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#101 | |
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B3D Scallywag
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Quote:
*thanks to marcocatena at crymod.com* ![]() http://crymod.com/thread.php?threadi...tuser=0&page=3
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#102 |
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Senior Member
Join Date: Aug 2004
Posts: 2,454
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Considering we are talking about Crytek and their lengendary ability to push hardware...and considering we are talking about running their stuff on these (what I consider to be extremely limited hardware) consoles, its not that bad. I think we are definitely spoiled by the PC's capabilities and what the Crysis series look like on truly top end hardware.
I agree with the urban demo portion looking really bad but the island vegetation bit was not bad at all all. I am impressed but not as much as I was hoping to be. Especially with that screenshot that pjbliverpool posted. It feels a bit rushed that trailer and I am sure they have improvements coming down the pipeline for that engine. I just hope and pray that they dont give up pushing the limits on PC hardware. |
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#103 |
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Member
Join Date: Jan 2007
Posts: 346
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Check the direct feed images from the trailer on this website... looks sooo much better!!!
http://gallery.thatvideogameblog.com/cryengine-3/ New comparison ![]() ![]() Notice the res for the direct feed shots... 1024x640 ( Last edited by Butta; 25-Mar-2009 at 18:42. |
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#104 | |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Quote:
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"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger |
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#105 |
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Senior Moment
Join Date: May 2002
Location: SurfMonkey's Cluster...
Posts: 1,717
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I think its looking pretty good, when you take into account the vastly lower spec of consoles compared to the high end PCs you see most of the Crysis screenshots on.
Still think it'll be TS4 we see first!
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"We're a virus with shoes" - Bill Hicks "The fact that a believer is happier than a sceptic is no more to the point than the fact that a drunken man is happier than a sober one. " — George Bernard Shaw "The Tree of Life is Self-Pruning" - The Darwin Awards |
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#106 |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Btw Gamersyde has a true high quailty extended video not just showing a bit more but also labeling PS3/360 rendering sections. There is a difference. Otherwise the HQ video just shows what looks like and runs like commented before in this thread.
http://www.gamersyde.com/leech_10376_en.html
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"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger |
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#107 | |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Quote:
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"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger |
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#108 | |
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Member
Join Date: Jul 2007
Posts: 257
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Quote:
Was gonna post it. The 360/PS3 labeling is welcome but will be the source of endless battles. I still want to see it on PC. Edit: curious difference in lighting between 0:53 and 0:58. Last edited by FirewalkR; 25-Mar-2009 at 19:08. |
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#109 | |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Quote:
Yeah I thought about that when the camera was moving into the city walk-end since there was quite a difference there! IMO I will be happy with just perfomance improvments and I dont expect much added tech if any. I mean check the link below for custom user TODs for Crysis, do we really need better? http://crymod.com/thread.php?threadid=44080
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"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger Last edited by Neb; 25-Mar-2009 at 19:16. |
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#110 |
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hardly a Senior Member
Join Date: Jul 2008
Location: still camping with a mauler
Posts: 3,637
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#111 |
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Member
Join Date: Nov 2007
Location: San Francisco, CA
Posts: 201
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Crytek just released a batch of new (PC-version) screenshots of the CE3, which are from what I can only assume to be the PC version of the engine, judging by the 16x10 resolution aspect ratio. Here's a good comparison between the console teaser video and one of the (supposedly) PC screens:
![]() The two shots actually look surprisingly similar in terms of the effects and object detail being rendered on-screen. If the above is a shot of the PC version, then I take back some of the things I said before about certain LOD details being clipped out. Here are the rest of the new direct-feed screens: http://gallery.thatvideogameblog.com...iew-D.jpg.html |
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#112 |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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Direct link to viideo of ps3 and 360 differences: http://www.gamersyde.com/stream_10376_en.html
I'm wrong or ps3 seems better? Last edited by assurdum; 25-Mar-2009 at 20:18. |
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#113 | |
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Member
Join Date: Aug 2007
Posts: 111
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Quote:
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#114 |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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Yes I haven't notice ; but I see more polished and vsync on ps3 compared 360 version. And IQ well I guess, even textures have something but it's only my personal perception surely. Fixed. Some parts have more shadows and fog indeed on 360 but at least the cleaner seems better on ps3 (strange) for now.
Last edited by assurdum; 25-Mar-2009 at 20:17. |
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#115 | |
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Senior Member
Join Date: Mar 2007
Posts: 1,135
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Quote:
A lot more at the link. |
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#116 | |
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Member
Join Date: Sep 2004
Posts: 520
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Quote:
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"It is an embarrassing design flaw of the male brain that tits & ass based sales pitches never, ever get old. We are so easily exploited. It's as if we had an admin user account to our brains set up with no password. This is the only reason why women will eventually rule the world." |
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#117 | |
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B3D Scallywag
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Quote:
Regarduing the extended video, I've gotta say, the new pine tree location looks very, very good, especially that waterfall! The beach front location shows a very clear downgrade in the water quality though (just before the scene changes to indoor)
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB |
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#118 |
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Senior Member
Join Date: Mar 2007
Posts: 1,135
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Probably because the video only focuses on the current-gen version of the engine. Remember that it's designed for next-gen as well.
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#119 |
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Member
Join Date: Nov 2007
Location: San Francisco, CA
Posts: 201
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That would actually make zero sense, the idea of CE3 looking worse than CE2. All signs do point to those screens being the PC version, including the fact that the 16x10 aspect ratio is a very common PC screen format (and never a console format). Besides, "looking worse" or "better" is a highly subjective statement that may have little or no technical basis, especially considering the fact that the screen in question is set during a different TOD and is rather darkly lit, and thus may not appear as "visually appealing" as per your personal taste.
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#120 | |
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B3D Scallywag
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Quote:
EDIT: Here's a pic of the same scene I just took on my PC at a mixture of high / very high settings:
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PowerVR PCX1 4MB --> Voodoo Banshee 16MB --> GeForce2 MX200 32MB --> GeForce2 Ti 64MB --> GeForce4 Ti 4200 128MB --> 9800Pro 128MB --> 8800GTS 640MB --> Radeon HD 4890 1GB --> GeForce GTX 670 DirectCU II TOP 2GB Last edited by pjbliverpool; 25-Mar-2009 at 21:04. |
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#121 |
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Member
Join Date: Jan 2006
Posts: 443
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Direct feed from gamerysde is a much better show for CE3. I look forward to seeing an actual game using it.
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GT: Echo Eagle Steam: Echo_Eagle |
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#122 | |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Quote:
Quote:
Well I have my own TODs but those change just artistic aspects and I dont have my hands on the original right here. Flat high settings and it is evident the mountains have lots of trees/sprites even at this distance. ![]() Very high settings draw distance for trees is obviously better. This is how I play Crysis. ![]() This is flat medium with HDR enabled. As you see the distant vegetation is clearly visible. ![]() This is flat low with HDR enabled. You still have visible vegetation at distance.
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"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger Last edited by Neb; 25-Mar-2009 at 21:51. |
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#123 |
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member
Join Date: Feb 2002
Posts: 7,484
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What the hell is wrong with the colors in the direct feed shots? Looks like they're CMYK versions for print...
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My opinions do not represent that of my employer blah blah etc. |
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#124 |
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Member
Join Date: Feb 2002
Posts: 497
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Yes. Crytek messed up with the images.
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#125 |
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member
Join Date: Feb 2002
Posts: 7,484
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I'd also like to add, after watching the video, that all those overexposed pixels look very, very bad... Bleeding out everything to white won't make anything better
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My opinions do not represent that of my employer blah blah etc. |
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