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#126 |
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Member
Join Date: Aug 2005
Posts: 743
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Hm.. it was a small team to begin with, if most of them leave, I'd be more inclined to follow their next game than whatever comes of the entity still known as thatgamecompany.
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On the Soap Box - My online ranting spot. |
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#127 |
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Senior Member
Join Date: May 2008
Posts: 1,151
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Yep seems like they just imploded. I guess we'll get to find out if Genova Chen was the real talent there or if he's full of himself.
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#128 |
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Senior Member
Join Date: Apr 2007
Location: Oslo, Norway
Posts: 1,086
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Now we hopefully get more games like Journey from 3-4 different sources.... japp thats my positive spin on it
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#129 |
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Senior Member
Join Date: Sep 2002
Posts: 3,914
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Flow, Flower and Journey was made by who?
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Help BE3D, donate some money: http://forum.beyond3d.com/announcement.php?f=37 2nd hand market talk here: http://forum.beyond3d.com/showthread.php?t=59311 |
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#130 |
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Senior Member
Join Date: May 2008
Posts: 1,151
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#131 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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Heh heh, I'm thinking about the same thing. Their community manager posted on GAF that development of their next game has already started.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#132 | |
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Senior Member
Join Date: Sep 2002
Posts: 3,914
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I think he was at least 50% of that,
Quote:
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Help BE3D, donate some money: http://forum.beyond3d.com/announcement.php?f=37 2nd hand market talk here: http://forum.beyond3d.com/showthread.php?t=59311 |
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#133 |
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Senior Member
Join Date: May 2008
Posts: 1,151
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Well the credits are over 80% Sony Santa Monica, that's another big group of very talented people he's losing.
Hey, he may be the visionary we all hope he is, but when that many leave so abruptly it makes you pause and think. It could just be that they don't share his dream of playing with the big boys and would rather work "Indie". It could also be that his next project is a FPS and they'd rather just not. |
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#134 |
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Senior Moment
Join Date: May 2002
Location: SurfMonkey's Cluster...
Posts: 1,737
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I think it sounds more likely that they all just wanted freedom to create their own projects, rather than stay just supporting one vision.
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"We're a virus with shoes" - Bill Hicks "The fact that a believer is happier than a sceptic is no more to the point than the fact that a drunken man is happier than a sober one. " — George Bernard Shaw "The Tree of Life is Self-Pruning" - The Darwin Awards |
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#135 |
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Member
Join Date: Jan 2007
Location: Soviet Kanuckistan
Posts: 385
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Back to the game itself, the ending was not what I expected.
Post mortem discusses the religious nature of the game and management problems. . . http://www.gamespot.com/features/rel...ortem-6367138/ Cheers
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I scroll this conflict!! http://industrial.org http://codegrunt.com http://deterrent.net Last edited by deathindustrial; 31-Mar-2012 at 19:24. Reason: adding link to post mortem |
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#136 |
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Senior Member
Join Date: Nov 2007
Posts: 2,064
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#137 |
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Senior Member
Join Date: Mar 2002
Posts: 1,374
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I think there is basically no "game" to Journey, but walking/flying/swimming through the world with another person felt pretty good. Not anywhere near the quality that Flower has, but an interesting experience anyway. The ending is pretty pretentious though.....
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#138 |
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Dinosaur Hunter
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I was underwhelmed. Not worth $15.
The best part of the game was wandering through what felt like a fully architecturally realized world with a real history. The last time I felt that way was in PoP: SoT. Metroid Prime and SotC are also examples of this. Particularly interesting is the history of the world revealed in the mosaics you find throughout the journey, especially how what they represent is very much open to interpretation. There's a lot of sad, melancholy history hinted at in the glyphs dotting the landscape. The worst part is how little game there actually is. It shows occasional flashes of quality when it is clearly drawing from the PoP well of 3D platforming, but it does it all too infrequently. I'm just not really into this idea of "art games" not really needing to be games as long as they are pretty and moody. There's just no reason to not have more of the kind of puzzling there was early on...especially since the game's lack of text or instructions really lends itself to that kind of gameplay. The ending left me wholly dissatisfied. I just felt like there was no real conclusion at all.
