Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Reply
Old 21-Jul-2010, 10:29   #1051
Entropy
Senior Member
 
Join Date: Feb 2002
Posts: 1,865
Default

Quote:
Originally Posted by Drazick View Post
It's Egg Chicken Circle.
Once they give the performance and capabilities there'll be programs -> applications who would take advantage of that.

I'm not really sure(Don't have any real knowledge in that), but does Video Encoders use DP or do they us SP?

I don't know, for me as a user who doesn't play any game I'm eager to see some applications who would benefit from the GPU, Something beyond gaming.
In much larger scale.
I've been away from the keyboard for a few days, so apologies for the belated response.
Short response is - you'll never see it, if by "In much larger scale" you mean that it will become relevant to the general public.

The reason being that when viewed as a general co-processor the GPU is horribly, horribly inefficient use of transistors, (and thus money and power). At the introduction of Nehalem Intel made quite a bit of propagandistic noise about how new power drawing features had to pay for themselves 2:1 in terms of overall performance or they wouldn't be implemented. And this makes perfect sense as the majority of x86 processors are used in environments where power limits apply, so performance/Watt is critical. Viewed in that light, a GPU is incredibly inefficient even if by magic all x86 software was rewritten from scratch due to the very limited set of problems it can be applied to. In the real world, the level of utilization would be so low so as to be hard to calculate.

So why is it so popular a topic on these boards? Well, GPGPU was something that was pushed by ATI and nVidia in order to try to strengthen their market legs outside gaming, or at least appear to investors as if they did. (I take the somewhat cynical view that this was done to increase the likelyhood of being bought out under good conditions to their shareholders.) So it received a lot of PR attention. It was new, and therefore interesting to those who take an interest in these things.
But it was only ever a valid proposition on the condition that the GPU was already in the system "for free", and any extra use you could put it to was gravy. And this is only true for the core gamer market. For all other users it's essentially true that once you can drive the interface, little more 3D performance is needed. This is why Intel integrated graphics will always suck in the view of the denizens of this forum, and why it should do so. The way the market is moving, the ever increasing focus on power efficiency and cost of the whole system makes it unlikely that a large part of the market will ever have high-power GPUs.

Last edited by Entropy; 21-Jul-2010 at 10:39.
Entropy is offline   Reply With Quote
Old 21-Jul-2010, 15:59   #1052
caveman-jim
Member
 
Join Date: Sep 2005
Location: Rage3D
Posts: 301
Default Huh?

GPGPU is real and has been demonstrated time and again to offer a proven improvement in the computing experience for the end-user. GPU as co-processors is not a pancea for all that ails x86, but it is a great tool for software developers to use to improve their products features and performance. With Direct2D browsers, GPU accelerated Office 2010, GPU accelerated media transcode (Windows 7 drag'n'drop for compatible media foundation devices), and DXVA enabled media players there is already a suite of applications in place.

OpenCL and DirectCompute make it easier for developers to offload their parallel processing workloads from the CPU to the GPU. Like anything there is a lag time from hardware capabilities to mass adoption and mainstream use. Same as FP co-processors, and multiple threads.

Focusing on high-power GPU's is the wrong market - look at the benchmarks for mainstream graphics cards, accelerating performance in say Mediashow. A $100 card can improve the performance of a PC with a $100 processor in it immensely. That's the goal. Not beating a $1300 processor with a $500 card.
caveman-jim is offline   Reply With Quote
Old 21-Jul-2010, 18:03   #1053
rpg.314
Senior Member
 
Join Date: Jul 2008
Location: /
Posts: 4,070
Send a message via Skype™ to rpg.314
Default

Quote:
Originally Posted by Entropy View Post
I've been away from the keyboard for a few days, so apologies for the belated response.
Short response is - you'll never see it, if by "In much larger scale" you mean that it will become relevant to the general public.

The reason being that when viewed as a general co-processor the GPU is horribly, horribly inefficient use of transistors, (and thus money and power). At the introduction of Nehalem Intel made quite a bit of propagandistic noise about how new power drawing features had to pay for themselves 2:1 in terms of overall performance or they wouldn't be implemented. And this makes perfect sense as the majority of x86 processors are used in environments where power limits apply, so performance/Watt is critical. Viewed in that light, a GPU is incredibly inefficient even if by magic all x86 software was rewritten from scratch due to the very limited set of problems it can be applied to. In the real world, the level of utilization would be so low so as to be hard to calculate.

