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Old 09-Oct-2007, 19:23   #1
Richard
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Default Unreal Tournament 3

Just saw on Blues that the demo is coming "within two weeks".

Quote:
Originally Posted by Mark Rein
Just wanted to give you a heads' up that we're getting pretty close to releasing the Unreal Tournament 3 Beta Demo for Windows. The Beta Demo will allow instant action play against bots as well as online multiplayer. The purpose of the Beta Demo is to test the game on a large variety of hardware configurations and get gameplay feedback from the community. The development team feels they're pretty close to being ready to release this so it could come out this week but for safety sake I'd say it should be out within two weeks.
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Old 09-Oct-2007, 20:13   #2
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Wake me when they get AA working with it please.
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Old 09-Oct-2007, 20:22   #3
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Originally Posted by digitalwanderer View Post
Wake me when they get AA working with it please.
I you have the time to notice the lack of AA while playing, UT3 is the wrong game for you anyway.
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Old 09-Oct-2007, 20:24   #4
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I thought the AA option was only being supported in Vista's D3D10 mode. IIRC, it was a comment from Tim in an interview from way back.
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Old 10-Oct-2007, 00:40   #5
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anyone else notice how many devs are jumping on the "its a beta" bandwagon?

not blamign them or anything. jus tan observation. it's cool we get to test this!
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Old 10-Oct-2007, 00:56   #6
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Originally Posted by N00b View Post
I you have the time to notice the lack of AA while playing, UT3 is the wrong game for you anyway.
If you can't notice the lack of AA in any game at any time, you're not very discriminating in your viddy quality.
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Old 17-Oct-2007, 07:40   #7
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Well, you probably will notice it, but then you'll disable AA to get faster frame rate anyway, I mean, if you want to play UT well...
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Old 18-Oct-2007, 02:34   #8
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Epic did themselves absolutely no favours releasing this demo with such low resolution art assets. Everything is a blurry, jaggy mess. Twenty minutes is enough to give me a headache. I know there's a UT game in there trying to get out, but I'll be damned if I can see it properly.

The Unreal games have always had a visceral, visual impact - they've always looked great. This demo just looks like... well... shit. I can't see that anyone is going to buy the game and then play it at these settings, so it's a pretty poor demo.

Last edited by Bouncing Zabaglione Bros.; 18-Oct-2007 at 03:00.
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Old 18-Oct-2007, 09:54   #9
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Hmmm, i think my age is showing, I cant seem to enjoy the demo.
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Old 18-Oct-2007, 13:50   #10
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It's nice to play Unreal Tournament with enhanced graphics, but with TF2 out already... Unlikely I'll buy it...
I'm still gonna play the demo from time to time.
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Old 18-Oct-2007, 17:45   #11
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Quote:
Originally Posted by Bouncing Zabaglione Bros. View Post
Epic did themselves absolutely no favours releasing this demo with such low resolution art assets. Everything is a blurry, jaggy mess. Twenty minutes is enough to give me a headache. I know there's a UT game in there trying to get out, but I'll be damned if I can see it properly.

The Unreal games have always had a visceral, visual impact - they've always looked great. This demo just looks like... well... shit. I can't see that anyone is going to buy the game and then play it at these settings, so it's a pretty poor demo.
I'm glad I wasn't the only one who noticed. It drove me crazy! I couldn't understand why it looked so blurry and drab.

I'm not giving up on the game, but there should have been a visual quality disclaimer.
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Old 18-Oct-2007, 19:35   #12
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Maybe it's because they didn't want to make a 2GB download, but hey lots of people would download that much anyway, right? If only everybody had super computers and also high bandwidth connections... bleh.

http://www.beyondunreal.com/daedalus...t.php?id=11087
Quote:
Originally Posted by Mark Rein
In addition it should also be noted that we purposely left out some of the higher detail content in the beta demo levels to keep the download size reasonable and because, as you implied, it is generally already known the game runs well on high-end hardware and we didn't think an over-2Gb beta would get downloaded and tested as much as we'd like to see. I myself have installed and tested it on four different PCs and that wouldn't have been as likely if the demo had been much larger.
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Old 18-Oct-2007, 19:58   #13
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Quote:
Originally Posted by AlStrong View Post
Maybe it's because they didn't want to make a 2GB download, but hey lots of people would download that much anyway, right? If only everybody had super computers and also high bandwidth connections... bleh.

http://www.beyondunreal.com/daedalus...t.php?id=11087
If they could realse a patchthat add the high res textures for the graphic enthusiasts and to calm down the uppset ones. Although as it is right now isn't that bad but could be much better. I would rip it down the intarwebs in 1000sec if it is 2GB!

I wonder though those that say the textures are horrible (not the ones who says they are bad) think about the textures in console games...

Neverthless the game is fun and I can remember when I had this much fun in a mp game.... It's hip to be square! :nerdglasses:

If you see me online say hi im ElMonoNR5....
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Old 18-Oct-2007, 20:03   #14
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Yeah, but it still not a good advert for the game. I can't see any FPS player wanting to buy it based on the image quality of this demo. It actively does a disservice to the game. The demo is supposed to excite the target demographic, get them all whipped up into a frenzy and preordering the full game. This doesn't.

