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#1326 | |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,512
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Quote:
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#1327 |
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Junior Member
Join Date: Jul 2003
Posts: 470
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I *may* have bought a ring on the gold AH for about 1mil, and sold it on the RMAH for £40. TBF, it was a very nice ring, the guy who put it on the normal AH undervalued it. But I've made my money back for the game now, am happy.
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#1328 |
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Member
Join Date: Aug 2005
Posts: 741
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I have no intention of messing around on the RMAH. People are already taking it way too seriously. I still want to see how many people quit their jobs so they could play D3 all day and make a living.
I've sold a total of one item on the "normal" AH. If I can manage those items and in-game gold enough to buy what I need, I'll be fine. No need to spend any more of my actual money doing it.
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On the Soap Box - My online ranting spot. |
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#1329 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,489
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New Trailer
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Guardian of the Most holy Two Terabytes of Gaming Goodness™ |
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#1330 |
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Ohio frog
Join Date: Jun 2005
Location: Ohio, USA
Posts: 4,172
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How many pwople are stilk playing?
I do but not much, neither that often.
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) |
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#1331 |
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yes, i'm drunk
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I do, not much nor often atm, but that's simply because of Civ5: Gods & Kings taking up a whole lot of time
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#1332 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 4,985
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I'm not playing anymore, but to be honest I actually reinstalled the game the other day... Silly me. I might be tempted to re-make a mage, a female this time, because mage gameplay was actually pretty fun when the game was fun. I still don't like the uneven difficulty curve with the extremely punishing random boss mobs that can appear out of the blue (I've had two or three boss mob packs appear at the same time making things even worse).
I also feel the game's too short, and the ramping difficulty even in inferno means you'll be concentrating on the last act only to get the best loot. Instead, all of the final skill level of the game should have been the same difficulty, with loot having the same chance to drop from any act. This to add some variety in a game that doesn't have much variety to begin with. There should also be more areas to each act, dungeons with more levels and so on. Fully random areas perhaps, if Blizzard feels it's too much work designing all the map perimeters by hand. Character customization is also fairly low if one wants to foster longevity in the game. Removing the mystic was a mistake IMO, as was removing glyphs. With no stat points and automatically assigned skills during leveling (which makes leveling boring), and scaling skill levels, there isn't much left to play with when it comes to customizing your character. Gem the gear, pick the skills, and pick skill runes. That's it. I don't see D3 becoming the ageless classic D2 was, especially considering how horribly rotten game performance is on low-spec computers. Framerate sags like crazy on my macbook, which is insane. The game isn't very demanding graphics-wise, why is it running so poorly even with all settings on low?
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#1333 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,727
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3 on 4 stopped playing it already, 1 uninstalled after a week.
That rates it way lower than TitanQuest for us.
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So many things to do, and yet so little time to spend... |
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#1334 |
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Oz Yak
Join Date: Feb 2002
Location: US of A
Posts: 2,512
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Not playing anymore because The Secret World was released.
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Is EA still bleeding cash like an executive doing an ED-209 demonstration.... - Grall |
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#1335 |
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yes, i'm drunk
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Oh no don't count me as stopped playing, it's just the week or two with Civ5's new expansion and then back to diablo, i still do 3-4 act1 inferno runs a week even with Civ5
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#1336 |
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Regular
Join Date: Nov 2005
Posts: 5,039
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I had waited for patch 1.03 before starting inferno. Played a bit of inferno and realized the changes are no good for me. At this point, there is no fun to continue. Too bad.
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Hall of fame thread: http://forum.beyond3d.com/showthread.php?t=50668 |
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#1337 |
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Moderator
Join Date: Feb 2002
Location: Taiwan
Posts: 2,347
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I am still playing (mostly with my friends, doing Inferno act I runs).