So why is it so popular a topic on these boards? Well, GPGPU was something that was pushed by ATI and nVidia in order to try to strengthen their market legs outside gaming, or at least appear to investors as if they did. (I take the somewhat cynical view that this was done to increase the likelyhood of being bought out under good conditions to their shareholders.) So it received a lot of PR attention. It was new, and therefore interesting to those who take an interest in these things.
But it was only ever a valid proposition on the condition that the GPU was already in the system "for free", and any extra use you could put it to was gravy. And this is only true for the core gamer market. For all other users it's essentially true that once you can drive the interface, little more 3D performance is needed. This is why Intel integrated graphics will always suck in the view of the denizens of this forum, and why it should do so. The way the market is moving, the ever increasing focus on power efficiency and cost of the whole system makes it unlikely that a large part of the market will ever have high-power GPUs.
May be you should look here

http://www.realworldtech.com/page.cf...0909050230&p=2

Your views on perf/W of GPU's might change a bit.
__________________
The views presented here are my own and not my employer's.
Quote:
Originally Posted by Alexko View Post
So in a nutshell, model [BLANK] will have [BLANK], up to [BLANK], and even [BLANK] for a power consumption of just [BLANK]. Impressive.
rpg.314 is offline   Reply With Quote
Old 21-Jul-2010, 19:38   #1054
Jaaanosik
Member
 
Join Date: May 2008
Posts: 142
Default

Quote:
Originally Posted by CarstenS View Post
How is that? Did I miss an educated die-size estimate or even die foto?
We can now tell you about GF104 die, it is 24.9mm x 14.7mm, and the die size is 367mm^2.
Jaaanosik is offline   Reply With Quote
Old 21-Jul-2010, 20:13   #1055
no-X
Senior Member
 
Join Date: May 2005
Posts: 2,038
Default

That's bigger than I expected. Tranzistor density is significantly lower compared even to GF100...
__________________
Sorry for my English. But I hope it's better than your Czech
no-X is offline   Reply With Quote
Old 21-Jul-2010, 20:37   #1056
aaronspink
Senior Member
 
Join Date: Jun 2003
Posts: 2,570
Default

Quote:
Originally Posted by no-X View Post
It is expected to be under 400mm˛ and perform ~20% better than GTX480? It would be nice, but isn't this scenario overly optimistic?
Well, 5870 is smaller and performs better than GF104.
__________________
Aaron Spink
speaking for myself inc.
aaronspink is offline   Reply With Quote
Old 22-Jul-2010, 01:14   #1057
Alexko
Senior Member
 
Join Date: Aug 2009
Posts: 2,016
Send a message via MSN to Alexko
Default

Quote:
Originally Posted by no-X View Post
That's bigger than I expected. Tranzistor density is significantly lower compared even to GF100...
It might have something to do with doubled up vias… or perhaps GF104's apparent ability to clock quite high—though obviously not high enough.
Alexko is offline   Reply With Quote
Old 22-Jul-2010, 05:37   #1058
rpg.314
Senior Member
 
Join Date: Jul 2008
Location: /
Posts: 4,070
Send a message via Skype™ to rpg.314
Default

Well in about 3 years the economics of the GPU market have completely reversed.From the G92 era to the GF104 era.

__________________
The views presented here are my own and not my employer's.
Quote:
Originally Posted by Alexko View Post
So in a nutshell, model [BLANK] will have [BLANK], up to [BLANK], and even [BLANK] for a power consumption of just [BLANK]. Impressive.
rpg.314 is offline   Reply With Quote
Old 22-Jul-2010, 13:45   #1059
mczak
Senior Member
 
Join Date: Oct 2002
Posts: 2,433
Default

Quote:
Originally Posted by no-X View Post
That's bigger than I expected. Tranzistor density is significantly lower compared even to GF100...
It's not too different to GF100. Maybe the difference there is just because there's comparatively more logic & less cache?
GF104 compared to GF100 has:
2/3 of trans
3/4 normal alus
1/1 SFUs / TMUs
2/3 L2 cache (and rops, mem i/o)
1/2 L1 cache (and register file)
1/2 PolyMorph Engines / Raster Engines
Hard to tell though if that's overall really less simple stuff (like cache) percentage-wise...
In any case it's not surprising transistor density is lower than rv870 - that was already very easily seen with g92b / rv770.

