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#1 | |
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http://www.neogaf.com/forum/showthread.php?t=226865
Quote:
Watch out, Killzone 2 Last edited by ManuVlad3.0; 11-Jan-2008 at 20:08. Reason: Typo |
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#2 | |
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Regular
Join Date: Jun 2005
Posts: 24,905
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Ha ha. I read that thread. There is a lot of excitement. I am cautiously happy.
Resistance 1 has great gameplay (Still playing every weekday). I just hope the good traits will be preserved in 2. There was also a related IGN forum post: Quote:
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF Last edited by patsu; 11-Jan-2008 at 20:46. |
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#3 | |
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Junior Member
Join Date: Oct 2007
Location: Albuquerque, NM
Posts: 54
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#4 |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Nice features and it looks better than Resistance 1 (why should it not?). although not even close to what the hype at GAF made one think (lol, somehow I should have predicted that!). One ss with drop ship and soldiers comming out and a monster upclose looks a lot like Halo 3+ (and different color tones) although dunno about the lighting since they are scans.
If it runs at 60fps then that really is impressive.
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"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger Last edited by Neb; 11-Jan-2008 at 20:30. Reason: typo |
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#5 | |
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Junior Member
Join Date: Oct 2007
Location: Albuquerque, NM
Posts: 54
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#6 |
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Member
Join Date: Nov 2006
Location: SoCal USA
Posts: 843
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gaffers were going nuts and I saw the thread go from 5 pages to something close to 20 less than an hour(I think?)
A random prediction here, but its gonna play out the way Gears and Halo 3 did for the X360 KZ2 will be touted for its visuals over RFoM2 (the same way critics did for GeoW to H3) while critics will praise Resistance's MP over KZ2 (not implying that KZ2 MP will suck, but critics prefer RFoM's MP) Of course, things can always change and the outcome could be totally different Aside the stuff pulled out of my arse, im definately excited for this game. And should the game release this year, thats another title to look forward to
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Nitrous is like a hot girl with STD's. You know you wanna hit it, but you're afraid of the consequences! - anonymous |
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#7 | |
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Regular
Join Date: Jun 2005
Posts: 24,905
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Quote:
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#8 |
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Regular
Join Date: Jun 2004
Posts: 6,797
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8 player co-op is great, but I hope the campaign is long, since it's not the samae as the single player camplaign.
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#9 |
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Regular
Join Date: Dec 2004
Posts: 5,670
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Something tells me the scale in Resistance2 will be completely different than that in KZ2, and complicate comparisons.
Remember the first? Take that and add more of everything, apparently. Huge locales, lots more AIs etc. etc. I think it looks great from what I can tell from the scans, much improved detail and lighting over the first. I can't wait to see how it shapes up as development matures too..Insomniac quite typically improve their polish over the dev cycle. Quite surprised this is hitting in 08 too! IMO KZ2 will have a tough time on its hands going up against this, probably in quite similar timeframes! |
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#10 |
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Regular
Join Date: Oct 2005
Posts: 6,623
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Where are the screens? WHERE??
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#11 |
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Regular
Join Date: Jun 2005
Posts: 24,905
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Yeah, I was thinking of KZ2 too at the back of my mind. KZ2 is human invading Helghast. R2 is Chimeran invading human. But we get early gameplay info about R2, so that makes me feel more comfortable.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF Last edited by patsu; 11-Jan-2008 at 21:25. |
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#12 |
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Senior Member
Join Date: Jun 2007
Posts: 1,026
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*link to scans removed*
Last edited by AlStrong; 11-Jan-2008 at 21:24. Reason: links to scans not allowed |
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#13 |
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Junior Member
Join Date: Oct 2007
Location: Albuquerque, NM
Posts: 54
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No screens yet AFAICT, only mag scans floating around.
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#14 |
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Regular
Join Date: Jun 2005
Posts: 24,905
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IGN is reporting it now: http://ps3.ign.com/articles/845/845049p1.html
I think that screenshot is from R1 ? Looks familiar. EDIT: Heard there is a rumored San Francisco level ? Can't wait to snipe from Coit Tower. Yeah AlStrong, I looked at it quickly and missed the caption the first time.
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My wife pays up to hundreds of dollars for paintings we just hang on the wall They do nothing, just hang their. Journey is interactive, so it does more than our paintings. Art can be expensive! Get over it! -- 3rdamention@GAF |
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#15 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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The caption written underneath it says so.
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#16 |
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Member
Join Date: Jul 2005
Posts: 557
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I guess we'll have to wait and see how many of the promises get downgraded? A lot of games promise a lot, but then never get there, so while I agree the features sound great, I am taking the wait and see approach lol
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#17 |
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Regular
Join Date: Dec 2004
Posts: 5,670
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Seems so looking at the cover
![]() I assume posting the cover is OK. Insomniac have a pretty excellent track record of delivering on promises. Given how they approached the first game, where they were conservative about feature promises (e.g. they initially announced 32 player online before later bumping it to 40), I doubt they'd announce anything unless they were certain of it. |
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#18 |
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Member
Join Date: Jul 2005
Posts: 557
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#19 |
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Regular
Join Date: Oct 2005
Posts: 6,623
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Last edited by AlStrong; 11-Jan-2008 at 21:23. Reason: Link to scans removed |
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#20 |
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Regular
Join Date: May 2005
Location: E-town, Alberta
Posts: 8,389
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Multiplayer sounds awesome, screens look pretty sweet, various features sound awesome. I'm almost 100% sure I'll pick up a PS3 next fall so really lookin forward to trying this out.
Once again, Game Informer with the big exlcusive out of nowhere.
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Current Project: Bardbarianhttp://treefortress.com Recent Games: http://arcade.atari.com HTML5 Retro Remakes (I did Combat, Lunar Lander, Centipede, Pong) http://pirateslovedaisies.com - HTML5 Tower Defence My Apps: http://esdot.ca |
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#21 |
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Senior Member
Join Date: Jan 2007
Posts: 2,547
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there are some images over at the GT forums (and also an hilarious GIF at the bottom of the post
man i can't wait for this. behind DMC4 and GT5, this is probably third on my most anticipated games list. |
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#22 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Sorry folks, links to scans including links to sites with scans are not allowed. Hint: Private Messaging is indeed private...
http://forum.beyond3d.com/showpost.p...51&postcount=2
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#23 |
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Senior Member
Join Date: Jan 2007
Posts: 2,547
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didn't know if you could link to a thread with scans. sorry.
but you guys know where to look now. |
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#24 |
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Senior Member
Join Date: Jun 2007
Posts: 1,026
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sorry about that did not know
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#25 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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No worries, just our forum policy.
From what I've seen though, I humbly take that back, the lighting seems a lot better (sorry, haven't played the first one).
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