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#51 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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Damn you last gen gamers ! Just subtitling will do. I don't need no full localization.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#52 |
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Senior Member
Join Date: May 2008
Posts: 4,938
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#53 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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Bah, it's a PS2 game ? If it makes Sega more willing to port Y3 over, then I WILL buy it.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#54 |
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Senior Member
Join Date: May 2008
Posts: 4,938
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#55 | |
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Senior Member
Join Date: Apr 2008
Posts: 1,413
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Quote:
I was a PS2 gamer and yakuza would have been right up my street, problem was it came out at a point were i just wasnt buyin any PS2 games anymore i didnt even know it existed! It was released in US 2 months before PS3 (360 almost a year old!), most of the people that would be interested in the game would have been moving on to 360/PS3, and to those people it could have been easily overlooked simple because it wasnt new and impressive looking compared to what was being hyped up on the next-gen consoles. I think the market is there right now for the game to be successful, regardless of how well the previous games did. Take a game like say Bioshock or fallout 3, they have been very successfull but i doubt they would have been as successful had they been released on PS2 at a similar stage to yakuza... I think. Last edited by ShadowRunner; 18-Feb-2009 at 16:50. |
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#56 | |
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Senior Member
Join Date: May 2008
Posts: 4,938
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Quote:
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#57 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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Considering that the game is set in Japan, I think it's perfectly fine to enjoy the game the Japanese way. The only barriers are the menu options and dialogue. Heck, if they want to, they can make it fan sub.
Come, run it by the Home community. They'll love this sort of things.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#58 |
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Senior Member
Join Date: Mar 2002
Posts: 1,373
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#59 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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If Y3 is successful, Y2 sales may increase a little too.
Anyway, I'll check out Y2 when I'm hunting for SingStar PS2 song discs one of these days. Don't know if they sell SingStar song packs in Japan or Asia.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#60 |
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Regular
Join Date: Mar 2007
Posts: 8,988
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Dang this game puts games like GTA 4 and Saints Row 2 to shame.
And, can they pack more mini games into it? Golf Bowling Fishing Mahjong Chinese Chess Pick the stuffed animal out of the machine Girlfriend sim Dress up woman sim Gambling games (Black Jack, Roulette, dice, some japanese games) What looks like a Japanese quiz game show Batting cage Karaoke Photograph the beautiful girl sub game Fighting simulator (sorta like the Matrix style virtual reality) Cage Fighting/Tag team Cage fighting Boxing And then all the standard GTA/Saints Row type of stuff. Jeez, it's too bad this will probably never make it to the US. Regards, SB |
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#61 |
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Senior Member
Join Date: May 2008
Posts: 4,938
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If the other games are any indication, it's much more constrained than GTA-like sandbox games. It's more like a Kazuma Kiryu simulator, which is good because Kazuma Kiryu is awesome.
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#62 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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Yes, that's my understanding. The more condensed the experience, the better. It'd be a shame if it ends up being a sandbox/wandering game.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#63 |
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Senior Member
Join Date: Mar 2002
Posts: 1,373
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Tried the demo. Not that good graphics, but pretty smooth fighting scenes. The hostess and karaoke was pretty fun. Seems harder than Yakuza 2....
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#64 |
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Senior Member
Join Date: Jun 2007
Posts: 1,035
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Also tried the demo...pretty fun even though I don't understand whats going on :lol
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#65 | |
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Regular
Join Date: Jun 2005
Posts: 24,995
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Quote:
Can't try demo properly (in a relaxed way). I have too many things to do right now. In fact, I may not have time to play KZ2 during the first week too. I saw you playing Nobi Nobi, how was it ?
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#66 |
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Senior Member
Join Date: Mar 2002
Posts: 1,373
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Actually, the "harder"comment was related to the fighting.
About the hostesses, the chatting seems more involved and there are times when you can "look" at them. Also, they have facial expressions now! I was a bit dissapointed that Shizuka Muto was not included in the demo, but I guess that is something I have to look forward to in the real game Also, if there are enough songs I could see myself liking the karaoke mini game. The demo is full of jap text, so if you don't know japanese it will be hard to enjoy it. I gave up following the story halfways, then I had to quit when I met the CIA-agents. But overall, I am really looking forward to 3! |
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#67 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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I did a quick demo run.
The fighting mechanics is rather engaging, deeper than I thought. I like to pick a fight in the streets to earn extra $$$. The two Club Ageha hostesses are butt ugly. They are "older" than I expected (The KTV girls I met were younger and more hip). Cannot stand their big hair and husky voices. >_< Also got lost in the dialog. I wanted to get all the love icons just to see what's next though. They should have drinking games like real KTVs. Found a cafe, but they have nothing to sell me (yet). Can't find the other mini-games (Mahjong, Chess, Stuff Toy grabbing, ...). Pretty interesting. I'll have to revisit the town later.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#68 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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Completed the demo (Beat the 4 CIA agents). Traversed all the streets. Tamed all the gangsters. Scored Sayaki -- Got all her hearts (What in the world is that stare-in-her-eyes mini-game
I'll focus on finding all the mini-game parlors next.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#69 | ||
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Regular
Join Date: Jun 2005
Posts: 24,995
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Answering my own Karaoke question. Found an English guide for the Y3 demo:
http://boardsus.playstation.com/play...read.id=136855 Quote:
Quote:
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#70 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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Found the Karaoke bar ! IMHO, it's the most fun part of the demo.
The girl friend sim (Sayaki) didn't do much for me though.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#71 | |
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Regular
Join Date: Jun 2005
Posts: 24,995
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According to unofficial report in 2ch (via GAF)...
http://www.neogaf.com/forum/showthre...5#post14938425 First day sale of Y3 (in Japan): Quote:
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#72 |
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Regular
Join Date: Mar 2007
Posts: 8,988
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Damn you Japan!!! For getting Halo Wars first. Sucks to be me, I'm going to be Hawai'i for a week when it comes out in the states.
Not holding my breath for yakuza 3 to get a port, but it sure would be nice if it did. Regards, SB |
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#73 |
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Regular
Join Date: Jun 2005
Posts: 24,995
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I heard it did significantly better than the first 2. So chances may have improved ! At least I hope so T_T
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#74 | |
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Regular
Join Date: Jun 2005
Posts: 24,995
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Ha ! I know a winner when I see one.
http://kotaku.com/5164606/ryu-ga-got...-372000-copies Quote:
Damn Sega for being so timid. Go fan-sub please ! With tasty titles like Valkyria and Yakuza 3, I am liking Sega quite a bit.
__________________
My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#75 |
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Member
Join Date: Aug 2005
Posts: 992
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Glad to see this game selling well. I'm more surprised there is a third Way of the Samurai game though.Sega can still be good but I still prefer how they used to be before the Sammy merger. Back then they had arcade fun gameplay mastered.
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"Who knows what evil lurks in the hearts of men? The Shadow knows!" |
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