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Don't vote; it just encourages them. |
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#139 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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I have not gone back to the game yet. Left at the fifth level. At that time I felt that I was progressing too fast.
I suspect it's the sort of game where I need to clear my mind and explore leisurely. fearsomepirate, did you play Demon's Souls or Dark Souls ?
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#140 |
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Dinosaur Hunter
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I played Demon's Souls, which I thought was overall pretty good. Not perfect, but very good.
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Don't vote; it just encourages them. |
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#141 |
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Member
Join Date: Dec 2006
Posts: 260
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Finally got around to trying this one out this weekend.
I played this one in two sittings.. First day I played to the base of the mountain, then I had to leave.. Then a few days later I continued.. It were a fantastic experience.. The final leg of the journey, it's so amazing.. And the music, wow.. When I completed the game, the first thing I did were to restart it. And I accidentally got into the last level once more, and it were just as amazing the second time. Yesterday, I spent my time on youtube and watch three 'let's play' videos, from start to end of other people's journey..So I now seen the game from start to end 4.5 times.. It's annoying to watch in the start, before they get the hang on it. My favourite part of watching others, is the first time they meet a bad-guy.. I really like the end aswell. Do not read spoiler unless you've finnished the game.. It were so cool when I realised that the This game won't be deleted from my hard-drive. If you havn't played it, give it a try, you won't regret it.These kind of games dosn't come along often. |
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#142 |
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Senior Member
Join Date: Sep 2002
Posts: 3,914
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__________________
Help BE3D, donate some money: http://forum.beyond3d.com/announcement.php?f=37 2nd hand market talk here: http://forum.beyond3d.com/showthread.php?t=59311 |
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#143 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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I haven't gone back to the title since I left half way. 8^P
Kid is slightly older now, and deserves more attention. Coming off work, it's really hard for me to find time to sit down at home to play a game uninterrupted these days.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#144 | |
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Senior Moment
Join Date: May 2002
Location: SurfMonkey's Cluster...
Posts: 1,737
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Quote:
__________________
"We're a virus with shoes" - Bill Hicks "The fact that a believer is happier than a sceptic is no more to the point than the fact that a drunken man is happier than a sober one. " — George Bernard Shaw "The Tree of Life is Self-Pruning" - The Darwin Awards |
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#145 |
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Regular
Join Date: Jun 2004
Posts: 6,921
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Was this published by Sony? Just curious, because they're a multiplatform company going forward. Interested if this will show up on 360 or not.
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#146 | |
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Senior Member
Join Date: Nov 2007
Posts: 2,064
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Quote:
It's nice that they are multiplatform now, that way more people can enjoy their work. Hopefully they'll find a publisher that'll give them the support and freedom Sony gave them. |
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#147 |
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Senior Member
Join Date: May 2008
Posts: 1,151
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I'd say it's probably too late for 360 though, maybe x720.
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#148 | |
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Senior Moment
Join Date: May 2002
Location: SurfMonkey's Cluster...
Posts: 1,737
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Quote:
__________________
"We're a virus with shoes" - Bill Hicks "The fact that a believer is happier than a sceptic is no more to the point than the fact that a drunken man is happier than a sober one. " — George Bernard Shaw "The Tree of Life is Self-Pruning" - The Darwin Awards |
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#149 |
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Senior Member
Join Date: Nov 2007
Posts: 2,064
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That's probably true. I don't see a lot of publishers funding something as innovative and therefor risky game as Journey. Or delaying it for a year like that.
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#150 |
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Regular
Join Date: Jun 2004
Posts: 6,921
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They raised $5 million from a venture capital firm so they could do multiplatform development. http://thatgamecompany.com/general/2929/
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