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#1176 |
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Junior Member
Join Date: Nov 2006
Posts: 87
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#1177 |
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Junior Member
Join Date: Jul 2003
Posts: 470
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If this is the case, consider me sitting out for another round of gfx cards.
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#1178 | |
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Member
Join Date: May 2007
Posts: 132
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Quote:
But then again, I still doubt that 30%. |
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#1179 | |
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yes, i'm drunk
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Quote:
At 1920x1200 GTX580 averages 11.88% faster, 2560x1600 only 8.49% faster than HD6970 ( http://www.techpowerup.com/reviews/Z..._Cores/27.html - using TPU as source as they have the largest list of games tested )
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#1180 | |
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Junior Member
Join Date: Jul 2003
Posts: 470
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Quote:
I want a return to the days of 9700pro being 5x faster than 4600Ti, after just 1 generation. I want 90% of 6990 speed from a 7970, realistically. |
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#1181 | ||
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Senior Member
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(This is from August timeframe, BF BC2, medium details, 2x MSAA, no HBAO) Depends on your definition of "gaming". Mine: Running benchmarks must be within the game itself, not in a canned benchmark that's easy to identify and optimize for. So, I'd at least exclude AvP, Battleforge and Far Cry 2 here, possibly more. I am also not sure about running Crysis 2 and Shogun 2 in DX9 as well as using a purely CPU-limited setting for the higher end cards in Starcraft 2 by not enabling Antialiasing in the drivers which do specifically provide this option. Quote:
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English is not my native tongue. Before flaming please consider the possiblity that I did not mean to say what you might have read from my posts. Work| RecreationWarning! This posting may contain unhealthy doses of gross humor, sarcastic remarks and exaggeration! Last edited by CarstenS; 09-Dec-2011 at 11:36. |
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#1182 |
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Senior Member
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On topic (and therefore a new post):
I am actually very excited about Southern Islands, and that's something I don't say lightly or use inflationarily.
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English is not my native tongue. Before flaming please consider the possiblity that I did not mean to say what you might have read from my posts. Work| RecreationWarning! This posting may contain unhealthy doses of gross humor, sarcastic remarks and exaggeration! |
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#1183 | |
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Senior Member
Join Date: Sep 2010
Posts: 1,036
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Wow. Take a look at the TPU link given by your colleague only one post above. 17-18% at 2560 X 1600. |
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#1184 |
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Junior Member
Join Date: Jul 2003
Posts: 470
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Was going off a game and a resolution I play:
![]() 6970 = 45 fps vs 5870 = 31fps = ~50%. In less demanding situations this is even worse, so my point makes even more sense. 50-100% improvement in over 3 years is a shamble! |
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#1185 | |
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MSI Man
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I miss you CJ, 1976 - 2010 |
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#1186 |
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Regular
Join Date: Aug 2006
Posts: 6,892
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Why are you comparing a dual GPU solution to single ones? You should be comparing to 6990.
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#1187 |
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Junior Member
Join Date: Jul 2003
Posts: 470
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Because I *have* a dual GPU card atm. My next card will *not* be a dual GPU card. 6970 and 5870 are single GPU cards.
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#1188 |
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Senior Member
Join Date: May 2005
Posts: 2,038
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That's understandable. But you cannot say they made just a 50-100% performance increase over 3 years. Actual performance increase is higher, you just don't include the top performing parts into your survey. It's also unfair to blame AMD / Nvidia, the biggest brake was TSMC and its 40nm process which halted evolution for almost 3 years.
