If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
![]() |
|
|
#151 |
|
Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 8,734
|
Awesomeness:
|
|
|
|
|
|
#152 |
|
Regular
Join Date: Jun 2005
Posts: 15,691
|
How does he/she hide SackBoy ? Is it at the bottom of the screen or behind the jet ?
__________________
Ask them if they like Rez... or Robotron... or guitar-based rock music... or art projects... or... life. If they say yes to any of these things, then tell them to shut the fuck up and go play Everyday Shooter because it will make them happy to be alive. -- DeceitDecide@GAF |
|
|
|
|
|
#153 |
|
Senior Member
Join Date: Oct 2005
Posts: 1,908
|
WoW ! So the sackgirl was behind the background? Very novel way of showing you controling the craft and not the sackboy !
Damn, when will I get the game?
__________________
We are Renegades, we are the people, with our own philosophy. We change the course of History, everyday people like U and Me ! |
|
|
|
|
|
#154 |
|
Member
Join Date: Aug 2005
Posts: 992
|
I am speechless.
__________________
"Who knows what evil lurks in the hearts of men? The Shadow knows!" |
|
|
|
|
|
#155 |
|
Senior Member
Join Date: Apr 2007
Posts: 3,046
|
Holy moly! Not only that it's just a ship - but that you can fire when you like....they've cracked it >_<
|
|
|
|
|
|
#156 |
|
LittleBigMod
Join Date: Dec 2004
Posts: 18,888
|
An excellent creation! Wondering how it works, there's got to be grabbing for the shooting. I'm not sure how the vertical and horizontal is managed though. All the devices that are needed, AFAICT, are visible, unless you can make piston etc. invisible.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
|
|
|
|
|
#157 | |
|
Senior Member
Join Date: Nov 2007
Posts: 1,162
|
Quote:
This level looks like a great use of the tools. |
|
|
|
|
|
|
#158 |
|
LittleBigMod
Join Date: Dec 2004
Posts: 18,888
|
You sit inside a ring. Jetpack to move up/down, left/right. Grab button will grab anywhere in the ring around you. What I can't fathom is how the player motions behind the screen are converted to ship position. Are there any flying creature components? A brain send to follow with maximum speed, if the creature could move while hovering, would work. I thought of this for homing missiles/creatures, but building them out of float wasn't enough to get them to move. They'd need some form of creature controlled propulsion to position themselves. The Beta only had wheels and peg-legs, but I haven't heard of any other components.
Otherwise the ship would have to be attached to a piston, or system of gear. Can you make those invisible?
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
|
|
|
|
|
#159 |
|
Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 8,734
|
Not invisible, but I think most 'links' aren't bothered by objects between them in different planes. If that's true, that could be the way he did it? From the side, a link between two planes wouldn't be visible anyway but with a thin plane sprite against a thick plane background wouldn't leave much room for visibility in that case anyway.
|
|
|
|
|
|
#160 |
|
LittleBigMod
Join Date: Dec 2004
Posts: 18,888
|
Possibly. Links pass through objects, and are plane independent. There could be a piston system on the back plane linking to the R-Type in the middle plane. I noticed at the end that the objects are made huge and the camera zoomed well out, which could help hide any piston stretching into the middle plane.
The motion looks mapped 1:1 to the jetpack motion. The ship drops in from the top. There's also a square visible attached to the ship against the black background. Could be the link, a rod or somesuch, is passing through the plane? Seems unlikely. The fact it drops in from above is extra odd. If I didn't know what was in the Beta, I'd have thought there was a magnetic power in effect!
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
|
|
|
|
|
#161 |
|
Regular
Join Date: Jun 2005
Posts: 15,691
|
Can't someone copy the stage to his pod and do a tear down ^_^ ?
I am still Bioshocking
__________________
Ask them if they like Rez... or Robotron... or guitar-based rock music... or art projects... or... life. If they say yes to any of these things, then tell them to shut the fuck up and go play Everyday Shooter because it will make them happy to be alive. -- DeceitDecide@GAF |
|
|
|
|
|
#162 |
|
Senior Member
Join Date: Nov 2007
Posts: 1,162
|
I think he's standing inside a piece of float material that's attached to the grab trigger. That would allow him to use the jetpack, and always be able to grab something to allow the spaceship to shoot.
I really shouldn't be torturing myself like this, thinking of how a LBP level works, but not having the game to try them out. Last edited by Cornsnake; 03-Nov-2008 at 16:23. |
|
|
|
|
|
#163 |
|
Member
Join Date: Jan 2007
Location: Boise, Id.
Posts: 219
|
|
|
|
|
|
|
#164 |
|
Senior Member
Join Date: Nov 2007
Posts: 1,162
|
|
|
|
|
|
|
#165 |
|
Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 8,734
|
I'm also still waiting for this game, especially since we postponed our holiday ... thank Evolution for Motorstorm 2
|
|
|
|
|
|
#166 |
|
Senior Member
Join Date: Nov 2007
Posts: 1,162
|
I was thinking about working my way through the tutorials and start working on my levels again. But now I wonder if it might be better if I play the story first, and unlock some extra stuff for level creation. Is there anything worthwhile to unlock in the story that is of good use for level creating?
|
|
|
|
|
|
#167 | |
|
Senior Member
Join Date: May 2007
Location: Manhattan, KS
Posts: 1,728
|
Quote:
Edit: Sorry, all codes are gone! Last edited by tha_con; 04-Nov-2008 at 19:37. |
|
|
|
|
|
|
#168 |
|
Member
Join Date: Jul 2007
Posts: 250
|
I just saw the LBP shmup video. Oh. My. God.
|
|
|
|
|
|
#169 | |
|
Senior Member
Join Date: Apr 2007
Posts: 3,046
|
Quote:
|
|
|
|
|
|
|
#170 |
|
Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 8,734
|
There are probably going to be many more (and better) of these, but it's a nice showcase.
|
|
|
|
|
|
#171 | |
|
Senior Member
Join Date: Nov 2007
Posts: 1,162
|
Quote:
I'm in europe with a european PS3, so I guess a NA code won't work for me, but thanks anyway. I just called the store, they just received their copies, and I can pick up mine tomorrow. |
|
|
|
|
|
|
#172 |
|
LittleBigMod
Join Date: Dec 2004
Posts: 18,888
|
I pick mine up tomorrow. Tomorrow I create! Ha ha ha ha ha! Mwahahahahahaha!!
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
|
|
|
|
|
#173 | |
|
Regular
Join Date: Jun 2005
Posts: 15,691
|
I want to tell you about this very interesting company called Sony... but you better sit down and read it yourself: http://www.ps3fanboy.com/2008/11/04/...age-importing/
Quote:
__________________
Ask them if they like Rez... or Robotron... or guitar-based rock music... or art projects... or... life. If they say yes to any of these things, then tell them to shut the fuck up and go play Everyday Shooter because it will make them happy to be alive. -- DeceitDecide@GAF |
|
|
|
|
|
|
#174 |
|
Senior Member
|
So what are they afraid, that people will take copywritten images and map them in LBP levels and characters?
|
|
|
|
|
|
#175 | |
|
Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 8,734
|
Quote:
I'm willing to bet that if it happens at all, they'll add it as DLC that has separate legal terms |
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|