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#51 |
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Junior Member
Join Date: May 2003
Posts: 40
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So this is just further investigation of of the 3dmark incident ? Well it's nice to know that nvidia just cheated again but I don't see what your getting at with ATI, I would suggest that you try your test against maybe 4-5 driver versions of each card vendor, comparing IQ all the way and releasing those pics and techniques used after everything is done with. This would definately ground your work in integrity, allowing others to reproduce the results so their is no doubt. As of right now this seems to do nothing more but attempt to say ATI(damage their character) did more what than they admitted to without concrete proof. Also throw a few game benches in their, please
__________________
"PS2 is like the Civic of consoles.. everyone's got em but they're underpowered and overrated." |
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#52 |
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Senior Member
Join Date: Feb 2003
Location: Sofia, BG
Posts: 1,136
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On russian:
http://www.ixbt.com/video2/antidetect.shtml Antidetector scripts: http://www.ixbt.com/video2/images/an...torscripts.zip Results in 3dmark2001 Game4 normal/with AntiDetect GF4600 75/43 (changes vertex shader) R9500Pro 66/47 (changes texture format&compressing) R8500LE 42/31 So... waitng for reviews with AntiDetector scripts.... |
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#53 | |
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Member
Join Date: Mar 2003
Location: Finland
Posts: 933
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Quote:
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#54 |
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Senior Member
Join Date: Feb 2003
Location: Sofia, BG
Posts: 1,136
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AFAIK testing is almost done, now writing&preparing
Edit: It seems the order of publications will be: 1. 5900&3dmark2003 without anti-detect & 44.65 2. 5900 vs 5900U vs R9800Pro 3. Anti-detect - comparing how much cards lose in different games&demos |
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#55 | |
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Member
Join Date: Jun 2003
Location: Between Austin and Tampa
Posts: 234
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Quote:
hopefully the english translation will show exactly what is going on and exactly WHAT unwinder did to display this information... will be nice to eventually see higher end cards from both ihv's tested and info released as to whats going on
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#56 |
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Member
Join Date: Oct 2002
Posts: 143
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This whole issue seems to be very complicated (atleast for me), so thanks everybody for your intersting comments on the matter.
Also thanks Unwinder for your effort. I'm not sure if Unwinder's detection mechanisms catch the AF improvement witnessed by renaming the 3DMark03.exe (the 3DMurk issue), so you might do that additionally when benchmarking with AF on. If I'm wrong feel free to correct me. Keep up the good work! |
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#57 | |
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Senior Member
Join Date: Jul 2002
Location: BelleVue Sanatorium, Billary, NY. Patient privileges: Internet access
Posts: 2,694
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Quote:
But in a game--I don't think it matters... |
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#58 |
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Junior Member
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Will be published today, later, at http://www.digit-life.com
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#59 | |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
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#60 |
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Moderate Nuisance
Join Date: Feb 2002
Posts: 4,650
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Tomorrow, then? I hope this isn't one of those nVidia "Are You Ready--Psyche!!1(TM)" hoaxes.
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#61 |
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Member
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Still no sign of it...
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#62 |
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Join Date: Sep 2002
Posts: 579
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yeah not here yet either...............
__________________
strong or weak in the end we are all dead. E6550 @ 3.0GHz, Foxconn G33-M, 6GB A-Data ram, WDC RE2 500GB HDD, ATI Radeon 4870, InWin mATX case, ChiMei 22" Monitor, SB Audigy 2, Vista X64 Ultimate |
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#63 |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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tease...
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#64 |
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Old Fart
Join Date: Feb 2002
Location: Jacksonville, Florida USA
Posts: 2,065
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Hmmmm......maybe some lawyer got involved...........
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#65 | |
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Member
Join Date: Feb 2003
Posts: 135
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Quote:
Odd that UW has a forum @ Guru3D but I can't find any posts about this @ Guru3D. You'd think he'd use his own forum to 'spread the word', wouldn't you? .02, |
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#66 |
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Member
Join Date: May 2003
Posts: 191
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Well, in the US companies have the luxury of scaring and bankrupting individuals and organisations with repeated lawsuits but it is not necessarily possible in more sophisticated countries.
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#67 |
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Gamerscore Wh...
Join Date: Jan 2002
Posts: 12,946
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If you read the terms and conditions in the driver downloads you'll note there is a clause stating that you won't attempt to reverse engineer them, which I believe someone said thats what they have done.
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#68 | |
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Member
Join Date: May 2003
Posts: 191
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Quote:
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#69 |
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Member
Join Date: Feb 2003
Location: Fantasy Land
Posts: 317
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I expect that even if the testing & write up is finished there will be several days wait while they check, re-check, re-re-check & re-re-re-check everything in the article.
A little off topic but there is still no sign of the new shaders for Shadermark that were supposed to be made available on the 25th of June. Pixelat0r over at 3dvelocity told me he hasn't even gotten a reply to e-mails asking about it. |
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#70 | |
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Member
Join Date: Mar 2003
Location: Finland
Posts: 933
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Quote:
It doesn't matter if nVidia wants to deny it. |
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#71 | |
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Member
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According to Unwinder in a thread over at Rage3D, the article has already been released on iXBT.com (the Russian version of Digit Life):
Quote:
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#72 |
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Retarded moron
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UW lives in Russia and NV has no powers to stop UW doing whatever he likes.
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I eat coffee. |
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#73 | ||
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Quote:
Translationish Link to Unwinder article. |
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#74 |
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Member
Join Date: May 2002
Posts: 95
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They used 3DMark 2001, not that interesting.
But on the other hand - if they had used 2003, they couldn't have written about ATI I suppose |
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#75 |
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Dangerously Mirthful
Join Date: Feb 2002
Location: Winfield, IN USA
Posts: 15,292
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Yo Unwinder!
Could you please just post up a thumbnail of what your article will say once it is translated? Just hit the high spots, please? |
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