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#3001 |
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hardware monkey
Join Date: Mar 2007
Posts: 3,904
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5850 is still selling starting @ $259 on Newegg (a couple cards are $239 after MIR), the original MSRP over a year after release.
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#3002 | |
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Member
Join Date: Sep 2005
Location: Rage3D
Posts: 302
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Theo says:
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#3003 |
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Senior Member
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It's on the 14th.
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#3004 | |
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Junior Member
Join Date: Oct 2007
Posts: 73
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Quote:
Last edited by Spyhawk; 12-Oct-2010 at 19:34. |
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#3005 | |
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Junior Member
Join Date: Dec 2009
Posts: 29
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Quote:
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#3006 |
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Moderate Nuisance
Join Date: Feb 2002
Posts: 4,653
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I can't imagine someone buying a 3D card can't be bothered to bingoogle a benchmark or fifty of cards in their price range--even people buying whole PCs and upgrading the preinstalled video card. And if such a person exists and can be tricked in buying the same thing they already have (sidegrading), then is it worth putting up so much of a fuss over them?
I mean, I railed against renaming trickery as much as the next guy (good luck even finding the 9100 on ATI's site), but at some point it's too easy to educate yourself about something to use ignorance as an excuse. It's not like they're buying "AAA"-rated securities. It would take them 60 seconds to make sure they're not throwing $100+ down the drain. I'm not defending shifting what I thought was a nicely established convention for business reasons (read: suckers), but there's a limit to consumer coddling. |
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#3007 |
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Member
Join Date: Oct 2007
Posts: 280
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I'd hope that people spending $400 on a video card would spend a little more time researching... esp. since video cards are a pretty niche market (not mainstream), compared to say someone blowing $400 on an ipad or something
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#3008 | |
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Member
Join Date: Jan 2010
Posts: 140
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Quote from Charlie D. @S|A about Barts:
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A <200mm˛ card would indeed be very impressive Seriously though, if true, Nvidia is indeed in trouble. |
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#3009 | |
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Member
Join Date: Aug 2010
Posts: 231
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Quote:
(1) More shaders than Juniper (lowest rumored number is 960) (2) bigger size shader-per-shader than Juniper (as argued by charlie himself, a 4-shader NI group should be about as big as a 5-shader Evergreen group) (3) a 256bit memory interface practically confirmed (4) Juniper is 166mm˛ ... do the math. |
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#3010 |
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Member
Join Date: Jan 2010
Location: Hamburg, Germany
Posts: 987
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I would agree with Mianca.
Maybe he just misinterpreted what he was told ("the same number of SPs fit in just 10% more space" are something along that line). Either the Evergreen series carries the weight of quite some unnecessary stuff or the 256bit memory controller alone would bring a Juniper close to the 200mm˛ mark. But never say never, maybe they pull off another RV770 and cram all the new and supposedly improved stuff into a RV670 like size. It will be quite interesting to see how they tackled the bottlenecks of the Evergreen architecture resulting in a 960SP part (if that is the number) reaching or even surpassing a 1440SP HD5850. |
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#3011 |
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Senior Member
Join Date: May 2005
Posts: 2,038
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Using current architecture, Juniper + 16 ROPs + 128bit interface + 2 SIMDs ~ 220-225mm˛.
But I don't believe, that adding 2 SIMDs and 16 ROPs took them more than a year. It's very likely they cleaned the architecture a bit. Saving of 10% die-space isn't definitely impossible.
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Sorry for my English. But I hope it's better than your Czech |
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#3012 |
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hardware monkey
Join Date: Mar 2007
Posts: 3,904
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I'll take issue with this statement. Why would removing the T unit do anything but decrease the size of the ALUs?
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#3013 |
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Senior Member
Join Date: Jul 2002
Posts: 2,177
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It's a new generation, it's supposed to be quicker. The name certainly doesn't help that. I would've also preferred a 67xx name for Bart as the price range would suggest it a better moniker than 68xx.
Either way I won't care and will wait rather for Cayman.
__________________
God put me on earth to do a certain number of things. Right now i'm so far behind that i'll never die. Random 512Kb onboard -> S3 Virge 4MB -> RivaTNT2 -> GeforcePro -> GF3 -> NV3x -> R420 -> R580 -> G80 -> G92 -> 5870 -> ??? |
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#3014 | |
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Senior Member
Join Date: Oct 2002
Posts: 2,436
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Quote:
Not that I think perf/area can't improve (certainly on 40nm rv740 easily beats anything from the Cypress family in that area) I just don't think it will improve that much. |
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#3015 |
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Senior Member
Join Date: Apr 2007
Posts: 1,393
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The rumored maximum TDP of ~150W for Barts, the low memory clock of ~1000MHz and the single crossfire-connector, should all have effects on die-size and needed pin-out.
