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#26 |
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Member
Join Date: Oct 2003
Posts: 320
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Sufficient hardware power for native 4k resolution games.
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#27 |
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Beyond3d isn't defined yet
Join Date: Jan 2008
Location: New Zealand
Posts: 3,038
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Huh? It isn't likely that the adoption rate for that kind of hardware will be even lower than the current 1080P standard. Besides this it is more important to push more processing power per pixel at a resolution than can be displayed than to push hardware costs up by hundreds of dollars to satisfy a market which at this point is entirely non existent and will remain so for the foreseeable future.
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It all makes sense now: Gay marriage legalized on the same day as marijuana makes perfect biblical sense. Leviticus 20:13 "A man who lays with another man should be stoned". Our interpretation has been wrong all these years! |
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#28 |
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Senior Member
Join Date: Jun 2003
Posts: 2,570
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There really isn't going to be sufficient hardware for native 4k res anytime soon. Look, a modern PC graphics engine generally needs xfire/SLI of current top end cards to come close to reasonable frame rates with 1600P displays. 4K displays are 2x the resolution. You are looking at on the order of 1.2 KW of power to drive a 4K display at reasonable refresh rates is modern games. The requirements for 4K realtime graphics are just way too high.
Likewise, the adoption uptick for 4K displays really won't start until the later half of the decade if even then. The costs have to come down by several orders of magnitude and they won't since there is no content pipeline on the horizon to really drive it.
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Aaron Spink speaking for myself inc. |
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#29 |
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Member
Join Date: Oct 2003
Posts: 320
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They're obviously not going to make it sufficiently powerful for 4k, esp. w/ a rumored price target of ~$300; it'd be nice considering the rumored 10 year life span of the device. Maybe they could make a refresh that has the requisite cables 5 years in and wire in a second GPU for the newer games at that point to use 4k.
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#30 |
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Moderator
Join Date: Feb 2002
Location: Redmond, WA
Posts: 3,157
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4K may well be irrelevant even in 10 Years.
There is nothing they could put in a box today that would give good performance at 4K resolutions. I have a 580SLI setup, and run surround resolution on my PC 6000x1080, that's still less pixels than 4K and I have frame rate issues on anything considered cutting edge. |
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#31 | |
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Senior Member
Join Date: Jun 2003
Posts: 2,570
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Quote:
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Aaron Spink speaking for myself inc. |
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#32 | |
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Member
Join Date: Oct 2003
Posts: 320
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Quote:
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#33 |
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member
Join Date: Feb 2002
Posts: 7,484
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Not to mention diminishing returns. All that pixel performance could be spent on better looking images instead...
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#34 |
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Member
Join Date: Oct 2003
Posts: 320
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I agree w/ that. It's just that saturating 4k resolution w/ the fixed function portion of the pipeline isn't a hard problem to solve, it'd be a shame if it were simply hardware limiting this from happening.
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#35 |
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Senior Member
Join Date: Mar 2002
Posts: 1,364
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Games with less geometry and effects like Super Star Dust could be in 4k@60ps next gen, but probably not GTA6.
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#36 |
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member
Join Date: Feb 2002
Posts: 7,484
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It still doesn't make sense to trade image quality for resolution - resolution that only an insignificant amount of your customer base can even use.
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My opinions do not represent that of my employer blah blah etc. |
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#37 | |||
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Senior Member
Join Date: Sep 2010
Posts: 1,008
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SES Astra actively planning for Ultra-HDTV
Quote:
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#38 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,003
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What size screen/viewing distance is needed to benefit from 4k?
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#39 |
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Senior Member
Join Date: Sep 2010
Posts: 1,008
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8K at 28-32 " (display size) should match human vision. 4K- well, it should be smaller--- 20-22 " maybe, you have to calculate it using formulae...
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#40 | |
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Moderator
Join Date: Feb 2002
Location: Redmond, WA
Posts: 3,157
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Quote:
The difference between my 720P projector and 1080P projector on 106inch screen at perhaps 10ft is marginal. My GF certainly couldn't tell you which one was higher resolution. There is a huge difference between can perceive and what people notice. |
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#41 |
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Regular
Join Date: Jun 2005
Posts: 24,922
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Probably more relevant for multiple perspectives/screens/views, rather than just 1 4K screen.
EDIT: Raqia, are you in EU ?
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#42 | |
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Senior Member
Join Date: Sep 2010
Posts: 1,008
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We can't say what's relevant and what's not from this point in time. I mean at present when I'm looking at my 1440 X 900 17" laptop display I can clearly distinguish the pixels.
In future with improving the ppi and resolution, that will be just a thing from the past and everyone, I bet, will admit that it is relevant... You can't tell it simply becuase you haven't seen anything yet. Quote:
8K is 33 MP, 4K is 8.3 MP. |
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#43 |
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Regular
Join Date: Jun 2005
Posts: 24,922
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I think the issue is content. We have 1080p because retail movies are available at that resolution. I don't know if they are willing to release 4K movies for consumers, if people just want to rent cheap movies for a buck. If they're going to sell 4K movies on Blu-ray media, then they should pad additional benefits for consumers.
HiDPI for portable displays may be more interesting given where Apple is heading. EDIT: Apple's Retina MacBook Pro demo gave a glimpse of mixed 1080p video content with interactive UI for the remaining screen space, I think that direction looks more interesting -- as opposed to 1 big 4K video.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#44 |
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member
Join Date: Feb 2002
Posts: 7,484
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That's an absurd race in content creation. TV has already had to throw away anchorwomen and actresses over 40 without botox, 1080p is too much, On the other side, hw requirements for 4K are absurd, from storage through bandwidth to CPU time (on CGI).
It's just a desperate effort from the TV manufacturers to sell a new set next year. They should focus on OLED instead
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My opinions do not represent that of my employer blah blah etc. |
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#45 |
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Senior Member
Join Date: Sep 2010
Posts: 1,008
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#46 | |
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Regular
Join Date: Jun 2005
Posts: 24,922
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Quote:
I'm not even convinced that Apple needs to release a TV. 8^P ... let alone a "generic" 4K TV.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#47 | |
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Senior Member
Join Date: May 2008
Posts: 1,131
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Quote:
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#48 |
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Member
Join Date: Jun 2008
Posts: 335
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Yeah, what do they intend to put these movies on? You get ~3 hours of 1080p on a 50GB Blu-ray IIRC, 4x the data means you need close to 200GB discs. Last I checked BDXL only goes to 128GB and I have yet to see one of those in the wild, not to mention Blu-ray adoption is still tiny, good luck getting anyone to switch.
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#49 |
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Senior Member
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For tetris? sure.
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#50 | |
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Senior Member
Join Date: Jun 2003
Posts: 2,570
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Quote:
4x X-Fire/SLI Radeon 7970 or Geforce 680. Approximate power: 1KW Rate of power reduction at performance target: 50% every 18 months. Minimum time until 4K is doable in 125W: ~5 years.
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