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Old 29-Dec-2009, 15:25   #51
Davros
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Originally Posted by neliz View Post
I never do for instance (W and X) since my fingers are too big for most keyboards, I use S to "Use" for instance.
Problem solved you have to be logged in and in a game you cant do it before you load a game or it wont stick
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Old 29-Dec-2009, 15:37   #52
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esdf > wasd.
Lol are your hands so huge that your pinky finger falls off the keyboard when using WASD?
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Old 29-Dec-2009, 16:50   #53
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esdf has the normal blind typing hand position (nice for games where you sometimes communicate with typed text) and allows you to use more mapped keys more easily (function keys are less convenient). A decent argument can be made for rdfg, even more keys in easy reach, but wasd is just completely and utterly inferior.

PS. Davros, thanks ... it seems I'm just blind and stupid, although you would kind of expect that on the axis menu with all the other movement related keys wouldn't you?

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Old 29-Dec-2009, 17:02   #54
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wasd cramps my pinky painfully when left shift and ctrl are used...ouch. Need to remap...
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Old 29-Dec-2009, 19:38   #55
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esdf has the normal blind typing hand position (nice for games where you sometimes communicate with typed text) and allows you to use more mapped keys more easily (function keys are less convenient).
Ah, makes sense I guess. Though I think the only game I've ever typed in was WoW.

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wasd cramps my pinky painfully when left shift and ctrl are used...ouch. Need to remap...
Yep, now that's a good reason to switch. Same thing happened to me recently - might have been in Mass Effect. I'm gonna have to unlearn years of WASDing!
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Old 29-Dec-2009, 20:49   #56
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PS. Davros, thanks ... it seems I'm just blind and stupid,
My new sig
only joking

Actually I use w,s,q,e
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Old 31-Dec-2009, 09:42   #57
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Red Faction Guerrilla is some weird hybrid between a steam and GFW game ... GFW wants to download updates but because steam installed it it can't find the install path, sigh. Have to run the update manually. It also won't save your custom key settings until you have a GFW profile ... charming.

PS. even more charming, they let you think you can reconfigure your keybindings ... but then the first time you get into a vehicle you find out that forward/backward for normal vehicles is hard coded (they remembered for tanks, but forgot to use it for normal vehicles???). Goddamn console developers ...
Sounds like the same problem the PC version of Farcry 2 has with the hang glider. Made it virtually useless since I use RDFG instead of WASD.

Now, I'm constantly wondering when I'll run into another situation like that, sounds like Red Faction will be a game I'll have to avoid. /sigh...

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Old 31-Dec-2009, 09:46   #58
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Originally Posted by MfA View Post
esdf has the normal blind typing hand position (nice for games where you sometimes communicate with typed text) and allows you to use more mapped keys more easily (function keys are less convenient). A decent argument can be made for rdfg, even more keys in easy reach, but wasd is just completely and utterly inferior.

PS. Davros, thanks ... it seems I'm just blind and stupid, although you would kind of expect that on the axis menu with all the other movement related keys wouldn't you?
Yeah the whole reason I switched to RDFG was for access to more keys in easy reach. Especially when FPS games started to use more and more hotkeys.

So used to it now that I don't even have to think about it to shift my hand over 1 key in order to do blind typing then automatically switch back. I'm not even conscious I'm doing it when playing an MMORPG for example.

I can't imagine trying to get by with just the keys available to a WASD config.

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Old 31-Dec-2009, 11:48   #59
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Now, I'm constantly wondering when I'll run into another situation like that, sounds like Red Faction will be a game I'll have to avoid. /sigh...
I was just looking in the wrong section ... they have all the movement keys (including steering for vehicles) in one menu, except forward/backward for vehicles which was in another one.

