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#701 |
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LittleBigMod
Join Date: Dec 2004
Posts: 18,888
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*Moved COD4 texture talk to COD4 thread in gaming forum*
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#702 |
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Senior Member
Join Date: Jun 2005
Posts: 2,589
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Well, they both have 512MB but the 360's unified VS 256/256 split for the PS3. I think you'll see that means 256MB - OS - screenbuffers most of the time for PS3.
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Your skill in Reading has increased by one point. |
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#703 |
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Member
Join Date: May 2002
Location: France
Posts: 852
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COD2 > 720p
COD3 > 630p COD4 > 600P COD5 > ? |
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#704 |
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Maximus Testosterone
Join Date: Mar 2007
Location: NGC2264
Posts: 6,835
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Less than 600p or higher than 600p but at 30fps?
EDIT: How about COD5 being PC exclusive with the best of both worlds, graphics and perfomance @ 1200p 60fps?
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Deal with it! Last edited by Nebula; 09-Nov-2007 at 19:21. |
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#705 |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 4,313
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cod6 for the wii confirmed
j/k |
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#706 |
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Member
Join Date: May 2002
Location: France
Posts: 852
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Big Bang > stars formation era > precambrian era > SD era > HD era > SD era > reprecambrian era > stars extinction era > Big Crunch
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#707 |
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Registered
Join Date: Nov 2007
Posts: 2
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#708 |
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Member
Join Date: Nov 2007
Location: San Francisco, CA
Posts: 190
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But, despite the split RAM, the PS3 is supposed to be able to store and access textures from both pools, right?
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#709 | ||
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Member
Join Date: Dec 2005
Posts: 1,479
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Quaz51 you should put together a page with the games listed with there resolutions + AA quality + possibly framerates (though thats more subjective).
lets keep the developers/marketers honest could even be a way of making some cash to cover the expense of purchasing all those games
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zeds games quote of the month, june 2010 Quote:
Quote:
Last edited by zed; 09-Nov-2007 at 20:37. |
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#710 |
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Member
Join Date: May 2002
Location: France
Posts: 852
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#711 |
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Member
Join Date: Aug 2007
Location: In the land of the drop bears
Posts: 568
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Quaz51 could you find out what resolution COD4 is really rendering at in 1080 mode?, cause if its 960x1080 and scaled then
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#712 |
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Member
Join Date: May 2002
Location: France
Posts: 852
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I quickly checked and it's probably 1024x600 too of course
Last edited by Quaz51; 09-Nov-2007 at 21:33. |
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#713 | |
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Member
Join Date: Nov 2007
Posts: 370
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Quote:
Cod 4 runs much better in terms of frame rate than cod 2 i have full version of the game i seems to be at 60fps all the time (or something very close to that) |
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#714 | |
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Senior Member
Join Date: Jul 2004
Location: Finland
Posts: 2,925
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Quote:
If only it were 960x1080
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www.chucknorrisfacts.com |
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#715 |
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member
Join Date: Feb 2002
Posts: 5,038
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Considering that a very large percentage of HDTVs, both LCDs and Plasmas, have a resolution of 1366*768, most games will get upscaled anyway and there's no 1:1 pixel mapping. So if you get scaling artefacts anyway, you could as well render at a lower resolution and add AA to smooth out the unscaled image to help image quality a bit. It is true in offline rendering as well, most people won't notice the difference with high quality CGI scaled from 720p to 1080 either.
And we all knew it long ago that the fill rate increase on its own would be consumed by nextgen graphical features, so increasing the resolution to 4x at the same time is an extra burden. It also puts Sony's E3 2005 claims of 1080p in perspective.
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My opinions do not represent that of my employer blah blah etc. |
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#716 |
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Member
Join Date: Aug 2007
Location: In the land of the drop bears
Posts: 568
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No, but I was thinking they brought everything over from the 360 version for the 720(600) reso, but might have had to redo the resolution for the 1080(960x1080) in other words, rorting all the 720P PS3 owners, but it was unlikely.
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#717 | |
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Member
Join Date: Jul 2003
Location: Pennsylvania, USA
Posts: 394
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Quote:
It is, though it doesnt deliver the quality I like. Thats probably unrealistic, given that it streams well. None that I know of. |
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#718 | |
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Senior Member
Join Date: Dec 2006
Location: So. Cal.
Posts: 1,511
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Quote:
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#719 |
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Nutella Nutellae
Join Date: Feb 2002
Location: San Francisco, CA
Posts: 4,210
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At least it runs at 60 fps with AA,
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[my blog] Isn't it enough to see that a garden is beautiful without having to believe that there are fairies at the bottom of it too? [Douglas Adams] The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way Last edited by AlStrong; 10-Nov-2007 at 06:59. Reason: Edited out some bait... |
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#720 | |
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Member
Join Date: Nov 2007
Posts: 370
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Quote:
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#721 |
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Senior Member
Join Date: Nov 2002
Posts: 4,044
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#722 |
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Senior Member
Join Date: Sep 2006
Posts: 1,365
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#723 |
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Junior Member
Join Date: Jan 2007
Posts: 2,001
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#724 |
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Senior Member
Join Date: Sep 2006
Posts: 1,365
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I thought 360 had "ana" and "hana" a dedicated h/w scaler chip? I read an MS interview about it I think... if not, I am even more confused.
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#725 | |
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Junior Member
Join Date: Jan 2007
Posts: 2,001
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Quote:
Ars article is inaccurate. I don't think it matters at all. |
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