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#1 | |
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Senior Member
Join Date: Jul 2002
Posts: 2,176
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Quote:
US
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God put me on earth to do a certain number of things. Right now i'm so far behind that i'll never die. Random 512Kb onboard -> S3 Virge 4MB -> RivaTNT2 -> GeforcePro -> GF3 -> NV3x -> R420 -> R580 -> G80 -> G92 -> 5870 -> ??? |
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#2 |
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Passenger on Serenity
Join Date: Jul 2002
Location: Object in Space
Posts: 1,891
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Didnt get in the beta, have place my order for the CE. Cant wait to play it next month.
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"everyone is entitled to his own opinion, but not his own facts" |
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#3 |
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Senior Member
Join Date: Jul 2002
Posts: 2,176
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Apparently the beta is Awesome. I don't really play MMO's but i've been reading from people I know who used to play DAOC and WOW, that WHO beta is awesome.
A lot of information flying around at the moment too(hear the NDA has dropped). US
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God put me on earth to do a certain number of things. Right now i'm so far behind that i'll never die. Random 512Kb onboard -> S3 Virge 4MB -> RivaTNT2 -> GeforcePro -> GF3 -> NV3x -> R420 -> R580 -> G80 -> G92 -> 5870 -> ??? |
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#4 |
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Member
Join Date: Oct 2003
Location: Sweden
Posts: 272
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I've been in the Euro beta since May, and if I were to do a quick review I'd call the PvE game sub-par (including the much vaunted City Siege) and the RvR ranging from ok to great depending on what you're doing. The scenarios are essentially Guild Wars Lite, while the open field RvR is generally fun albeit plagued by some jarring issues such as the Lord randomly running out of the keep, lack of incentives for defending, keep walls that are too high to be used since they obstruct line of sight, etc.
Try before buy. |
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#5 |
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+ 1
Join Date: May 2006
Posts: 3,923
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DAoC was a lot of fun on the pvp servers with the right char and a buff bot, this may be very fun aswell
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"I'm going to get rich when i figure out how to stab people over the internet" |
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#6 |
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Member
Join Date: Jul 2003
Posts: 406
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Some of the footage released since the NDA expired recently looks very enticing, particularly the RvR scenarios and general world PvP.
Alas, the open beta which went live today is off to a piss poor start for European players apparently, with GOA engineering a cock-up of epic proportions by leaving the account creation and authentication process right until the last minute and then stonewalling while their servers choked on the deluge. Waaagh! has more here, while GOA comes in for some well earned bashing. |
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#7 |
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S K R Y I N G
Join Date: Jul 2005
Posts: 4,815
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The Beta must have improved rapidly. When I gave up WoW the consensus for the WAR beta was it was extremely bad, worse than AoC.
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#8 |
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Regular
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The European beta is a complete clusterfuck, their account database can't handle the load of sign up (I don't think it can handle the load of logins very well either, cause it takes ages to get to the server list).
First impressions : keymapping is idiotic (all mappables sorted alphabetically instead of grouped by function) The interface feels rather unresponsive (my melee attack key only responds when I click it at the edges, not the center) and I just had a CTD after 10 minutes. |
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#9 |
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Member
Join Date: Aug 2004
Location: .bc.ca
Posts: 298
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Haven't been able to install the game...
I pre-ordered last week, but Amazon didn't provide the key before Sunday. On Sunday, Fileplanet's queue was so long (10+ hours), and this morning I woke up to find the queue was dropped and had to requeue. The good thing about WoW is that it's using Blizzard's downloader (hybrid torrent program), and the client patches are always available in multiple download websites. In the case of Warhammer Online, EA or Mythic made an exclusive deal with Fileplanet. More money for them, but more annoyance for us. |
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#10 |
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Regular
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You can still try the torrent ...
http://www.mininova.org/tracker/30749 I got the EU client relatively fast from their torrent, but that had a lot more seeds. |
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#11 |
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Regular
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I liked the PvP in open beta, but I'm pretty sure that once everyone gets the hang of assist training it just won't be for me anymore ... an organized warband with assist trained ranged DPS and organized snaring can probably almost do without real tanks, pugs are just going to get rolled ad nauseum in RvR even with large numerical advantages.
I think I'd like this game more if there simply was no ranged DPS. |
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#12 |
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Passenger on Serenity
Join Date: Jul 2002
Location: Object in Space
Posts: 1,891
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Damn it, I think Im going to have to pass on this game. It sounds really good, but I just dont have time. May be I'll be able to get in when they put the remaining content that they shelved.
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"everyone is entitled to his own opinion, but not his own facts" |
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#13 |
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Senior Member
Join Date: Mar 2008
Posts: 4,917
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Game is really weak on the pve . Also its a real dog to look at IMO. I'm passing on it.
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#14 |
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Passenger on Serenity
Join Date: Jul 2002
Location: Object in Space
Posts: 1,891
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Anyone playing it? I believe its out.
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"everyone is entitled to his own opinion, but not his own facts" |
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#15 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,726
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At least the cities I've seen on videos do look like cities, and not small outposts like in WoW and other MMOG...
