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#1951 | |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Quote:
And you'll notice in the shots I linked, that the cables aren't even connected in the background. It's a lot more noticeable as you walk towards it. Eventually you do get close enough that the sub-pixel issue isn't a problem.
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Last edited by Shifty Geezer; 12-Aug-2010 at 11:30. Reason: Trimmed back assurdam's OT infection |
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#1952 |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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#1953 |
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Junior Member
Join Date: Jan 2008
Posts: 69
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Mod Edit : Opinions on why cross-platform games vary don't belong in an analysis thread.
Any news on Call of duty black ops? its most likely still 1020x600 but you never know. |
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#1954 | |
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Member
Join Date: Sep 2009
Location: New Zealand
Posts: 681
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Quote:
http://www.flickr.com/photos/playsta...n/photostream/ Image size is 1920x1200 |
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#1955 | |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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Quote:
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#1956 | |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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Quote:
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#1957 |
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Senior Member
Join Date: Nov 2004
Location: Ohio
Posts: 1,205
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Indeed it's one thing to add super high res and supersampling to bullshots but people kinda notice things as obvious as adding grass which isn't there.
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#1958 | |
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Member
Join Date: Jun 2006
Posts: 556
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Quote:
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#1959 | |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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Quote:
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#1960 |
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Member
Join Date: Sep 2009
Location: New Zealand
Posts: 681
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Disagree, foliage looks very blurred. When compared to this, it's night and day.
http://i33.tinypic.com/nzm5gx.png |
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#1961 | |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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Quote:
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#1962 | |
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Member
Join Date: Jan 2009
Posts: 265
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Quote:
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#1963 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Console Forums, folks.
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#1964 | |
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Senior Member
Join Date: Jun 2005
Posts: 1,022
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Quote:
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#1965 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,994
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Twenty-seven off-topic posts removed. I'm not going to bother reiterating the points of the OP or purpose of this thread any more as it's plain as day and has been repeated several times for the same offenders to ignore. If you can't distinguish between framebuffer/IQ analysis, and opinions on whether things look nice, what the studios are like, how the PC compares, yadayada, you don't belong in the Tech Forum. All subsequent OT posts will be met with reprimands.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#1966 |
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Member
Join Date: Sep 2009
Posts: 302
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what the hell is the point of that? are you saying the ps3 version is supersampled? the render resolution is 1920x1200 its obvious its 1:1 pixel. take a look at the pics of the pc version that shot has more in common than the other builds its fairly obvious its the pc version with ps3 buttons overlays. it really has so little in common with the ps3 version for the game to have radically changed that much over the demo build is a pipe dream.
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#1967 | |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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Quote:
http://www.youtube.com/watch?v=H1eR-...layer_embedded The grass it isn't even here, but I'm worried more about the completely lack of clothes physic and blood too ... the ps3 really have a lot of cut for now... Last edited by assurdum; 14-Aug-2010 at 20:56. |
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#1968 |
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Mord's imaginary friend
Join Date: Jan 2004
Location: PT, EU
Posts: 3,506
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I noticed id Software's Brian Harris posted on Teh Shack that Rage is running at 720p on the consoles when the question came up. I don't think we have a definitive console screenshot though.
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The optimist proclaims that we live in the best of all possible worlds, and the pessimist fears this is true. - James Branch Cabell |
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#1969 |
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Senior Member
Join Date: Nov 2007
Posts: 1,375
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#1970 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Looks like native 720p.
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#1971 |
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Senior Member
Join Date: Nov 2007
Posts: 1,375
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sorry I know Jpeg isnt the best quality, but the pole in this
http://farm5.static.flickr.com/4116/...ee451c9a_o.jpg looks no aa? |
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#1972 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,994
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Yep, 0xAA for Dead Nation.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#1973 |
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Naughty Boy!
Join Date: Nov 2008
Posts: 1,390
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Anyone look into HAWX2 demo yet? I'm curious if they did the crappy blur on PS3 again on this one, or maybe they used something smarter that could be incorporated in a day (for some games at least)?
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#1974 |
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Member
Join Date: Sep 2009
Posts: 302
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#1975 |
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Junior Member
Join Date: Jan 2008
Posts: 69
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well the biggest change is the framerate has been dropped to 30fps.
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