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#26 | |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,677
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Which is kinda what I was getting at, it's a slack port and lacks support for AA only out of laziness (or perhaps a lack of perceived ROI...how hard is it to add a DX10 path and AA support in UE3?(honest question)). All I know is if Mass Effect 2 doesn't have an option for AA I will be very |
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#27 | |
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B3D Scallywag
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#28 | |
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Senior Member
Join Date: May 2008
Posts: 4,939
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#29 |
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Senior Member
Join Date: Aug 2004
Posts: 2,454
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pjbliverpool and obonicus I am not disagreeing with you at all.
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#30 |
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Regular
Join Date: Aug 2006
Posts: 7,308
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#31 |
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B3D Scallywag
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The way I see it, PC games have to scale anyway so the ideal would be to have high end PC games akin to Crysis, that can scale down to lower end hardware which also work on cosnoles at those lower settings.
e.g. Crysis on Medium. Unfortunatly the money and hence the incentive just doesn't seem to be there any more.
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#32 | |
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Senior Member
Join Date: Aug 2004
Posts: 2,454
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But then you read stuff like this http://arstechnica.com/gaming/news/2...rysis-safe.ars and this gives me hope! |
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#33 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,868
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Shouldn't "technology enthusiasts" be enthusiastic about all technology? Console devs occasionally do more with the hardware than PC devs, by virtue of the games-only designs of the software and hardware of the machines.
The consoles have turned into poor man's FPS machines anyway. Other than the keyboard/mouse factor they do it well too. A Crysis-like console game would undoubtedly have powerful positive mind share and sell gazillions at this point due to the Crysis' legendary hardware demands and visual quality. They just need to have some multiplayer that's worth playing too cuz that seems to be the big draw for most console FPS fanatics. I am a rather balanced person when it comes to PC vs. consoles. I've been on both sides of the fence forever. I'm more into older consoles though cuz the PS3/360 line ups are also on PC and I'd rather play the games there considering I have a monster PC hooked up to a 50" TV and it's way faster than the current consoles (even tho 2yrs old now lol). Don't own 360 or PS3 yet and not sure I ever will. Just bought a Dreamcast though I predict that when the current consoles get replaced that we'll see a new visual level on all platforms. A good time for a new over-the-top game from Crytek. Anything they put out right now for the 360/PS3 isn't going to even reach Crysis' level of imagery. Last edited by swaaye; 23-Apr-2009 at 20:32. |
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#34 | |
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B3D Scallywag
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Plus of course, no matter how great the hardware is to begin with, it gets old and boring pretty fast. To be honest, when PC gaming becomes "no longer worth it" I think I'll become a casual gamer at best.
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#35 |
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Senior Member
Join Date: Aug 2004
Posts: 2,454
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I consider myself a 'casual gamer' but I do find myself tweaking and mucking around with game setups to get more performance, or enabling this feature and that feature and that seems for a lot of games to be sometimes even more fun than the game itself. Its like a sense of accomplishment once I can get something just right and the game runs just the way I want it to. Thats what I love about PC gaming.
Other times I just want the f*$king game to work because I want to pop the optical medium in, click and icon and be off with no fiddling around with patches, and hotfixes, and hacking .ini files and so on and that is when I wish I had a console. So I do agree in essence with what you are saying pjbliverpool but more often than not I feel like PC users are being given the short end of the stick already right now and we are nothing more than beta testers for the game devs. Therefore I already consider myself a casual gamer on a PC. |
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#36 |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,677
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That's some rig for a casual gamer
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#37 |
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Senior Member
Join Date: Aug 2004
Posts: 2,454
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#38 |
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Regular
Join Date: Mar 2007
Posts: 9,231
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Heh, I have to say I'm probably more casual now than I used to be. I no longer have the time nor desire to tweak anything.
