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#26 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,727
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With the event system of GW2, grouping should be natural, which should make everyone happy.
(If you're here when something happens, participate, if you prefer to keep fishing, just do that Answers about the video FAQ: http://www.arena.net/blog/mmo-manifesto-reactions
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So many things to do, and yet so little time to spend... Last edited by Rodéric; 16-Aug-2010 at 18:39. Reason: added link |
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#27 |
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Celebrating Mediocrity
Join Date: Aug 2003
Location: Blackwater Park
Posts: 1,929
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Alright, it's high time this thread was resurrected.
I'm surprised this game hasn't made a bigger splash around these parts. The more I see for it, the more appealing it looks. Still doesn't look like there's a release date on it, though.
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"I'm Torque and I'm here to ask you one question, and one question only; EXPLOSIONS?" |
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#28 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,845
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I'm just waiting for it to be for sale.
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#29 |
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Regular
Join Date: Mar 2007
Posts: 8,958
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Without a release date or new media there's not really anything to talk about.
Would certainly be nice if it released this year, however. Regards, SB |
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#30 | |
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Senior Member
Join Date: Feb 2002
Posts: 1,865
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Definitely a game to keep tabs on, though. |
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#31 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,727
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There are 6 out of 8 professions revealed now.
I *want* a Mesmer, because it's unique to Guild Wars, even though, I'm not sure how it would work with the new system. I would think one of the remaining profession is some kind of engineer, which would have guns. They revealed one profession in January and one in March, at that trend we'll have the missing two quickly... I wish we'll get open beta week ends to test the game out, that'd be nice I fear we won't teleport in two clicks though, and that is really a change I won't like, I have better things to do than waste time walking to meet up with friends, I want to pop up right next to them and go on an adventure !
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So many things to do, and yet so little time to spend... |
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#32 |
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Celebrating Mediocrity
Join Date: Aug 2003
Location: Blackwater Park
Posts: 1,929
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What bothered me about the original GW was instanced zones, which made the game world seem tiny, and the social aspect feel confined to small areas. Plus, I seem to remember there being a series of invisible walls and no ability to swim. Then again, it's a free MMORPG, so asking for a seamless game world isn't worth getting your hopes up for. Regardless, I've been keeping tabs on it.
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"I'm Torque and I'm here to ask you one question, and one question only; EXPLOSIONS?" |
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#33 | |
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Regular
Join Date: Jun 2004
Posts: 6,804
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Quote:
We got matched up against the devs in one of the multiplayer all-calls. I was using a mesmer primary, warrior secondary. I think I had Fragility, one mesmer skill that steals health, and a bunch of warrior skills to cause effects like bleed, cripple, and one defensive ability, either dodge or parry or something. I kept my sword skill really low, so the base damage from sword was not worth talking about, but I'd get piles of Fragility damage, because my effects would wear off before Fragility, if I'm explaining that well. I could pretty much go head to head with any melee type and win, except for warrior monks where we'd fight to an infinite stalemate. |
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#34 | |
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Senior Member
Join Date: Feb 2002
Posts: 1,865
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#35 |
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Join Date: Mar 2004
Location: norcal
Posts: 415
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Free of monthly fees, consistent world, 80 levels, adequate graphics....this should be good. Hopefully the whole game will be fun and not have too quick an end to replayability, not including pvp.
Also, does anyone remember GW shortly after release the complete absence of tanned hides squares? Must be interesting to have the numbers inside mmo economies. |
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#36 |
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Celebrating Mediocrity
Join Date: Aug 2003
Location: Blackwater Park
Posts: 1,929
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Well, this answers one of my questions regarding a crafting system:
http://www.arena.net/blog/andrew-mcl...rafting-in-gw2 In Guild Wars 2, there are eight crafting disciplines players can choose from. * Weaponsmith – Weaponsmiths craft melee weapons, such as swords, axes and hammers. * Huntsman – Huntsmen craft ranged weapons like bows and pistol, as well as torches and warhorns. * Artificer– Artificers craft magical weapons such as staves and scepters * Armorsmith – Armorsmiths craft heavy armor pieces. * Leatherworker – Leatherworkers craft medium armor pieces. * Tailor – Tailors craft light armor pieces. * Jewelcrafter – Jewelcrafters craft jewelry, such as rings and necklaces. * Cook – Cooks can prepare food which characters can eat for temporary combat buffs. And here's an interesting tidbit: "In addition, most crafters can create upgrades for their gear. For instance, a weaponsmith can craft a handle which can be attached to melee weapons to give them a chance to poison enemies." By the way, GW2 will be at PAX East, this weekend, along with Battlefield 3. Unfortunately, I missed my window of opportunity to buy tickets, this year.