Quote:
Originally Posted by aaronspink View Post
Well, 5870 is smaller and performs better than GF104.
I would argue not by that much though (for a full chip with "reasonable" achievable clocks - 5870 doesn't really overclock too much without additional voltage which makes power draw much worse). Of course, if nvidia could produce a full chip in quantity is another question (I have no idea really).
So if GF104 is 10% bigger and 10% slower basically, that wouldn't be too bad. I would say definitely better than any gt2xx comparisons against rv7xx. Though I suspect GF106 against Juniper will look worse again for nvidia (I still think Cypress didn't scale too well compared to Juniper).
mczak is offline   Reply With Quote
Old 22-Jul-2010, 14:21   #1060
OlegSH
Member
 
Join Date: Jan 2010
Posts: 117
Default

Same kind as Neliz's "missing cache structure and etc."(с), except this one from Charly with love

Last edited by OlegSH; 22-Jul-2010 at 14:26.
OlegSH is offline   Reply With Quote
Old 22-Jul-2010, 14:42   #1061
Alexko
Senior Member
 
Join Date: Aug 2009
Posts: 2,016
Send a message via MSN to Alexko
Default

Quote:
Originally Posted by mczak View Post
I would argue not by that much though (for a full chip with "reasonable" achievable clocks - 5870 doesn't really overclock too much without additional voltage which makes power draw much worse). Of course, if nvidia could produce a full chip in quantity is another question (I have no idea really).
So if GF104 is 10% bigger and 10% slower basically, that wouldn't be too bad. I would say definitely better than any gt2xx comparisons against rv7xx. Though I suspect GF106 against Juniper will look worse again for nvidia (I still think Cypress didn't scale too well compared to Juniper).
On the other hand and if memory serves, GT200b was a bit better than RV770 in perf/W, while GF104 is a bit worse than Cypress, as the GTX 460 1GB draws 10 to 20W more than the HD 5850 while being a good bit slower.

I wonder how things would look with a full GF104 at 1500MHz or so, compared to the HD 5870.
Alexko is offline   Reply With Quote
Old 22-Jul-2010, 15:06   #1062
chavvdarrr
Senior Member
 
Join Date: Feb 2003
Location: Sofia, BG
Posts: 1,136
Default

I wonder why noone was able to open the chip and take a shot of the die.
Charlie gives some numbers... but no shots :S
__________________
"There are three types of lies - lies, damn lies, and statistics."
chavvdarrr is offline   Reply With Quote
Old 22-Jul-2010, 15:36   #1063
rpg.314
Senior Member
 
Join Date: Jul 2008
Location: /
Posts: 4,070
Send a message via Skype™ to rpg.314
Default

Quote:
Originally Posted by chavvdarrr View Post
I wonder why noone was able to open the chip and take a shot of the die.
Charlie gives some numbers... but no shots :S
I don't think getting a die shot is as simple as that. You'll need pretty costly stuff for a die shot, something which will be their with the chip vendors but is unlikely to exist with tech sites/journalists.
__________________
The views presented here are my own and not my employer's.
Quote:
Originally Posted by Alexko View Post
So in a nutshell, model [BLANK] will have [BLANK], up to [BLANK], and even [BLANK] for a power consumption of just [BLANK]. Impressive.
rpg.314 is offline   Reply With Quote
Old 22-Jul-2010, 15:59   #1064
AlexV
Heteroscedasticitate
 
Join Date: Mar 2005
Posts: 2,354
Default

Quote:
Originally Posted by rpg.314 View Post
I don't think getting a die shot is as simple as that. You'll need pretty costly stuff for a die shot, something which will be their with the chip vendors but is unlikely to exist with tech sites/journalists.
To measure die size you need a ruler, and that's exactly what's needed to put this 460 die size thing to rest (that and a bit of time to de-cap it).
__________________
Donald Knuth: Science is what we understand well enough to explain to a computer. Art is everything else we do.
AlexV is offline   Reply With Quote
Old 22-Jul-2010, 17:15   #1065
rpg.314
Senior Member
 
Join Date: Jul 2008
Location: /
Posts: 4,070
Send a message via Skype™ to rpg.314
Default