PS. I should mention that the turret turning on the PC is bloody broken (there is no separate mouse sensitivity for it, with a playable sensitivity for turrets normal play becomes impossible and vice versa).
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Old 31-Dec-2009, 12:00   #60
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Why don't you guys just invest in an Xbox 360 controller? Would probably save you a lot of headache in console ports. I bought dead space and guerrilla but don't plan to play either until I snag me a controller first.
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Old 31-Dec-2009, 12:13   #61
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I got round it this way:
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Old 31-Dec-2009, 12:26   #62
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Why don't you guys just invest in an Xbox 360 controller?
Cold day in hell I'll play a shooter with a controller given an alternative.
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Old 31-Dec-2009, 13:27   #63
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Cold day in hell I'll play a shooter with a controller given an alternative.
I guess but I'm willing to give it a go for a third person console port. Played the demo on PS3 and the controls were ok (still not up to kb/mouse of course)
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Old 31-Dec-2009, 17:42   #64
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Crysis + Warhead on Steam for $14. Bought! Just in time for the Mech mod
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Old 31-Dec-2009, 18:54   #65
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Crysis + Warhead on Steam for $14. Bought! Just in time for the Mech mod
Todays deals are bloody excellent:

Crysis + Warhead for £10.19/$14

Shattered Horizon for $5/£.3.75

Street Fighter for $10/£7.50

HL: Source for £1.50/$2.50

Darwinia/Multiwinia pack for $3/£1.75

Just insane, they somehow manage to pump out better deals every day, my PC backlog has become a mountain, I think I've got enough to keep me going for the rest of the year.
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Old 31-Dec-2009, 19:01   #66
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Crysis + Warhead on Steam for $14. Bought! Just in time for the Mech mod
oh nice, I was just holding warhead in my hands this afternoon, deciding if I should pick it up for €15
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Old 31-Dec-2009, 19:02   #67
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hl source = half life in new engine - yes
does it do anything for opposing force ?
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Old 31-Dec-2009, 19:03   #68
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Dang, european prices are a bit different, the crysis pack is €16.98 and we have medieval 2 for €2,49
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Old 31-Dec-2009, 19:04   #69
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hl source = half life in new engine - yes
does it do anything for opposing force ?
no, HL-Source is a pretty ugly version.. not everything is pretty sourcy and blue-shift etc. are unaffected as far as I know.
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Old 31-Dec-2009, 19:26   #70
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Crysis + Warhead on Steam for $14. Bought! Just in time for the Mech mod
Yup, scored! Also got SF4.

I just have way too much to play now

And the funny thing is the $2 Stalker grabbed me more than anything so far..
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Old 31-Dec-2009, 19:27   #71
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no, HL-Source is a pretty ugly version.. not everything is pretty sourcy and blue-shift etc. are unaffected as far as I know.
Yeah, it ain't pretty. Can't wait for Black Mesa to give it a proper onceover.
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Old 31-Dec-2009, 19:29   #72
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Cold day in hell I'll play a shooter with a controller given an alternative.
PC shooters do suck on gamepads because the autoaim the consoles "enjoy" isn't there.

It's funny though that Crysis will automap itself to a 360 pad on PC. It is very hard to actually accomplish anything in the game however.
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Old 01-Jan-2010, 08:43   #73
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The Warhead physical copy I own has a DRM protection [I hate it]
Does the same rules apply for digital copies ?
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Old 01-Jan-2010, 08:57   #74
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The Warhead physical copy I own has a DRM protection [I hate it]
Does the same rules apply for digital copies ?
what do you mean?

it's bound to steam, so if you download a patched .exe from the EA site, it means you can run it only once before it gets replaced by the steam executable.
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Old 01-Jan-2010, 13:40   #75
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What I mean is do the Digital Copies too face DRM limitations of 5 installs just like the physical copies, if yes then how ? Cause steam installs are diff from normal installs, you can just copy the .gcf files on a storage media & then paste it again whenever you want to make the game work.

Anyways bought Shattered Horizon...dont really expect a nice performance from my now outdated rig,but maybe I'll get a 5750 this month
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