RV770@260mm˛ had two crossfire-connectors, a crossfire-sideport and a TDP translated in todays TDP of ~180W. |
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#3016 | |
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Beyond3d isn't defined yet
Join Date: Jan 2008
Location: New Zealand
Posts: 3,038
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Quote:
Whats going to happen when they release the 78xx cards? If say a 2-300mm^2 card is all they have for the high end then they'll have to do what they are doing now then. They are trying to return to the sweet spot and consistant naming. Since the 7 series GPUs on 28nm have been developed since they went to the sweet spot in terms of die area it is quite likely that it will share more similar charactaristics with Barts in terms of die size. So if Cayman was 68xx then they would have to do what they are doing now and go for an inconsistant generational change because its possible that their 28nm high end may not be faster than Cayman or may be around the same performance. |
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#3017 | |
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Senior Member
Join Date: Oct 2002
Posts: 2,436
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Quote:
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#3018 | |
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Member
Join Date: May 2007
Posts: 160
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Quote:
16 SIMD : 1280 ALUs * 900 MHz = 2304 GFLOPs (+10% vs HD5850) 14 SIMD : 1120 ALUs * 900 MHz = 2016 GFLOPs (-4% vs HD5850) 12 SIMD : 960 ALUs * 900 MHz = 1728 GFLOPs (-20% vs HD5850) If we put aside all optimizations, Bart needs 1120 ALUs to match the HD5850. It's almost impossible to match HD5850 performance with only 960 ALUs. |
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#3019 | |
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Member
Join Date: Dec 2009
Posts: 582
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So ,either these performance numbers are false , or Barts is really a 1280 ALU part . |
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#3020 | |
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Member
Join Date: Aug 2010
Posts: 231
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Quote:
Nevertheless, I have to correct myself with respect to the "Charlie himself said that a cluster of 4 NI shaders is about as big as a cluster of 5 EG shaders" statement. I somehow got that mixed up. In fact, Charlie just said that each individual NI shader should be somewhat bigger than each individial Evergreen shader. Still, let's just say that, according to a very rough rule of thumb, 1/3 of Juniper should be shaders. Then just adding 20% more of the same shaders (800 -> 960) would add about ~ 11mm˛ of die space. Factor in that the "new" shaders are, shader-for-shader, somewhat more complex and (thus) bigger - and die size should grow even more: According to charlies "A group of 4 NI shaders is smaller than a group of 5 EG shaders", the upper limit of increase would be <25%, but let's just go with an assumed 10% increase in the size of each individual shader for the sake of this rough guesstimation here. Then 166mm˛/3*1.2 (minimum increase in shader count)*1.1 (conservative assumption for the increase in individual shader-size) gives you ~ 73mm˛, i.e. an 18mm˛ increase over the assumed ~ 55mm˛ of die space devoted to shaders assumed for Juniper. So the new shader-design alone would put Barts @ 184mm. That'd leave 16mm˛ for (a) the rumored doubling of ROPs (b) the (practically confirmed) doubling of the memory interface (c) the rumored 60% increase in TMU count (40 -> 64) (d) the direly needed optimizations in tesselation performance Even presupposing that they will most probably save some die space due to expected die space optimizations, I still personally don't see how (a) to (d) could be pulled off within a <200mm˛ die size budget. And finally: If they actually managed to apply a few magic tricks to really achieve this miracle, that would indeed be most impressive from a sheer perf/mm˛ perspective - but it would also make me wonder why a Barts chip only slightly bigger than Juniper (1) had to be branded 68** after all (I'm really in favor of companies improving on their profits, but there's a difference between improving on you profits and becoming greedy) and (2) why such a rather small chip would still draw ~ 50% more power than Juniper (cf. the rumored >150W) ... Now, I know that even neliz (whom I respect even more than Charlie) hinted at something like "GTX 470 performance @ 1/3 of the die size" a few pages earlier in this thread - but that just (a) seems too good to be true and (b) would really make me wonder how <200mm˛ could honestly be marketed as the new "sweet spot"? (c) how many AMD engineers sold their souls to the perf/mm˛ devil to actually achieve (at least) HD 5850 performance @ just 60% of Cypress' die size? Last edited by Mianca; 13-Oct-2010 at 08:12. |
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#3021 |
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Naughty Boy!
Join Date: Mar 2004
Posts: 1,172
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This is all going to be about the price point I think, well that is what I think the reviewers will ponder about mostly, bang per buck, because they can't go on about the bang in itself as it seems same to last generation.
I would guess AMD wish they could have brought out the faster chip first and then fill in the midrange, alas it seems not to be due to the manufacturer. |
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#3022 | |
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MSI Man
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Actually.. it was already
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I miss you CJ, 1976 - 2010 Last edited by neliz; 13-Oct-2010 at 08:10. |
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#3023 | |
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Member
Join Date: Aug 2010
Posts: 231
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Quote:
"Smaller than Cypress" and "better perf/mm˛" is to be expected - I just don't believe in Charlie's <200mm˛ number. His ~380-400mm˛ guess for Cayman would also suggest that, within his own logic, the relation between Cayman and Barts would pretty much have to equal the relation between Cypress and Juniper (i.e. "cut in half" in every possible respect). So Cayman @512bit mem interface, 128TMUs, 64 ROPs etc.? No - I think it's more probable that Charlie got something wrong there ... |
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#3024 |
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MSI Man
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512 bit would make a might Fine 9 part!
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I miss you CJ, 1976 - 2010 |
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#3025 |
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Member
Join Date: Aug 2010
Posts: 231
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Thinking about it, if Barts really had 32ROPs@900Mhz, Cayman@32ROPs would actually seem kind of bottlenecked in that regard ... and wanting to add more ROPs would indeed be difficult on a 256bit interface ...
I have to admit I'm kind of confused now - and I might start to reconsider some things I said. |
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