Quote:
Originally Posted by AlexV View Post
To measure die size you need a ruler, and that's exactly what's needed to put this 460 die size thing to rest (that and a bit of time to de-cap it).
Yes, But he wasn't angling for the dize size, was he? He seemed a tad more interested int he _die shot_
__________________
The views presented here are my own and not my employer's.
Quote:
Originally Posted by Alexko View Post
So in a nutshell, model [BLANK] will have [BLANK], up to [BLANK], and even [BLANK] for a power consumption of just [BLANK]. Impressive.
rpg.314 is offline   Reply With Quote
Old 22-Jul-2010, 17:23   #1066
AlStrong
penguins
 
Join Date: Feb 2004
Posts: 13,978
Default

Problem is that you'd only get the top layers of the chip, which may not be particularly interesting. Not sure what sort of lens you'd need. A microscope camera would be nice?
__________________

AlStrong is offline   Reply With Quote
Old 22-Jul-2010, 20:36   #1067
CarstenS
Senior Member
 
Join Date: May 2002
Location: Germany
Posts: 2,842
Send a message via ICQ to CarstenS
Default

Nice rant once again from Charlie. I am looking forward to see which parts turn out to be true in a few months.

While the die size number seems to be a little on the high side of things, I outright doubt that the chip manufacturing and product pricing economics work like Charlie depicts. I don't think, no, I am pretty sure that I couldn't go to TSMCs and buy a wafer for 5000 Dollars, even if that was the price they're asking from Nv or AMD.

edit: Conveniently, he of course forgets that GF104 has also turned of one out of four quad-ROPs/memory controllers/128 kiB L2 Caches, while in Cypress for the higher cost parts, all of those must be present.


Quote:
Originally Posted by rpg.314 View Post
May be you should look here

http://www.realworldtech.com/page.cf...0909050230&p=2

Your views on perf/W of GPU's might change a bit.
I've been adding the data to Davids graph (hope he doesn't mind) for GF100 and Cypress in their respective supercomputing solutions, based on wikipedia data (AMD: 525 DP-GFLOPS, 225 watts, Nvidia: 515 GFLOPS, 225 watts):

http://img682.imageshack.us/img682/1...efficiency.png
This way, it's getting even clearer.
__________________
English is not my native tongue. Before flaming please consider the possiblity that I did not mean to say what you might have read from my posts.
Work| Recreation
Warning! This posting may contain unhealthy doses of gross humor, sarcastic remarks and exaggeration!

Last edited by CarstenS; 22-Jul-2010 at 21:23.
CarstenS is offline   Reply With Quote
Old 22-Jul-2010, 20:39   #1068
larrabee
Junior Member
 
Join Date: Dec 2009
Posts: 29
Default

Quote:
Originally Posted by rpg.314 View Post
I don't think getting a die shot is as simple as that. You'll need pretty costly stuff for a die shot, something which will be their with the chip vendors but is unlikely to exist with tech sites/journalists.
you can use 1500 grit sandpaper and get ok results. it wont be as pretty as the dice you see on the internet but it will work. it's not really a simple project and it would take too much time for a review. they could pay a company like chipworks to do it for them. it takes a lot of skill and background knowledge to do properly.

here's a gallery of DIY deprocessed dies, not mine but pretty cool.
http://ctho.org/gallery/bin/category...ter%20/%20Tech
Quote:
Originally Posted by AlStrong View Post
Problem is that you'd only get the top layers of the chip, which may not be particularly interesting. Not sure what sort of lens you'd need. A microscope camera would be nice?
if you want the pretty stuff sandpaper and polishing will do the trick.
larrabee is offline   Reply With Quote
Old 22-Jul-2010, 22:01   #1069
Psycho
Member
 
