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#676 | |
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Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 5,915
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I'm sure the head to heads by a million users will prove very little playable difference |
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#677 | |
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Iron "BEAST" Man
Join Date: Mar 2007
Location: NGC2264
Posts: 8,382
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Quote:
I agree, thats something that can be configured.
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"If you told me that if I ate a kilo of shit I would put on a pound of muscles, I would do it." -Arnold Schwarzenegger |
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#678 | |
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Ohio frog
Join Date: Jun 2005
Location: Ohio, USA
Posts: 4,172
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At some point it was my opinion (from read only and low quality video don't help)till I decided to download the HQ videao Dot50cal provided!! And anybody with good eyes not seeing the difference... goes straight to my ignore list (ie you will never manage to have a not too biaised discusion with them...).
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) |
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#679 |
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Regular
Join Date: Jun 2004
Posts: 6,793
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These comparisons are suggesting to me that the two versions are 99% identical. Kotaku says better framerate on 360 and Gamereactor says better framerate on the PS3. I've read better colour and contrast on 360, and gamereactor says better colour and contrast on PS3. I've heard people say the PS3 looks muddy or blurred, while others say it looks smooth and the 360 is too sharp.
Most reviewers say there is more pop-in on the 360, so I believe that to be true, but reviews are reporting various degrees of difference. To me, if you've got a PS3 and a 360, just buy the version that most of your friends or going to have so you can share in multi-player. That would be a much bigger differentiator than any of the "technical" differences in the game. My brother has a PS3 and I have a 360, so I'll be able to play both and see what I think. |
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#680 | |
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Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 5,915
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from UK Gamespy who have a good reputation IMO....
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#681 | |
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Senior Member
Join Date: Oct 2006
Posts: 2,082
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You seem to have heard something different that they didn't mention. Speaking of bias, you seem to be running a one man crusade telling people the reviews aren't to be trusted. |
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#682 | ||
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,457
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#683 | |
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Member
Join Date: Aug 2007
Posts: 192
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#684 |
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Senior Member
Join Date: Nov 2006
Posts: 1,235
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If I remember correctly there were differences between xbox and ps2 ver of san andreas, people still enjoyed from both version.
I guess because people are saying its next gen and you spend a lot of money, performance comes into play. |
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#685 | |
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Ohio frog
Join Date: Jun 2005
Location: Ohio, USA
Posts: 4,172
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DJ12 it's not a one man crusade as I will stop after this post but reviews have importance, the slight differences will become bigger and bigger as one give its opinion to another etc. Snowballing effects. The trend is that the ps3 is slightly better, but there are discordant voices here and there and I feel like the trend is already set while nobody knows for sure. EDit (sorry i stated it was my last post...
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) Last edited by liolio; 27-Apr-2008 at 20:39. |
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#686 |
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Senior Member
Join Date: Dec 2006
Location: So. Cal.
Posts: 2,648
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So to summarize, the 360 version has better frame rate, but the PS3 version has better frame rate. 360 has more pop in, but PS3 has more pop in. PS3 looks muddy, however 360 looks muddy. White equals black, and 3 equals 4. Does that sound around right? Man, my head hurts
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#687 | |
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Senior Member
Join Date: Oct 2006
Posts: 2,082
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Quote:
Hardly making a liar of all the reviewers that preferred the PS3 version. (it seems there were judging from liolio's comments) I am not really concerned about how a game looks, I have a PS3 so will get the PS3 version, but liolio is talking about a massive difference that makes everyone that liked the PS3 version of DMC 4 more than the 360 version clearly wrong which isn't the case at all from what I can tell. |
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#688 | |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,988
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I doubt anyone will provide the answers. Unless you can absolutely rule out potential, even if improbable causes, you'd need multiple consoles running the same point of the game with exactly the same input, video captured and reviewed, to know for certain. If you wanted to be lackadaisical about it you could accept 'close enough' input and just look for bigger differences. No-one going to do that. You'll have one PS3, one XB360, someone playing the game, and reporting their opinion. You'll then get conflicting reports from all over the web with no way to consolidate all the evidence and whatever facts there are into a comprehensive body of material fit for study. So end of the day, it's a moot debate that'll keep the fanboys happy, but I don't see any point arguing it myself! The game's good (if you like that sort of thing) on either platform. Who cares if one has a minor edge over the other?