Sure, a couple of gigs is a lot to download, but then so is 750 megs of the current demo. If you're not going to have problems downloading 750 megs, you're not going to worry about doing double or triple that for one of the most anticipated PC games of the last couple of years.

I'm someone who has played UT games ever since they were Unreal Multiplayer. I've had an iteration of the UT game on my hard drive since then (nearly ten years) and this demo all but killed my interest in the game. I just thought "all this excitement and anticipation... for this?" This isn't like the UT/UT2K3/4 demos that we all played frantically in advance of the full release arriving. This isn't even enough to see what the hell is going on. There are games that look better than this on mobile telephones. Where are the beautiful maps, the lush visuals? In terms of hyping the full game and getting people interested, it's garbage. It's only the past history of the UT games that gives me any confidence that Epic haven't made a big, big misstep with UT3. It's a demo that I have to remove from my buying consideration, because if I didn't, I wouldn't even be thinking about buying this game.
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Old 18-Oct-2007, 20:21   #15
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Thing is, I know UT2k3's demo had reduced texture resolution and I'm pretty sure UT2k4's demo did as well, but those demos still managed to be visually impressive for their time thanks to everything else that went into the game. If all the full version of UT3 has going for it is higher resolution textures, considering the demo, I can't imagine being impressed.
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Old 20-Oct-2007, 10:34   #16
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I am really wondering about what environments they'll come up with. A new Facing Worlds? Deck 18? Heh. That's what I'm pumped about. And I am just all for a new UT in general. I really want to see what they did with the singleplayer.

And honestly the graphics of the demo just didn't slap me across the face with some ugly stick. They are decent, IMO. And the game runs super well, unlike other stuff. It probably runs as well as the ugly-as-heck way-less-sophisticated GRAW 2. Super ungodly better than Oblivion (hitch jerk load hitch). Better or as well as Bioshock (and it may look as good or better than Bioshock in this demo).
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Old 22-Oct-2007, 14:31   #17
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geez guys it's a BETA demo. Wait for the real demo before you get totally turned off. heh
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Old 22-Oct-2007, 19:30   #18
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Quote:
Originally Posted by accidentalsuccess View Post
geez guys it's a BETA demo. Wait for the real demo before you get totally turned off. heh
Yeah I cant believe people complain about the textures for a beta demo with a size of 750MB. I mean if Epic would have put lots of 1024*1024 and 2048*2048 textures in there then it would have been a ~2GB demo!

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Old 22-Oct-2007, 20:07   #19
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They did themselves no favors by releasing this low-res version. With no AA & low-res it just looks like too much shite for me to enjoy it.
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Old 22-Oct-2007, 20:36   #20
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You guys must be playing a totally different game to me

It looks frickin excellent on my PC, basically a dead ringer for Gears of War graphics. Is Gears of war no longer considered good any more?

An granted i'm playing at 1920x1200 but I haven't noticed a shed of aliasing.
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Old 22-Oct-2007, 20:38   #21
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Quote:
Originally Posted by accidentalsuccess View Post
geez guys it's a BETA demo. Wait for the real demo before you get totally turned off. heh
Full game is probably going to ship before a "real demo". I think it's not a good idea to ship a demo to the buying public that makes your game look like ass.


Quote:
Originally Posted by Nebula View Post
Yeah I cant believe people complain about the textures for a beta demo with a size of 750MB. I mean if Epic would have put lots of 1024*1024 and 2048*2048 textures in there then it would have been a ~2GB demo!
A 2 gig demo would take me approx 15 minutes to download. No biggie, and far better to download 2 gigs of quality that will make me buy the game, than 750 megs of ass that makes me cross the game off my shopping list.
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Old 22-Oct-2007, 21:08   #22
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Quote:
Originally Posted by Bouncing Zabaglione Bros. View Post
Full game is probably going to ship before a "real demo". I think it's not a good idea to ship a demo to the buying public that makes your game look like ass.




A 2 gig demo would take me approx 15 minutes to download. No biggie, and far better to download 2 gigs of quality that will make me buy the game, than 750 megs of ass that makes me cross the game off my shopping list.
not everyone is blessed with a connection quite so fast, the 750 meg demo took me 3 1/2 hours to d/l.

looks great on my machine too.
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Old 22-Oct-2007, 22:56   #23
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They could always have two versions of the demo, but I doubt higher resolution textures would change my opinion of the graphics.
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Old 22-Oct-2007, 23:23   #24
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Well, realistically, shouldn't we all be expecting the quality of those prior screenshots of the game? Besides the uber resolution, I don't think we should expect any more or less at the high end (model complexity or texture resolution).
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Old 22-Oct-2007, 23:28   #25
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All the previous bullshots? Who knows if the assets are even the same or realistic. It's the screenshot visual quality arms race, retarded as that may be.

This "crap" demo looks as good as Gears. If the final game looks better, works for me. Perhaps, instead of visual whoring, they decided to make sure the demo ran well for as many as possible? They also made it look like their engine rocks because at "maximum" quality settings it runs awfully well. I'm sure that will influence purchases too.

I still am amazed that people are so "up in arms" over its graphics. I thought it looked pretty decent....
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