Join Date: Jun 2008
Location: Copenhagen
Posts: 554
Default

Quote:
Originally Posted by CarstenS View Post
While the die size number seems to be a little on the high side of things, ... Conveniently, he of course forgets that GF104 has also turned of one out of four quad-ROPs/memory controllers/128 kiB L2 Caches, while in Cypress for the higher cost parts, all of those must be present.[/i]
The die size is most probably right, that's easy to get and verify (and if too high nvidia would probably ask some other sites to leak the right number).
He's comparing to 5850/70 combined, so the yield improving by fusing off parts is taking into account, however it's still quite unclear why 5850+70 should yield at 75% and the 460 only at 60%. With the lower density it should have chance of slightly better yield.
Quote:
Originally Posted by CarstenS View Post
I've been adding the data to Davids graph (hope he doesn't mind) for GF100 and Cypress in their respective supercomputing solutions, based on wikipedia data
Most other numbers are for graphics cards, so the 5870/1G (544@188w) would be more comparable than the 4gb firestream. On the other hand the C2070 is (now) specified at 247w, not 225 (unfortunately no gf100 graphic cards to use here).
Psycho is offline   Reply With Quote
Old 22-Jul-2010, 22:06   #1070
neliz
MSI Man
 
Join Date: Mar 2005
Location: In the know
Posts: 4,885
Send a message via ICQ to neliz Send a message via MSN to neliz
Default

Quote:
Originally Posted by CarstenS View Post
edit: Conveniently, he of course forgets that GF104 has also turned of one out of four quad-ROPs/memory controllers/128 kiB L2 Caches, while in Cypress for the higher cost parts, all of those must be present.
He was always the one hinting that Cypress had a bit more than we would probably ever see.

Quote:
I've been adding the data to Davids graph (hope he doesn't mind) for GF100 and Cypress in their respective supercomputing solutions, based on wikipedia data (AMD: 525 DP-GFLOPS, 225 watts, Nvidia: 515 GFLOPS, 225 watts):
you used Wikipedia as "facts" on GF100's power usage? 225NVWatts is 325Watt for us.That makes it more close to RV770 in the perf/W figure (seeing as you did pick the right 529mm.
__________________
I miss you CJ, 1976 - 2010

Last edited by neliz; 22-Jul-2010 at 22:13.
neliz is offline   Reply With Quote
Old 22-Jul-2010, 23:17   #1071
dkanter
Regular
 
Join Date: Jan 2008
Posts: 354
Default

Quote:
Originally Posted by neliz View Post
He was always the one hinting that Cypress had a bit more than we would probably ever see.



you used Wikipedia as "facts" on GF100's power usage? 225NVWatts is 325Watt for us.That makes it more close to RV770 in the perf/W figure (seeing as you did pick the right 529mm.
Carsten: I'm actually updating the chart myself, and I hope to put out a revised version on a regular basis. There are a ton of data points that need to be added from both CPU and GPU land.

And I strongly recommend not using wikipedia as a source for anything.

David
__________________
www.realworldtech.com
dkanter is offline   Reply With Quote
Old 22-Jul-2010, 23:17   #1072
Novum
Member
 
Join Date: Jun 2006
Location: Germany
Posts: 284
Default

Quote:
Originally Posted by aaronspink View Post
Well, 5870 is smaller and performs better than GF104.
We haven't seen the full version of GF104 yet. There could be yield problems, but I suspect they are holding it back because of strategic reasons.
__________________
3DCenter Filter Tester
Novum is offline   Reply With Quote
Old 23-Jul-2010, 00:48   #1073
eastmen
Senior Member
 
Join Date: Mar 2008
Posts: 4,917
Default

Quote:
Originally Posted by Novum View Post
We haven't seen the full version of GF104 yet. There could be yield problems, but I suspect they are holding it back because of strategic reasons.
The same can be said of cypress
eastmen is online now   Reply With Quote
Old 23-Jul-2010, 01:19   #1074
RecessionCone
Member
 
Join Date: Feb 2010
Posts: 170
Default

Quote:
Originally Posted by eastmen View Post
The same can be said of cypress
In what sense? I thought the HD 5870 had all its bits and pieces enabled, and reports seem to indicate that GTX460 has quite a bit more clockspeed headroom. What would a full Cypress look like?
RecessionCone is offline   Reply With Quote
Old 23-Jul-2010, 02:42   #1075
3dcgi
Senior Member
 
Join Date: Feb 2002
Posts: 2,019
Default

Quote:
Originally Posted by Novum View Post
We haven't seen the full version of GF104 yet. There could be yield problems, but I suspect they are holding it back because of strategic reasons.
What might those strategic reasons be? Low volume due to low yields isn't a strategic reason and I can't think of another reason at the moment.
3dcgi is offline   Reply With Quote

Reply

Tags
Барт, Кайман

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 11:04.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.