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#26 |
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Regular
Join Date: Nov 2005
Posts: 5,039
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Achievement Unlocked: Sprayed the screen.
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Hall of fame thread: http://forum.beyond3d.com/showthread.php?t=50668 |
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#27 |
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Regular
Join Date: Jun 2004
Posts: 6,793
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#28 |
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Senior Member
Join Date: Sep 2009
Posts: 1,845
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I really like the idea of using Kinect to command your squad (voice controls for conversation, not so much) - this (like the F4 headtracking) is exactly the kind of thing Kinect should be used for in core games rather than silly on rails or brawling 'core' titles.
Would also love to see gimmicky things like being able to pick up and manipulate objects in Skyrim using your hand. Features like that will add to the experience without hampering gamers with the limitations of Kinect. |
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#29 |
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Regular
Join Date: Jun 2004
Posts: 6,793
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The Mass Effect 3 footage looks awesome! One thing I noticed is they removed the health indicators above the enemies, and they seem to die very fast. More shootery for sure.
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#30 |
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member
Join Date: Feb 2002
Posts: 7,484
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It's more like there was no HUD at all, no?
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My opinions do not represent that of my employer blah blah etc. |
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#31 |
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Regular
Join Date: Jun 2004
Posts: 6,793
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#32 |
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member
Join Date: Feb 2002
Posts: 7,484
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Yeah, it's amazing how much further they're pushing UE3 this time, especially with the scale.
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My opinions do not represent that of my employer blah blah etc. |
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#33 |
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Interwebz Hijacker !
Join Date: Mar 2009
Location: Liverpool
Posts: 2,977
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Speaking of UE3 games and scale....have a look at Batman:AC !
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wookies love cookies ! |
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#34 | |
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Senior Member
Join Date: Oct 2005
Posts: 4,316
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Quote:
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#35 |
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Regular
Join Date: Jun 2004
Posts: 6,793
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#36 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Nice hair. How nice of her to get all prettied up for battle.
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#37 |
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Senior Member
Join Date: Jun 2007
Posts: 1,026
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wow look impressive. Big mistake by me for buying Two Worlds over ME2.
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#38 |
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Regular
Join Date: Jun 2005
Posts: 24,905
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You can always buy it now. ^_^
It's a solid game.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#39 |
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Senior Member
Join Date: Mar 2007
Posts: 1,131
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I feel so guilty for watching this spoilery videos, but damn, it looks awesome! Can't wait!
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#40 |
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Senior Member
Join Date: Apr 2008
Posts: 1,413
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The one thing im most worried about, and is most important to me, is the story/scenario. From the interviews i have heard sounds like there is once again a big focus on getting a team together to battle the reapers, much like the second one. I much prefered the first game due to this despite the actual gameplay being much better in the second, i really hope they dont tread the ground of the second iteration again too much...
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#41 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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I'll be happy as long as Conrad Verner is on the team.
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#42 |
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member
Join Date: Feb 2002
Posts: 7,484
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I think it will be different. All the various parallel storylines like the genophage, the geth-quarian conflict and such will reach their breaking point in this episode, and Shepard will have to try to push them towards the best possible conclusion. You could say it's just another "recruitment" mission for a race, but even a lot of ME2 missions were a lot more than that, advancing the larger story threads (like Tali's trial exposing the internal debates of the Flotilla).
Most of the previous team members will only appear in missions associated with the conflicts they're involved in, and so maybe even their survival - or lack of it - will play a role in how things turn out in the end. They will probably remain non-playable for the most part though, like Mordin in the Salarian home world mission - he won't become a team member but you'll be able to talk to him, see him in action and so on. In the end it's still just a series of a few basic mission types, different from open world RPGs like the Witcher, but I agree that the context does matter. And there's probably going to be a lot of revelations, an inevitable visit to the Reaper's home world and so on. Bioware listened to almost every other bit of criticism, so why wouldn't they pay attention to this one? The added RPG elements will also help to bring it closer to an ideal version of ME, see here: http://www.gametrailers.com/video/e3...-effect/715589 So I have great hopes for this game.
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My opinions do not represent that of my employer blah blah etc. |
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#43 |
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member
Join Date: Feb 2002
Posts: 7,484
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I dunno if the Q&A part is included in the video I've linked to, but IIRC the guy said they do want to include the Hanar Spectre. Not sure if he'll be playable though.
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My opinions do not represent that of my employer blah blah etc. |
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#44 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Flailing tentacle bitchslapping is all it needs
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#45 |
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Interwebz Hijacker !
Join Date: Mar 2009
Location: Liverpool
Posts: 2,977
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I want Khalee Sanders in here, would be very odd to see only Anderson but not Khalee after the events of Retribution.
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#46 |
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member
Join Date: Feb 2002
Posts: 7,484
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Apparently Microsoft has accidentally leaked a prerelease version of the public beta due in January. GAF has images and movies, people who played it seem to like it even if it's far from finished.
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My opinions do not represent that of my employer blah blah etc. |
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#47 |
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Member
Join Date: May 2010
Location: California
Posts: 108
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I managed to play it. I was checking in on the Xbox Live Preview Forums when all these people kept talking about Mass Effect 3. Went to the pre-release tab and there it was. Got to play the RPG mode. And yeah, it was pretty unpolished. Characters would freeze in place or they would disappear during a cinematic.
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#48 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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RPG mode?
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#49 |
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Senior Member
Join Date: Aug 2010
Location: Ohio
Posts: 1,338
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Yup, there are 3 modes now:
Action Mode: For those who want to emphasize action and combat and minimize story management. Action mode will set automatic replies in conversation and a normal difficulty. Story Mode: For those who want to emphasize story immersion and minimize combat pressure. Story mode will set manually-selectable replies in conversation and a minimal combat difficulty. RPG Mode: For those who want to explore both realms of story and combat. RPG mode will set manually-selectable replies in conversation and a normal combat difficulty. I played a little bit of the beta before EA locked us out of it last night. |
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#50 |
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member
Join Date: Feb 2002
Posts: 7,484
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They're basically trying to sell to 3 audiences at once, from the Gears crowd to the text adventure one.
Okay, the later one is a little bit of a stretch
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