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Sorry for my English. But I hope it's better than your Czech |
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#1189 | |
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Senior Member
Join Date: Sep 2010
Posts: 1,036
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#1190 | |
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Member
Join Date: Jan 2010
Posts: 140
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Interesting memory you got there... From Guru3D (p)review of Radeon 9700 Pro: Quake III 1280x1024 1600x1200 GeForce4 Ti 4600 179 141 Radeon9700 Pro 200 176 AquaMark 1280x1024 1600x1200 GeForce4 Ti 4600 45.1 33.2 Radeon 9700 Pro 61.7 44.9 Other tests showed similar gaps. There was a 50% advantage in higher resolutions of Aquamark when testing with an SDR instead of DDR system (Athlon XP platform, probably has to do with R300's wider memory bus), but that was the biggest difference. I'm aware the gap grew bigger with later games when there was heavier shader use, but still...at the time of its release, this 20-50% performance gain over Ti 4600 was all there was. I assume you're talking about huge differences like between a 8800 GTX and 7900 GTX in "true" ShaderModel 3.0 games, but those times are over because such large gains were only possible due to the huge deficiencies of architectures like NV30 and G70/71. I think the last larger bottleneck existing in more recent architectures is Cypress/Cayman's limited setup/primitive-/geometry-/tesselation-pipeline, which is exactly one of the aspects where GCN looks like a tremendous improvement. In other aspects like raw shader-, texture- and pixel-throughput both AMD and Nvidia are mostly process-limited nowadays, and that won't change anymore. |
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#1191 | |
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Junior Member
Join Date: Jul 2003
Posts: 470
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I am admittedly cherry picking results, but: Jedi Knight 2 w/ AA & Aniso 'demo jk2ffa' @ 1600x1200 ATI Radeon 9700 Pro - 101.2 NVIDIA GeForce4 Ti 4600 - 21.6 Serious Sam 2 w/ AA & Aniso Little Trouble @ 1600x1200 ATI Radeon 9700 Pro - 52.2 NVIDIA GeForce4 Ti 4600 - 24.3 Unreal Tournament 2003 w/ AA & Aniso dm-antalus @ 1600x1200 ATI Radeon 9700 Pro - 31.3 NVIDIA GeForce4 Ti 4600 - 11.1 (not really playable either way, but the numbers hold up) http://www.anandtech.com/show/970/20 Remember back in the day, AA wasn't really used in reviews (I doubt it's on in the benchies you linked to (edit: yeah, just re-read the Guru write-up, and thats a seriously poor review), but when it was (and AA was why I upgraded to a 9700 over a 4600), it was easily 2-3x faster than the Ti4600.
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.טאָ לאָמיר אַלע שפּילן ,אין דרײדל, אײנס און צוויי webdesign & ecommerce | tv guide Last edited by Dooby; 09-Dec-2011 at 15:16. |
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#1192 | |
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Senior Member
Join Date: Jul 2008
Posts: 2,167
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For all the years I used both SLI (2*6800GT) and Crossfire (2*3870, 2*4870) systems, one thing I know for sure is that if I want to play games with a dual-card setup and it's using AFR, turning V-Sync on is pretty much mandatory. I'm still amazed at how "professional" reviewers keep insisting in showing non-vsynced results for all multi-GPU tests, whereas the only solution where vsync should be passable is Lucid's Hydra. It shows how little these people know about what they're doing, or at least how little they really care about their supposed customers (readers). |
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#1193 |
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Senior Member
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Ahhh, yes, I understand. Obviously I misinterpreted the performance numbers you posted above. From the look of it, they seemed to be measuring with Vsync off.
__________________
English is not my native tongue. Before flaming please consider the possiblity that I did not mean to say what you might have read from my posts. Work| RecreationWarning! This posting may contain unhealthy doses of gross humor, sarcastic remarks and exaggeration! |
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#1194 |
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Member
Join Date: Jul 2010
Location: Land of Mu
Posts: 350
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Front side PCB picture:
http://vr-zone.com/articles/more-amd...res/14193.html Doesn't look bigger than Cayman to me, possibly a bit smaller? |
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#1195 | ||
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Senior Member
Join Date: Jul 2008
Posts: 2,167
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I simply pointed out a number of general performance advantage when using hybrid crossfire, as stated by the appointed review: Quote:
__________________________________________________ ____________________ VR-Zone says the card probably comes with 1,5GB of GDDR5. I sure hope it's 3GB, as the card should be able to make use of more than 1,5GB of graphics memory. Should come in handy for Crossfire and very high resolutions (Eyefinity). |
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#1196 |
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Member
Join Date: Jul 2010
Location: Istanbul
Posts: 727
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it is probably a 7950.. dual bios switch is very welcomed feature
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#1197 | |
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Senior Member
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__________________
Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#1198 |
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Senior Member
Join Date: Oct 2002
Posts: 2,442
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#1199 |
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Member
Join Date: Feb 2002
Location: Germany
Posts: 846
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#1200 | |
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Member
Join Date: Jan 2010
Posts: 140
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Quote:
But like I said, those differences were mostly down to extreme weaknesses of certain older architectures, AA/AF for Geforce 4 Ti, SM2.0 for Geforce 5x00, SM3.0 for Geforce 6x00 and 7x00, AA/AF for Radeon 2000 and 3000 series. But starting with G80 for Nvidia and R700 for AMD, both got rid of those extreme weaknesses and bottlenecks (except for tesselation in AMD's case, maybe), that's why it's very unlikely we'll ever see that kind of jumps again. |
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| bye bye vliw, fps, stutter, untapped power, vliw lives on |
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