Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Reply
Old 18-Aug-2009, 22:05   #1
Davros
Darlek ******
 
Join Date: Jun 2004
Posts: 9,669
Default Porting games

An article on it
http://www.bit-tech.net/gaming/2009/...orting-games/1

a quote
"That said, implementing multi-GPU support is apparently a pretty simple job in games. “It's generally invisible to us,” says Bozz"

If thats the case, how come you cant run a game in xfire mode unless ati have made a profile ?
__________________
Guardian of the Most holy Two Terabytes of Gaming Goodness™

Last edited by Davros; 18-Aug-2009 at 22:15.
Davros is offline   Reply With Quote
Old 18-Aug-2009, 22:53   #2
Demirug
Senior Member
 
Join Date: Dec 2002
Posts: 1,326
Send a message via MSN to Demirug
Default

Quote:
Originally Posted by Davros View Post
An article on it
http://www.bit-tech.net/gaming/2009/...orting-games/1

a quote
"That said, implementing multi-GPU support is apparently a pretty simple job in games. “It's generally invisible to us,” says Bozz"

If thats the case, how come you cant run a game in xfire mode unless ati have made a profile ?
If there isn’t a profile the driver will use a generic xfire mode. Unfortunately there are many things that an engine can do that kill xfire completely. And as the additional driver checks requires more CPU power you can even end slower.

A xfire profile disable these checks when it’s know that the game doesn’t such bad things.
__________________
GPU blog
Demirug is offline   Reply With Quote
Old 19-Aug-2009, 00:29   #3
Humus
Crazy coder
 
Join Date: Feb 2002
Location: Stockholm, Sweden
Posts: 3,216
Send a message via ICQ to Humus Send a message via MSN to Humus
Default

Quote:
Originally Posted by Davros View Post
If thats the case, how come you cant run a game in xfire mode unless ati have made a profile ?
Of course you can. My demos usually scale well with CrossFire and they definitively do not have a profile. It's all about whether the game has any interframe dependencies or not, and mostly where in the frame you depend on somethings from previous frame and where in the previous frame that data was finished. A dependency from somewhere in the frame to the same point in previous frame is generally not a problem for 2 GPUs, but will be a problem for 3 GPUs or more. A dependency from the beginning of the frame to the end of last frame will generally kill all scaling. Fixing it may or may not be easy.
__________________
[ Visit my site ]
I speak for myself and only myself.
Humus is offline   Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 03:40.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.