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#51 |
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Nutella Nutellae
Join Date: Feb 2002
Location: San Francisco
Posts: 4,297
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Which rumours? I never heard this before.
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[twitter] More samples, we need more samples! [Dean Calver] The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way |
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#52 |
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...
Join Date: Feb 2002
Location: Cleveland
Posts: 4,290
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The rumor of the S3 part supporting DX11?
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IBSL: 2835, 6541, 8531, 9299, 20484, 86985, 87130 FBSL: 7221, 9255, 15892, 20484 |
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#53 |
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Member
Join Date: Nov 2006
Posts: 128
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Similar? I can't think of many changes of similar magnitude to going unified. I'd expect a more evolutionary change, along the lines of NV10->NV20, NV20->NV30, or NV30->NV40. All of those were still big, but not "change everything" big.
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#54 | |
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Member
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Quote:
A few things might get in the way of this though. If the smaller branch granularity ends up paying off with future applications they will not feel a need to switch. Also if multichip solutions end up requiring too much software support to be feasible they will not feel a need to switch. Or rather they will continue to address the high end with huge monolithic designs. But the fact remains that RV770 does what G200 does with 1/2 the mm2 and I'm sure NV is feeling the heat because of it.
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Random 1MB ISA -> SiS 530 -> SST96 -> STG4000 -> NV20 -> R300 -> R350 -> G70 -> R580 -> RV670 -> RV770 IHV bias meter: ATI[-X--------]NV |
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#55 |
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yes, i'm drunk
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Only possible cards would be Radeon HD3/4k series, IMO. Or at least I haven't heard of anyone else having a tesselator (HD2k, yes, but apparently 3k/4k got improved tesselator over it or something? at least I remember reading something along those lines, and 2k doesn't support all of 10.1 either so it's out)
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#56 | |
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yes, i'm drunk
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Quote:
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#57 | |
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hardware monkey
Join Date: Mar 2007
Posts: 3,907
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Quote:
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#58 | |
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yes, i'm drunk
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Quote:
Point being, announcing something is irrelevant, release date is relevant, hell, I can't even remember when OGL3.0 was originally announced It will be sometime in 2010 when we'll get DX11, most likely.
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#59 |
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hardware monkey
Join Date: Mar 2007
Posts: 3,907
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Sure, to corporations. How many corporations buy OSes to play games?
The retail/OEM/SI release was end of January, 07. Which would place the release almost precisely a-year-and-a-half ago, but we're picking nits now I realize DX11 isn't knocking on the doorstep or anything, it just feels weird to me to be talking about it so soon in such a formal fashion/venue. |
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#60 |
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Senior Member
Join Date: Apr 2006
Location: Io, lava pit number 12
Posts: 2,108
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Here's another rumor:
http://www.techpowerup.com/66660/Spy...September.html The "Big Bang II" (when was the "I" ? |
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#61 | |
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Heteroscedasticitate
Join Date: Mar 2005
Posts: 2,354
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Quote:
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Donald Knuth: Science is what we understand well enough to explain to a computer. Art is everything else we do. |
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#62 |
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Senior Member
Join Date: Apr 2006
Location: Io, lava pit number 12
Posts: 2,108
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#63 |
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Senior Member
Join Date: Mar 2002
Location: msk.ru/spb.ru
Posts: 1,311
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#64 |
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yes, i'm drunk
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Mm, my point was more along the lines that while it was the longest lasting, DX10 even though getting so much bad mouthing, is going to live pretty much as long as the "king of the hill"
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#65 |
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Member
Join Date: Jun 2005
Posts: 142
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Based on what MS revealed about DX11 at Gamefest it will probably have faster uptake than DX10. DX11 will run on DX10 and DX10.1 hardware and drivers, although some of the new DX11 features like tesselation will require DX11 hardware. It's not like DX10 where it's an all or nothing deal with feature support.
The new multithreading friendly features of DX11 will be supported on DX10 hardware with DX10 drivers (though they'll be more efficient with DX11 drivers and even more so with DX11 hardware) and I expect that functionality more than anything else will drive uptake of DX11. DX11 is currently expected to ship Q3 or Q4 09 with a tech preview coming this year. |
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#66 |
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Member
Join Date: Oct 2006
Posts: 386
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Its weird suddenly reading about DX11 at this point in time.
DX10 seems like it was just yesterday. |
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#67 |
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Member
Join Date: Aug 2004
Posts: 244
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#68 | |
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Senior Member
Join Date: Jun 2005
Posts: 1,320
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Quote:
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What is the meaning of life? - Why I'm here, I know my past, because I return to the past but I'm going forward to see my future, to find the truth, meaning of the existence and purpose. |
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#69 |
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Senior Member
Join Date: Dec 2004
Location: Toulouse
Posts: 4,144
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There's a mistake, G98 is geforce 8400GS (8SP/64bit), the 9400GT is a G96 with half the shaders disabled (16SP/128bit). Maybe that doesn't change anything to the other information's veracity but let's be rigorous on the details
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#70 |
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Senior Member
Join Date: Mar 2002
Location: msk.ru/spb.ru
Posts: 1,311
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Well, G92x2 isn't exactly 'Enthusiast' right now also.
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#71 |
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Junior Member
Join Date: Jan 2006
Posts: 55
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True.
Am I the only one that find it strange NVidia isn't updating it's mainstream and valuesegment until 3rd quarter -09. Surely they must be hurting in those segments? And that is where the most money is?! |
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#72 |
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,768
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The graph states compiled by vr-zone underneath doesn't it? Bears the question above all why would NV start from the top with 40nm and then move down and NOT dip its toe in the water with something else as AMD is doing with RV740.
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People are more violently opposed to fur than leather; because it's easier to harass rich ladies than motorcycle gangs. |
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#73 |
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Senior Member
Join Date: May 2002
Posts: 4,308
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So it sounds like 'NV60', which would be Nvidia DX11 part, is coming in September
G80 = 'NV50' (new generation part, DX10) GT200 = 'NV55' (major upgrade part, still DX10) GT300 = 'NV60' (new generation part, DX11) |
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#74 |
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Junior Member
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Yes, there will be several changes with GT300. Not the same ALUs and so on...
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#75 |
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Member
Join Date: Jun 2007
Posts: 263
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Assuming this GT300 will be on a 40 nm process, allows for some serious increase of transistors again This time Nvidia will not want to miss breaking the 2 TFlop barrier.
To that end they might want to increase the ALU:tex ratio from 3:1 to 4:1. Hypnotically a GT300 could look like - 512 shaders - 128 texture units - 512 bit GDDR 5 - 2.2 B transistors - 650 Mhz core. 1.5 Ghz shaders - 460 sqmm, on 40 nm - 2.3 TFLOP (512*3*1.5) The AMD R800 could be something like - 1280 shaders - 64 texture units - 256 bit GDDR 5 - 1.3 B transistors - 800 Mhz - 270 sqmm, on 40 nm - 2.05 TFLOP (1280 *2* 800) |
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