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"I'm Torque and I'm here to ask you one question, and one question only; EXPLOSIONS?" |
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#37 |
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Regular
Join Date: Jun 2004
Posts: 6,804
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Gameplay looks fast and arcadey for an MMO-type game. |
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#38 |
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Celebrating Mediocrity
Join Date: Aug 2003
Location: Blackwater Park
Posts: 1,929
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I was totally going to resurrect this thread with all the Gamescom news. GW2 is looking hot.
It wasn't since the Aion beta did I ever see such a nice character customization in an MMO. I'm totally looking forward to playing a Norn Warrior. For a F2P MMO, I couldn't ask for more. And if NC Soft plans on delivering even half it's promised, this may be the reason I push WoW into a shallow grave. There's a 40 minute game play video from Gamescom that, immediately after watching, I emailed to a bunch of similar minded coworkers of mine. The video talks about the dynamic events that GW2 has to offer. It's pretty neat stuff:
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"I'm Torque and I'm here to ask you one question, and one question only; EXPLOSIONS?" Last edited by Dresden; 24-Aug-2011 at 18:39. |
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#39 |
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Regular
Join Date: Jun 2004
Posts: 6,804
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Underwater combat? Looks like they're doing some pretty cool stuff. I liked the original. If for some reason I got a new PC, I could see myself thinking about getting this.
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#40 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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I can give you a few good reasons to get a new PC. Witcher 2, BF3, GW2, and if you like console shooters they are only better at 1080p with a m/kb.
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#41 | |
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Regular
Join Date: Jun 2004
Posts: 6,804
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Quote:
That said playing Guild Wars Alpha was one of the better PC gaming experiences I've had, and the Guild Wars 2 footage is looking very good. I prefer action controls to point and click MMO style. I'm not sure how the targeting and melee works in Guild Wars 2, but it still looks fast and frantic, like an action game. |
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#42 | |
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Celebrating Mediocrity
Join Date: Aug 2003
Location: Blackwater Park
Posts: 1,929
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Quote:
My list is as follows: Diablo 3 Skyrim Battlefield 3 Guild Wars 2 And I decided I want the new Deux Ex, which I'll probably pick up tonight, and Rage. I'm eating my words a while back regarding a drought in PC gaming titles, because now it appears as if the floodgates have opened.
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"I'm Torque and I'm here to ask you one question, and one question only; EXPLOSIONS?" |
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#43 | |
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Member
Join Date: Aug 2009
Posts: 833
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#44 | ||
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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Quote:
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#45 | |
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Celebrating Mediocrity
Join Date: Aug 2003
Location: Blackwater Park
Posts: 1,929
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Quote:
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"I'm Torque and I'm here to ask you one question, and one question only; EXPLOSIONS?" Last edited by Dresden; 25-Aug-2011 at 14:00. |
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#46 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,727
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More on GW2:
http://www.cynicalbrit.com/videos/wt...-part-1-pve-2/ http://www.cynicalbrit.com/videos/wt...-2-part-2-pve/ That should get you a feel for the game.
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So many things to do, and yet so little time to spend... |
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#47 |
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Celebrating Mediocrity
Join Date: Aug 2003
Location: Blackwater Park
Posts: 1,929
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Beta signups have officially BEGUN!
https://beta.guildwars2.com/ I'd sign up, but I'm at work at the moment and the signup requires a DX Diagnostic. The signups will be available for 48 hours, so jump on this! Good luck, everyone!
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"I'm Torque and I'm here to ask you one question, and one question only; EXPLOSIONS?" |
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#48 |
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Regular
Join Date: Mar 2007
Posts: 8,958
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Sweet, thanks for the heads up. And signed up.
Regards, SB |
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#49 |
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Senior Member
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Hm, am I supposed to get an e-mail after running that diagnostic tool and entering all the data? The tool worked just fine and I entered a bunch of data on the web page it opened up at the end but I've yet to get a mail.
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#50 | ||
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Member
Join Date: Aug 2005
Posts: 277
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