The sole amount of tweaking I do on PC games is now down to... Run game, configure to either 1920x1200 windowed or if no windowed mode then 1920x1200 or 2560x1600 fullscreen. Max out all options except shadows. Turn AA to at least 4x and AF to 8x-16x. Run game. If game too slow, disable shadows entirely. If game still too slow, reset any Very High options to High. If game still too slow, put it on shelf and wait for better hardware. Anyway, I'm still not sure why Crytek making their engine able to run on all platforms with the same assets and resources is going to degrade a game. It's like saying that because Crysis is able to run on all PC's (within reason) with the same assets and resources is going to degrade the game's visuals. I'm sure that while all 3 platforms will be able to look the same, on PC you'll still have the options of maxing out all the bling, as well as resolution (I'm sure rending on Console at 720p will be far easier than PC at 1600p), texture detail, AA levels, etc... Despite it being the exact same engine, the Crysis demo looks far better on my current machine than it did on the machine I originally tried it on. Just because I could crank up the details. Sure on console a dev may have to pick and choose what to enable and what not to enable, and perhaps the default PC setup will have the same choices, but that doesn't mean they'll leave out all advanced graphics options for a user to turn everything to the max if their hardware can handle it. Regards, SB |
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#39 | ||||
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Senior Member
Join Date: Dec 2008
Location: Europe
Posts: 1,230
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As for the CoD4, IIRC, it renderes in lower res and then upscales internally to bigger res, e.g. if you set up 1680x1050, it will actually render 1280x800 or something like that. If I'm wrong, feel free to correct me. Quote:
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PC would benefit of some kind of unified platform(s), with vastly improved buses over today's ones, kinda like consoles, but more powerful ( I wonder what are the perfomance gains with fixed hardware vs. the same hardware but not optimized with just one spec in mind. Let's say you have Penryn + G80 in one box and code just for it, and on the other hand, you have to count for tens or hundreds different machines, which include the same Penryn + G80. Could the difference be like ~2x the FPS/details/resoulution |
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#40 | |
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Senior Member
Join Date: Aug 2004
Posts: 2,454
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#41 | |
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B3D Scallywag
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I'm saying it would be better if all games on PC were like that. i.e. max details in COD 4 (equivilent to console graphics) should only have been medium for the PC version. High and Ultra modes would have been preferable, even if my PC couldn't handle them (yet). Settling for mere console graphics at insane resolutions / framerates will ultimatly kill PC gaming IMO.
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#42 | ||
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B3D Scallywag
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As for patches/hot fixes etc... even as a hardcore tweaker myself, I very rarely install patches or fixes for the games i'm playing - not unless they seem to add something major anyway, and even then I would stumble upon them by accident on the web and not actively seek them out.
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#43 | |
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Senior Member
Join Date: Dec 2008
Location: Europe
Posts: 1,230
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Crysis is not like that, it's a great example how games could look and play on virtually all systems. I mean, CPU/GPU combo from 2006 can drive the game in ~45- 50fps with tweaked VH settings at 720p, and looking beyond anything on consoles and PCs. That's a feat. Last edited by green.pixel; 24-Apr-2009 at 01:20. |
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#44 |
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Senior Member
Join Date: Dec 2006
Posts: 2,359
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Your a heavily CPU bottlenecked gamer
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(\__/) (='.'=) This is Bunny. Put Bunny into your sig to help him take over the world. (")_(") |
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#45 |
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Member
Join Date: Nov 2008
Posts: 659
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#46 |
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B3D Scallywag
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Yeah baring in mind Suryad plays at 2560x1600. Add on some 8xTSAA and 16xAF and I think he will be GPU limited in most if not all games.
__________________
PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#47 | |
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Senior Member
Join Date: Aug 2004
Posts: 2,454
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Quote:
For example I am playing the Last Remnant, and I am using a custom profile for that game to enable AA and its set to 16x in the Nvidia control panel. It makes a decent bit of difference. There are still some jaggies but barely noticeable...only if I am scrutinizing it very closely. There are points in the game, when there is a lot going on in the combat, when I do notice a bit of an fps drop but I dont blame the system. I did consider getting a Nehalem 965 but then I heard of the D0 stepping (IIRC) and the 975 but argh I dont think I should. |
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#48 |
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B3D Scallywag
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Yeah if you get the 975 and a good cooler you should be able to get it up to 4Ghz. That would blow the doors off your current CPU. That said though, there shouldn't be any game out there that your current CPU can't breeze through anyway.
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#49 |
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Senior Member
Join Date: Dec 2006
Posts: 2,359
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His CPU will just about run a single GTX, theres article on the net showing CPU scaling with a single 280GTX and it shows bottlnecks up till about 3.8Ghz in some of the newer graphic intense games.
And his is running his cpu at 3.4 and running 2 cards with it? Overclock it to 3.8ghz and watch your FPS grow, it will especially bring your 'min' FPS up
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(\__/) (='.'=) This is Bunny. Put Bunny into your sig to help him take over the world. (")_(") |
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#50 | |
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Senior Member
Join Date: Aug 2004
Posts: 2,454
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