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#1451 | ||
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Registered
Join Date: Oct 2008
Posts: 6
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#1452 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Well, 0006 is 720p 2x, but the rest are downsampled. This is getting tiresome. -_-
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#1453 |
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Junior Member
Join Date: Feb 2010
Posts: 35
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#1454 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Then what is there more to discuss if 0006 is the PS3 version? sigh
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#1455 |
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Junior Member
Join Date: Feb 2010
Posts: 35
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#1456 |
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Senior Member
Join Date: Oct 2008
Posts: 1,567
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#1457 |
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Junior Member
Join Date: Feb 2010
Posts: 35
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#1458 |
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Member
Join Date: Oct 2007
Posts: 100
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I have some question about the pixel counter. If a game would run at a different resolution, wouldn't both version scaling would look the same? I mean the one version would look a bit more wide than the other?
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#1459 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Anamorphic aspect ratio. A pixel is not necessarily square. Just like DVDs/BDs.
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#1460 |
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Member
Join Date: Nov 2008
Posts: 683
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it seems alan wake is 720p with 4xaa.
http://translate.google.de/translate...n&hl=&ie=UTF-8
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Carl Sagan- The beauty of a living thing is not the atoms that go into it, but the way those atoms are put together. |
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#1461 |
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member
Join Date: Feb 2002
Posts: 7,509
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That piece of info has been out for a few days now though
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My opinions do not represent that of my employer blah blah etc. |
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#1462 |
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Registered
Join Date: Feb 2010
Posts: 4
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Hi. Native resolutions of AvsP Ps3/X360? Thanx
P.D I supossed it's 720p... |
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#1463 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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The demos were not 720p. I'm waiting for some direct output captures of the retail edition (should be discussed in the "Available Games" thread, just FYI).
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#1464 |
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Member
Join Date: Nov 2008
Posts: 683
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dumping some shots of which i was viewing a while back about ffxiii. it confirms little but i thought it might give some something to look at in the meanwhile. both shots are taken from two video sources. (with exception of the 360 footage coming from a much much more compressed source.)
360- http://img192.imageshack.us/img192/2913/10424771.png ps3- http://img52.imageshack.us/img52/723/15182454.png 360- http://img192.imageshack.us/img192/2317/59907709.png ps3- http://img35.imageshack.us/img35/5945/12973010.png 360- http://img136.imageshack.us/img136/9822/13337559.png ps3- http://img52.imageshack.us/img52/3425/11281544.png 360- http://img168.imageshack.us/img168/3865/40542660.png ps3- http://img196.imageshack.us/img196/6605/73977188.png the original source for both is here. (both are in HD, with the 360 version saved with a lot more compression.) ps3 http://www.gamersyde.com/download_fi...-13927_en.html 360 http://www.msxbox-world.com/xbox360/...ntasy-XIII.htm (under "Comparison movie 1 (game engine graphics)".) that's it for now. |
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#1465 |
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Junior Member
Join Date: Oct 2009
Posts: 12
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nuff said
360 http://i45.tinypic.com/2ez1a8p.png ps3 http://images.eurogamer.net/assets/a...0p_000.jpg.jpg 360 hair http://images.console-tribe.com/ps3/...02.24/3603.png ps3 hair http://images.console-tribe.com/ps3/...02.24/ps33.jpg downgraded textures on clothes http://i47.tinypic.com/2uz4jkm.png |
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#1466 |
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Member
Join Date: Nov 2008
Posts: 683
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everybody needs to chill out.
the shots are not a comparison to see which is better....and i'm surprised to see people are taking it that way. the purpose of the shots wasn't meant to offend people. the detail is there in the 360 version, you have to see beyond the blockyness. http://img151.imageshack.us/img151/3792/63726968.png http://img695.imageshack.us/img695/6017/64839128.png and people don't have to subject them selves to using or blaming media noise and low-rez compression artifacts as a culprit to decide which version is better. which is exactly what you just did Axtmoerder. as i stated earlier "both shots are taken from two video sources. (with exception of the 360 footage coming from a much much more compressed source.)"
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Carl Sagan- The beauty of a living thing is not the atoms that go into it, but the way those atoms are put together. Last edited by COPS N RAPPERS; 27-Feb-2010 at 09:33. |
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#1467 | |
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Member
Join Date: Sep 2006
Location: UK
Posts: 423
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Quote:
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#1468 |
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Naughty Boy!
Join Date: Mar 2009
Location: Liverpool
Posts: 2,980
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Uh...had it been due to the IQ difference you'd have atleast seen traces of those textures...in this case it seems to be totally missing on collar but yet you can see that texture on the area beneath the collar.
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wookies love cookies ! Last edited by nightshade; 27-Feb-2010 at 15:47. |
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#1469 |
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Member
Join Date: Sep 2006
Location: UK
Posts: 423
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I think I can see traces towards the top, and it's easy to lose that kind of texture in blur.
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#1470 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,063
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Even then, the absence of a repetition of a normal map already present on the rest of the garment can hardly be classified as reduced texture fidelity. Which is stepping across the OT for this framebuffer+IQ discussion. If the textures aren't pointing towards a quantifiable degree of blur/upscaling, they aren't relevant to this thread and should be considered in the comparative tech thread.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#1471 |
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Registered
Join Date: Feb 2010
Posts: 5
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Not sure if it has been confirmed yet, but I did a bit of scaling
and the 1080p on the Ps3 is the same as the 720P stretched. So, it's great upscaling... the native resolution isn't lowered, and it holds the same IQ while having 1080P cutscenes. (will post the pictures later today) |
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#1472 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Folks, this is not a thread about porting quality endeavours... Strictly image quality analysis.
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#1473 |
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Member
Join Date: Apr 2004
Location: Australia
Posts: 2,353
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Bad Company 2 single player shots from the console versions. Have you had a go at it Als?
http://www.videogameszone.de/aid,705...&page=1&order= |
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#1474 |
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Senior Member
Join Date: Jan 2007
Posts: 2,555
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I think they were already checked. 720p no AA for both IIRC (correct me if I'm wrong).
edit: yup, check the sticky. |
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#1475 |
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Member
Join Date: Oct 2009
Posts: 379
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Image quality comparison for Battlefield Bad Company 2.
http://www.videogameszone.de/aid,705...&page=1&order= |
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