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#689 | |
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Ohio frog
Join Date: Jun 2005
Location: Ohio, USA
Posts: 4,172
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I prefer the dmc4 version because for me it looks way clearer, I find the difference really noticable (even if doesn't make the game less enjoyable on the ps3). And I found tough to not notice the difference / prefer the ps3 rendition. And I agree to disagree, I've taken more than my share of posts on this topic
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What's trying to be a bunch of presentations PS360 youtube channel Sebbbi about virtual texturing Tuned EADGCF and liking it :) |
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#690 | |
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Senior Member
Join Date: Sep 2002
Posts: 3,889
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Quote:
If you have a 360 and a PS3 toss a coin.. EDIT: Removed "If your new to this generation, PS3 all the way" way to of topic
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Help BE3D, donate some money: http://forum.beyond3d.com/announcement.php?f=37 2nd hand market talk here: http://forum.beyond3d.com/showthread.php?t=59311 |
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#691 |
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Member
Join Date: Jul 2006
Location: Bavaria
Posts: 506
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I think the only thing that these two version really differ noticably in is the pop-in which all reviewers seem to notice more on the 360.
Everything else seems a more subjective matter (color, contrast, etc...). Edit: plus loading times |
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#692 |
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Senior Member
Join Date: Sep 2002
Posts: 3,889
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I´m still looking forward to someone checking the sound. On the PSP games the dialog is very rough compared to the music, they cut corners on that to save space.
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Help BE3D, donate some money: http://forum.beyond3d.com/announcement.php?f=37 2nd hand market talk here: http://forum.beyond3d.com/showthread.php?t=59311 |
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#693 |
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Member
Join Date: Aug 2007
Location: In the land of the drop bears
Posts: 789
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#694 |
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Member
Join Date: May 2006
Posts: 376
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All the Gametrailers footage is from the 360 version and I noticed some nasty pop-in when viewing this video.
0:12 1:14 http://www.gametrailers.com/player/33336.html |
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#695 |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 7,457
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Kotaku answers some questions about the game
No split screen, no soundtrack customization, no option to remap controllers (but there is a classic option). |
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#696 |
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Member
Join Date: Jul 2005
Posts: 180
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I wonder if you can save replays again, like the xbox version of San Andreas. Sharing replays online ala- Halo 3 might be pretty cool, but it hasn't really been mentioned as far as I know, so I'm guessing probably not.
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#697 | |
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Naughty Boy!
Join Date: Aug 2007
Posts: 222
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#698 | |
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Registered
Join Date: Mar 2007
Location: Belgium
Posts: 218
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Quote:
Sometimes I have the feeling that allot of people where expecting to see a big difference between versions (in favour of the 360) and now that it isn't not the case they are for some strange reason upset. And come on, the game (regardless of version) seems to be a jewel. |
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#699 |
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Senior Member
Join Date: Apr 2007
Posts: 3,056
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IGN head to head
http://www.rockstarwatch.net/news/46...e-PS3-and-360/ PS3 gets nod in AA, better load times, less pop-up, better controls for driving(possibly preference, though the guy comparing played the game on 360 first, and then went to PS3 and still found it better there) and Sixaxis controls. 360 gets more vibrant colours (just calibrate your TV), better lock-on in shooting and DLC. |
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#700 |
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Senior Member
Join Date: Oct 2006
Posts: 2,082
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It will be interesting to see what Quaz51 says about the AA then.
Seems pretty clear though, the PS3 version is the best version to buy, the only reason to get the 360 version (if you have a PS3 and 360) is the DLC. Although stella sales of the PS3 version will likely mean DLC for the PS3 also, just different DLC than the 360 gets. |
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