the home, well, I just don't see it. I guess the first 4K tvs could support 3D at 1080p only, otherwise the bandwidth required over HDMI is going to be pretty big.
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#72 | |
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Senior Member
Join Date: Feb 2002
Posts: 2,547
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Quote:
There is an upper limit to the angular resolution of the human eye. It is pointless to go above this resolution. Cheers
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I'm pink, therefore I'm spam Last edited by Gubbi; 19-Jun-2012 at 15:53. |
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#73 | ||
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Senior Member
Join Date: Feb 2002
Posts: 2,547
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Quote:
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Movie theaters might push higher resolutions as this is the only parameter they still have an edge in. Contrast and screen luminance uniformity being two where they lag badly. The next step is going to be higher fps and 3D, that's where the bandwidth bits are going to go, it is also where we will see the biggest visual impact. Cheers
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I'm pink, therefore I'm spam |
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#74 | |
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Regular
Join Date: Nov 2005
Posts: 5,042
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Quote:
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Hall of fame thread: http://forum.beyond3d.com/showthread.php?t=50668 |
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#75 | |||
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Senior Member
Join Date: Sep 2010
Posts: 1,018
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I'm not saying there isn't. You claim that distance resolves any problems. Imagine you have to stand very close to a wall- imagine it is 3 meters wide and 2 meters high, and this wall is in your home and it is somehow supposed to be interactive. Would you be pleased if its resolution is 1920 x 1080 with ppi of 50, for example. Basically what you are saying is- go as further as possible from the screen, you won't see how bad its quality is. Which is ridiculous. |
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