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| View Poll Results: How soon will Nvidia respond with GT300 to upcoming ATI-RV870 lineup GPUs | |||
| Within 1 or 2 weeks |
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1 | 0.65% |
| Within a month |
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5 | 3.23% |
| Within couple months |
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28 | 18.06% |
| Very late this year |
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52 | 33.55% |
| Not until next year |
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69 | 44.52% |
| Voters: 155. You may not vote on this poll | |||
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#3176 | |
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Junior Member
Join Date: Aug 2009
Posts: 80
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Quote:
For example Far Cry 2. The 1GB ver is 10%-15% faster than the 512MB ver in 1280X1024 15%-20% faster than the 512MB ver in 1680X1050 20-25% faster than the 512MB ver in 1920X1200 The above are average fps. The real problem are the minimum fps. (the difference is way higher than in the average fps) (the low minimum fps are making the games feel much slower than what the average fps suggest...) |
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#3177 |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Well ATI's take was that you couldn't see a difference between G80 and R600. They've probably changed their minds now though and it'll be like night and day between GT200 and RV870!
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What the deuce!? |
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#3178 |
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AndyTX
Join Date: May 2004
Location: British Columbia, Canada
Posts: 1,841
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Yay for AF! I'd wager that it'll take a fairly trained eye to see any difference in games from G80 or similar, but that doesn't detract from the excitement of finally getting to this stage
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The content of this message is my personal opinion only. |
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#3179 |
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Senior Member
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Comparison animation with G80's 16xAF HQ pattern:
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Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#3180 |
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Member
Join Date: Nov 2006
Location: San Antonio, TX
Posts: 931
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That was not their take, that was the fan groups take. In seriously, I have never seen the difference. No hardware out there produces crap AF like GF7 anymore. Maybe RV870 is more angle independent then G80+?
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ATi Beta Tester AMD Panelist Member |
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#3181 |
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Senior Member
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Hell, I say it is completely angle independent!
Of course, the real world implications will be variable. Since R520 (and G80 for that matter) the IQ difference lines are diminishing, regarding AF.
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Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#3182 |
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Senior Member
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Can anyone explain to me what is this
All I know about AF is that it used when you view your textures are at a very oblique angle. |
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#3183 | |
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Senior Member
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Quote:
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Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#3184 | |
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Naughty Boy!
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Quote:
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ZX81 -> C64 -> Hercules -> Plantronics CGA -> Paradise VGA -> Amiga ECS -> Amiga AGA -> Cirrus Logic 5428 VLB -> S3 Trio64 -> Matrox Mystique -> PCX2 -> Matrox G200 -> Matrox G450 -> GeForce2 GTS -> Kyro II -> Radeon 8500 -> Radeon 9600XT -> GeForce 7600GT -> GeForce 8800GTS -> HD5770 |
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#3185 |
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Member
Join Date: Feb 2002
Posts: 491
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#3186 |
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Member
Join Date: May 2004
Posts: 283
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Is there anything about hdmi TrueHD/DTS-HD MA bitstreaming?
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#3187 | ||
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Senior Member
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Quote:
Quote:
I just wanna know what is the deal with AF, this pic/holy grail, and angle independence. Any resources/tips/pointers welcome. |
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#3188 |
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yes, i'm drunk
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Yep, looks to be on par with S3, which was the only one with completely angle independent AF before
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#3189 |
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Senior Member
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Well, to be honest, NV got (near) perfect AF implementation since G80 introduction, but R800 just hammered the last nail now. Both implementations are good enough for for the time being, though, nothing revolutionary, but it's good to finally close this chapter, regarding AF quality after so many years.
p.s.: NV will probably follow suite with GT300, just not to fall behind regarding this "check-box" feature, for the PR sake.
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Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. Last edited by fellix; 15-Sep-2009 at 19:24. |
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#3190 |
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Regular
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Does D3D11 mandate this quality of filtering?
Jawed
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Can it play WoW? |
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#3191 |
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Regular
Join Date: Mar 2007
Posts: 8,992
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Meh, the new AF while technically a nice achievement won't mean anything for me in games. Couldn't tell the difference between R600 and G80 and I certainly won't be able to tell the difference between G80 and Rv870. :P
Regards, SB |
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#3192 |
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Naughty Boy!
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As far as I know, D3D11 doesn't have any more strict requirements than D3D10 did.
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ZX81 -> C64 -> Hercules -> Plantronics CGA -> Paradise VGA -> Amiga ECS -> Amiga AGA -> Cirrus Logic 5428 VLB -> S3 Trio64 -> Matrox Mystique -> PCX2 -> Matrox G200 -> Matrox G450 -> GeForce2 GTS -> Kyro II -> Radeon 8500 -> Radeon 9600XT -> GeForce 7600GT -> GeForce 8800GTS -> HD5770 |
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#3193 | |
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Senior Member
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Quote:
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Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#3194 |
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Senior Member
Join Date: Oct 2006
Location: Germany
Posts: 1,003
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Isn't it a question of the right driver? I'm not sure, but you can get bitstreaming today if you rip your movie and play it with MPC HC (not sure, how ArcSoft TMT can handle this).
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Hail Brothers and Sisters! Coranon Silaria, Ozoo Mahoke Eta Kooram Nah Smech! Find Chuck Norris. |
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#3195 |
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Senior Member
Join Date: Apr 2007
Posts: 1,394
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There is no information about quality concerning flickering, which was the problem of filtering on Radeons since R600 even AI was turned off.
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#3196 |
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Senior Member
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That should be evaluated additionally within the game titles. Let's hope the AI set won't be so aggressive this time.
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Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
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#3197 |
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R.I.P. 1983-2010
Join Date: Nov 2002
Posts: 2,234
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The angle dependency is much less of an issue ((And has been since the X1900XT/G80)) than the inclusion of mipmap and LoD filters. That need to just go away. I' wouldnt shed a tear to see the "Trilinear Optimisation" mode go away. And just force HQ all the time. The performance you get from using is not even worth having it the control panel these days.
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#3198 | |
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Regular
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Quote:
Jawed
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Can it play WoW? |
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#3199 |
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Member
Join Date: May 2007
Posts: 132
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I don't know, to be honest. Could be overheads, which normally are covered by the contribution margin you realise when you sell your stock.
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#3200 | |
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Regular
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The thing that gets me about the performance of HD5870 is that it appears AMD is basically saying "that's it, we're bandwidth limited and GDDR5 won't go much, if any, faster". This is a dangerous point because I strongly believe Larrabee is considerably more bandwidth efficient. So, either R900 is a total rethink in the Larrabee direction or AMD's fucked in 18 months. I don't care how big Larrabee is (whatever version it'll be on), I want twice HD5870 performance by the end of 2010. The dumb forward-rendering GPUs are on their last gasp if memory bandwidth is going nowhere. Of course if AMD can make a non-AFR multi-chip card that doesn't use 2x the memory for 1x the effective memory, then I'm willing to be a bit more patient and optimistic. Jawed
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