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#1 |
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Crazy coder
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I'm back from my 6 month idle period in the demo coding department.
Anyway, what I'm showing now is the use of SV_VertexID and SV_InstanceID to procedurally create stuff in the shader. The particle systems are generated entirely in the vertex shader from these two values. There is no vertex buffer. In fact, nor is there for the terrain or the skybox. The terrain is represented with a BC4 texture (ATI1N), which makes it very compact (4 bits / vertex). ![]() Available at the usual place |
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#2 |
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Locally Operating
Join Date: Dec 2004
Location: QLD, Australia
Posts: 1,774
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Very nice. I was planning on reinstalling Vista tonight (grabbed some new hdd's yesterday) so i'll give it a shot later
__________________
Valve Software - Giving me Episodic nightmares Bulletstorm - I Will Kill Your Dick! |
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#3 |
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Senior Member
Join Date: Jan 2003
Location: Ottawa, Ontario
Posts: 1,783
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Runs well on a GeForce 8500. Those flames look fantastic!
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#4 |
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Junior Member
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doesnt run on my 2900XT, just tell me some problem with config is not correct.
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#5 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,501
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I have a request Humus
The main thing about dx10 was that it was very efficient (especially with draw calls) with very little overhead and therefore faster than dx9 so you can add more stuff can you make a quick demo showing hw much faster dx10 is than dx 9 ? |
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#6 |
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Member
Join Date: Feb 2004
Posts: 219
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#7 |
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Junior Member
Join Date: Nov 2006
Location: Florida, US
Posts: 66
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I'm getting a "this application failed to start because its side-by-side configuration is incorrect" error.
8800GTS 320MB Forceware 162.22 |
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#8 |
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Junior Member
Join Date: Jun 2007
Posts: 57
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Works fine for me on my 2900XT (Vista 64-bit:Cat 7.7) I don't know if it's the cause/solution or not but the only time I saw the "this application failed to start because its side-by-side configuration is incorrect" error was when I tried to run a CPU optimized build of Firefox and forgot to install the MS Visual C++ 2005 SP1 redistributable package.
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#9 |
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Crazy coder
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For those of you having trouble running it, try installing the MSVC redist Red Herring linked to. Let me know if it helps. This is the first app I'm building with MSVC 2005. Earlier I used MSVC 6.0 for everything, which always just worked. MSVC 2005 seems to work under the assumption that applications are always deployed using a fullblown installer.
Last edited by Humus; 06-Aug-2007 at 16:44. |
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#10 |
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Crazy coder
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That's on my "ideas" list.
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#11 |
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Darlek ******
Join Date: Jun 2004
Posts: 9,501
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Davros gives Humus a big girly kiss
all the games that are dx9 + dx10 dont appear to render the same thing (better lighting, more objects ect) so you cant make a comparison. |
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#12 |
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Senior Member
Join Date: Dec 2006
Location: In front of the PC.
Posts: 1,063
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The graphics are so red and monochromatic...
Can't someone make a nice colorful demo? Peace.
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"Life is only but a long moment." -Moonwolf |
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