One of the biggest problem right now (and before) is, the difficulty jump between Hell and Inferno is simply too big. There's really no "guidance" on how to properly choose equipments. One can easily play Hell thinking he does not need more armor/resist and go all out for DPS, and then burned badly in Inferno. Ideally, there should be a more smooth transition between the difficulties. Another problem is this game is probably too short, especially Act 4. I guess that Blizzard wanted to do a quick 1 ~ 60 and focus "end game" on Inferno, but that apparently doesn't work (and they admit it now). I think the level process is also too quick. One can easily reach level 60 within a week by playing a few hours a day. That's not very good. So what you get is either people spending a lot of time farming Inferno after the first week (that wears out rather quickly), or people hit Inferno, finding it's too difficult, and then quit. There are already many good suggestions on how to fix this on the internet, and I hope Blizzard find a way. PVP could help, but personally I don't do PVP. For PVE, I think there probably needs to be some more challenges with meaningful rewards (other than current achievements). For example, there can be a "PVE arena" where you can fight some very difficult boss with, say, guaranteed rare drops. But the boss can be made very difficult so you are expected to die several times before being able to down them for the first time. In order to avoid losing money on repair, the repair cost can be reduced in these "PVE arena." (Note that this is simply a random idea, I'm not saying this is where Blizzard should definitely go). |
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#1338 |
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Invisible Member
Join Date: Apr 2002
Location: La-la land
Posts: 4,985
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Is repair cost a big problem at 60/inferno? Coz during leveling it's barely even an inconvenience.
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"If I were a science teacher and a student said the Universe is 6000 years old, I would mark that answer as wrong (why? Because it is)." -Phil Plait |
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#1339 | |
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Moderator
Join Date: Feb 2002
Location: Taiwan
Posts: 2,347
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Quote:
However, if you want to make some challenging end game boss which may take multiple tries to kill (like a raid boss in MMORPG), then maybe the repair cost needs to be lowered a bit for them. |
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#1340 |
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yes, i'm drunk
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Considering how easy it is to get money, some 20-40k repairbills aren't that bad, imo
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#1341 |
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Member
Join Date: Jun 2004
Location: Seoul, Korea
Posts: 312
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After Asian server fiasco, I just started playing recently. I was considering on getting a refund from Blizzard Korea but I decided not to.
Playing 1~2 hours a day. Having fun, I guess. But the problem is.. all my friends (and colleagues) quit playing Diablo III. |
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#1342 | |
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Senior Member
Join Date: Jul 2008
Posts: 2,147
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I didn't think the Korean returns would be massive. I wonder how much money did Blizzard lose with that. |
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#1343 |
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Senior Member
Join Date: Feb 2004
Posts: 2,440
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http://www.rockpapershotgun.com/2012...ames-cheating/
Something that needs to be investigated. Blizzard's word at this point can't be trusted with regards to Diablo 3, but this is plausible. It could be that a higher percentage of Linux players are cheating in some fashion, and it could also be that Blizzard's being a bunch of jackasses as usual. Until someone/a group of someones investigates the hell out of this, all we have are hunches. Myself, I think Blizzard's just being dumb again. |
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#1344 |
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Member
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Diablo3 uses an updated version of the Warden anticheat software used in WoW and SC2. That was fixed to allow Wine usage years ago after some WoW players got banned. It seems more reasonable that cheaters got banned and are trying to find a scapegoat.
EDIT- And exactly how many people got banned for "using Wine" isn't exactly clear. If it was everyone then it would probably be accidental, but I don't think that many were complaining. |
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#1345 |
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Member
Join Date: Jun 2004
Location: Seoul, Korea
Posts: 312
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Hmm... I'm currently using SMAA injector. I hope it's ok with Diablo III's anti-cheat system.
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#1346 |
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Member
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I think they said that graphics mods could trigger the anticheat system
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#1347 |
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Ohio frog
Join Date: Jun 2005
Location: Ohio, USA
Posts: 4,172
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Servers are down again...
I was kind of slowly enjoying the game, leveling all the classes to nightmare, and that server stigmata appears again. It's really bothering it's a day of for me today. I know tomorrow it's Tuesday... no game for me...
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) |
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#1348 | |
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Senior Member
Join Date: Apr 2007
Posts: 1,368
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Quote:
I loved Diablo 2 to death. I also considered myself a PC gamer for a few years -although I started out as a console gamer when I was a kid-. My collection of PC games is pretty good. But my latest fling with PC gaming doesn't feel at any level remotely near what I feel when I play on a console. I packed my bags. Deep down I am a console gamer at heart. Sorry to hear about the maintenance thing. That's what dependence and DRM do to people.
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Powered by ATi. Sophie Ellis Bextor is sheer love. |
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#1349 |
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Senior Member
Join Date: Jul 2008
Posts: 2,147
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It's funny how all "professional" reviewers gave the game a pretty high score because all of them assumed the server issues would last a week.
It's been four (4) weeks and the server issues still remain... Many people have stopped playing the game and the issues still remain. |
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#1350 |
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Moderator
Join Date: Feb 2002
Location: Taiwan
Posts: 2,347
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I don't know... my friends and I play several days a week, and apart from the "scheduled maintenance" we don't really encounter any server problem recently. So maybe we are just lucky?
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