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Old 15-Nov-2009, 12:59   #1
mitran
Junior Member
 
Join Date: Jan 2009
Posts: 19
Icon Question Alternative AA methods and their comparison with traditional MSAA*

over @ http://blog.us.playstation.com:80/20...comment-295128
you can read that they do FSAA on the SPU's. I ts the first time i have ever seen any dev use the SPU's in order to do FSAA. But is not FSAA something better let the GPU do?

"Tom French replied on November 13, 2009 at 6:17 pm1. 720p is our native res. We use the SPUs on the PS3 to do a full screen FSAA filter."

Sory if i am posting in the wrong forum. Perhaps they have found a fast way to do FSAA on SPU's if so do you think more dev's will try to do the same? Do it realy free up more " time" on the GPU?
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