It's out for sure, no clue how dull it is. (No MMOG can be anything else but dull
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So many things to do, and yet so little time to spend... |
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#16 | |
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Senior Member
Join Date: Jul 2002
Posts: 2,176
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Mark Jacobs brandishes Warhammer
Quote:
__________________
God put me on earth to do a certain number of things. Right now i'm so far behind that i'll never die. Random 512Kb onboard -> S3 Virge 4MB -> RivaTNT2 -> GeforcePro -> GF3 -> NV3x -> R420 -> R580 -> G80 -> G92 -> 5870 -> ??? |
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#17 |
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Regular
Join Date: Jun 2004
Posts: 6,793
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If the combat is still point, click and press hotkeys, then I'm still not interested. I'm actually a huge fan of social gaming, and massive multiplayer gaming as a general concept, but the execution is very poor on the gameplay side.
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#18 |
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hardware monkey
Join Date: Mar 2007
Posts: 3,900
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#19 |
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Regular
Join Date: Jun 2004
Posts: 6,793
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Well, it's weird. I thought I'd hate Diablo2, but I had a lot of fun playing it with my friend. But I felt the rewards were more satisfying and your character progressed in a reasonable amount of time. The mmorpg grind is too much for me, and the action is always really lame. At least Diablo is frantic.
I played DAOC when it came out, and I really liked the PvP for a time, but the PvE was boring boring boring from day 1, and the only reason I was able to level was because I got taken in by a guild called Dark Omen, on the Morgan La Fey server, and they pretty much power leveled me. It was still way to slow for my liking. That was the first two months of release and I had one of the top mercanaries on the server and I was in a dominant PvP guild, so that helped a lot. After two or three months, I just couldn't take it anymore, and I quit at level 48. Later on I was in the Guild Wars alpha. I had a lot of fun testing that. There was no grind. I could jump in, build a max level char and equip him with awesome stuff. Plus the interaction with the devs was cool. The PvP was short, fast and strategic, which made up for the limited control. Once they started dumping in more and more PvE, I had a hard time with it. Once the game was released, I just couldn't bring myself to level up a character and grind for gear. I kept my eye on Warhammer because of the DAOC connection, but looking at it, it just seems to be the same old mmorpg grind and whatnot. Somebody needs to reinvent the genre in a big way. I'd love to see something where low level or low playtime characters were far more useful, where unique rewards came quicker, and there was more to play for than gear and levels. Oh, and free to play like Guild Wars is also a huge huge step in the right direction for my liking. |
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#20 | |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,726
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Quote:
In that regard, Guild Wars is something really different, you can create a PvP character at max level since day 1, you have a story, and you hit your character limit (level 20) long before finishing the game... But Guild Wars has a story and a different environment you only get access too while unfolding the story somewhat. (ie A reason to keep playing at max level, not even mentioning PvP) But it's going off topic.
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So many things to do, and yet so little time to spend... |
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#21 |
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Senior Member
Join Date: Mar 2002
Location: Germany
Posts: 1,031
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Also, Guild Wars isn't a MMORPG, since there's essentially no shared virtual world.
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The Internet: Where men are men, women are men, and children are FBI agents. |
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#22 | |
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Member
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Quote:
Guild Wars 2 will have a persistent world though (and still be without monthlty subscription fees!).
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My postings are my own opinions and may not represent my employers (MSI) positions, strategies or opinions. Follow me on Twitter & join MSI Facebook. |
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#23 |
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Regular
Join Date: Jun 2004
Posts: 6,793
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Yep. It didn't take me long to figure out the scam. If it weren't for PvP in Daoc, I probably wouldn't have lasted a month.
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#24 | ||
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Member
Join Date: Aug 2004
Location: .bc.ca
Posts: 298
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Quote:
Quote:
Try creating an MMORPG game where players can go IDKFA at any time in the game and see how it sells... If you don't want to play an RPG game without leveling up, collecting loots, etc, perhaps you should play a different genre of game. That, or Guild Wars Last edited by Spaceman-Spiff; 26-Sep-2008 at 18:44. |
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#25 | |
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Regular
Join Date: Jun 2004
Posts: 6,793
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Quote:
And I like rpgs. I like levels, loot, bonuses, powerups, skills, spells, races, classes, customization and all of that stuff. What I don't like is killing 20,000 swamp rats over a period of 10 hours to level once, with the risk of losing all of that experience by dieing. To me, Guild Wars was a step in the right direction, but the PvE gameplay was still terribly boring. I don't want to stray this thread any further off topic. Edit: In my younger days, I was a big fan of the Warhammer frp pen and paper game. I liked it because you had all of the elements of a traditional rpg, but you could die extremely easy, or get lucky and kill someone/something way tougher than you. A new character was very useful, except for maybe a magic user. Give me a mmorpg with better controls and a more useful/interesting character to start, and I'd be much happier to play. That was the Warhammer Online fantasy in my head, but I knew it wouldn't happen. Last edited by Scott_Arm; 26-Sep-2008 at 20:51. |
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