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#26 | |||
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Regular
Join Date: Jun 2005
Posts: 24,935
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Co-op impressions:
http://www.gamespot.com/ps3/adventur...&mode=previews Quote:
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#27 |
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Member
Join Date: Jun 2005
Posts: 178
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First gameplay footage
http://uk.ign.com/videos/2011/06/03/...bjectid=867592 |
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#28 |
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Member
Join Date: Dec 2009
Posts: 619
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#29 |
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Regular
Join Date: Jun 2005
Posts: 24,935
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YES ! One of my 3 most anticipated items for this E3.... Jevona Chen, would you please make this into an AR game ? Like transforming my office and Bay Area buildings into desert with "sand waterfall" and flower bed ? And allow us to piece all together in a global virtual world ?
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#30 | ||
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Member
Join Date: Jun 2005
Posts: 178
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Joystiq preview of the game
http://www.joystiq.com/2011/06/03/jo...ers/#continued Quote:
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http://i53.tinypic.com/9ljwpw.gif Last edited by TEEDA; 04-Jun-2011 at 00:35. |
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#31 |
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Senior Member
Join Date: Mar 2002
Posts: 1,370
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Not gonna read more, will wait until game is released to know more. Flower was incredible, I belive this will be as well.
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#32 |
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Senior Member
Join Date: Mar 2009
Location: Europe
Posts: 2,632
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wow!!! just wow...insta buying this game
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I bid farewell with a rebel yell... |
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#33 |
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Member
Join Date: Nov 2008
Posts: 659
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The concept behind the game is just really interesting. Don't know if it'll be fun as much as it'll be an experience but I'm looking forward to that the most.
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#34 |
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Regular
Join Date: Jun 2005
Posts: 24,935
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Gametrailers interview:
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#35 |
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Member
Join Date: Aug 2005
Posts: 741
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They've nailed it twice now, I think I'll be okay in saying even now that I'll be picking this up when it's released. Even if I don't know any more about it than I do now.
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#36 | |
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Regular
Join Date: Jun 2005
Posts: 24,935
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http://blog.us.playstation.com/2011/...steps-post-e3/
Quote:
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#37 |
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Senior Member
Join Date: Sep 2008
Posts: 1,876
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I just hope it'll be more than just pointlessly faffing about in pretty environments. Flower was a very laid back and relaxing experience, with plenty of opportunities to enjoy oneself just for heck of it. However at the end it still had basic video game goals. In order to keep things fresh, every level put some fresh and essentially rather traditional obstacles between you and said goals. There was a clear sense of progression to motivate you ever further. If Journey really is just about wandering from start to finish, with a little singing and dune surfing in between, that bold experiment may very well end up a rather boring one that gets old very fast. I think Noby Noby boy is a good example of how novelty alone isn't enough to carry a game. If a game that lets you eat a woman and a cow and then poop out a woman with a cow-head gets boring after a couple of hours, how long is a game where you trek across some dunes gonna last?
Anyway, I'm still excited and I will most likely still buy it day one. I'm just not sold a 100% on it yet. |
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#38 | |||
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Regular
Join Date: Jun 2005
Posts: 24,935
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Quote:
I agree with what you said about Noby Noby Boy though. EDIT: http://www.el33tonline.com/past_arti...urney_preview/ Quote:
Quote:
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#39 |
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Senior Member
Join Date: Sep 2008
Posts: 1,876
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Thanks for shedding some light onto the situation. I just watched the Gametrailers interview and when it was over I was pretty much none the wiser for it, hence my concern that there may be not a whole lot to the game afterall.
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#40 |
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Regular
Join Date: Jun 2005
Posts: 24,935
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At this point, I hope someone makes a Patapon + Journey game. Engaging hordes of Patapons in an unknown world, disrupting their beats, sizzling their army under the hot desert Sun while they summon their Rain juju should be devilishly fun (for me at least.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#41 |
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Senior Member
Join Date: Oct 2005
Posts: 4,338
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WoW, Journey Beta ! I want in !
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We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! My first game :Christmas Magic + on App Store now :) ! The awesome trailer on youtube ! Renegade's Muse ! |
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#42 |
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Regular
Join Date: Jun 2005
Posts: 24,935
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Anyone got into this beta ?
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#43 | |
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Member
Join Date: Jun 2005
Posts: 178
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I did with IGN giving bunch of codes here
http://uk.ps3.ign.com/articles/117/1179541p1.html not the smartest way to do it but some peopl got in. There was already a patch when youn installed the game.I got 2 freeze after playing 5 minutes so i could not see the end of the level but the game gives that " flower" -ish feeling. same kind of melodical music, relaxing , peaceful gameplay. here's another impression Quote:
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#44 |
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Senior Member
Join Date: Apr 2007
Location: Oslo, Norway
Posts: 1,086
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Morse code for communication?
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#45 |
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Member
Join Date: Jun 2005
Posts: 178
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The newest patch added camera control with the right stick. Nice addition. Looks more natural than having to use the sixaxis gyros. And I could play until the end this time. it took me 15 minutes to complete. There is the intro part and the second part of the beta where you can encounter somebody to help you. This gamegives you a really amazing feeling. The wide opened desert, the way it moves, the graphics are just so beautiful and when you encounter somebody you have this little smile like you re saying " finally i m not alone, someone here to help ".
At one moment I was stuck , couldn't go to a point because I had to fly glide really high in the sky to reach a plateform and the buddy I played with just showed me how to proceed. And I just followed and copied. I do think communicating with either a microphone, via skype or messages could ruin the co-op experience of the game. It is so much more interesting not to use any other way of communicatiing while playing the game with someone. |
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#46 |
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Regular
Join Date: Jun 2005
Posts: 24,935
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Ha ha... Are the sound always the same 1-2 note or do we have a few octaves to make music ?
Other than the crashes, the feedback seems very positive so far.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#47 |
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Member
Join Date: Aug 2009
Posts: 833
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20 minutes gameplay from beta [polish commentary]
http://www.youtube.com/watch?v=3B98D0-9de4 |
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#48 | |
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Member
Join Date: Jun 2005
Posts: 178
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Here's a nice review
http://www.blisteredthumbs.net/2011/...a-impressions/ Quote:
the best thing is that you don't know whith whom you' re playing with. there are no hints, no name or whatever. And when you get to the end of the beta it's joy and sadness at the same time because you don't want this to end. And you' re like in that moment when you had fun into a party and everyone leaves. you got that little smile and waished it never ended. Last edited by TEEDA; 02-Jul-2011 at 04:21. |
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#49 |
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Regular
Join Date: Jun 2005
Posts: 24,935
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I know exactly what you mean.
Wait till your anonymous and quiet friend rush towards certain death *without hesitation* so that you can live. T_T. The sense of inadequacy and incompetence was rather profound to me. Good to know you can make music in the game.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#50 |
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Regular
Join Date: Jun 2005
Posts: 24,935
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Here you go. Actual Journey beta gameplay. Include glimpses of music, magical cloth, flying, puzzles, etc.
http://www.g4tv.com/videos/54038/jou...eo/?quality=hd
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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