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#101 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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The people of GSC said that will be women with exoskeleton and gas masks.
This means that there will be no women |
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#102 |
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Senior Member
Join Date: Mar 2007
Location: NGC2264
Posts: 5,670
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That would be the ultimate proof that radition doesn't only give a nice and crisp tan but also some new DNA extensions. The horror when that "man" with a long beard and round belly talks with a golden honey sweet voice... brrrrr
Not that impressed then. Although Stalker had low LOD usage and large draw distance for objects making the poly counts per frame go up. Also the elvels aren't quite that big either so... Neverhless thinking of how good the levels looked, 3x the polygon amount cant be bad. But I do hope they have lots and lots of POM usage for the textures like the POM mod for Stalker, or so I hope. |
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#103 | |
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Member
Join Date: Jul 2006
Posts: 391
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Quote:
Apart from the lack of AA, it looks pretty sweet. Anyone know what "soft water" means and how it my differ from Crysis water? Particle driven dynamic water interaction or something?
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SHENMUE 3 ... Do you want to play it? Sign the petition. http://www.petitiononline.com/shen1986/petition.html Last edited by slapnutz; 25-Apr-2008 at 15:04. |
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#104 |
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God of Wicked Games
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Any chance the DX10 render patch with have fsaa available?
The Aliasing is quite bad in some shots, especially the one where there's a power wire or something in the distance, you can only see part of it because it's so aliased. I ask because I dont know much about deferred rendering but supposedly DX10 enables this?
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Ice109: I had never truly known the meaning of "so happy i just pulled out my d**k and started beating it" until right then Last edited by Moloch; 26-Apr-2008 at 17:30. |
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#105 |
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Member
Join Date: Jun 2002
Location: Vault Thirteen
Posts: 266
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Don't blame him, nowdays it's not easy to tell what is what.
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"I may disagree with what you have to say, but I shall defend to the death your right to say it." Voltarie |
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#106 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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STALKER CLEAR SKY LEAKED DEMO
http://www.luna-s-art.com/webstalker...ug_19_2007.rar ![]() http://narod.ru/disk/343694000/S.T.A...%20NEW.7z.html ![]() Launch the game from run_alife.cmd Last edited by Galduta; 17-May-2008 at 23:49. |
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#107 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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Last edited by Galduta; 16-May-2008 at 18:19. |
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#108 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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![]() ![]() ![]() ![]() ![]() User vainilla r2_allow_r1_lights off r2_dhemi_count 5 r2_dhemi_scale 1. r2_dhemi_smooth 1. r2_dof -0.250000,1.400000,170.000000 r2_dof_kernel 7. r2_gi off r2_gi_clip 0.001 r2_gi_depth 1 r2_gi_photons 16 r2_gi_refl 0.9 r2_gloss_factor 4. r2_ls_bloom_fast off r2_ls_bloom_kernel_b 0.7 r2_ls_bloom_kernel_g 5. r2_ls_bloom_kernel_scale 0.8 r2_ls_bloom_speed 100. r2_ls_bloom_threshold 0.2 r2_ls_depth_bias -0.0003 r2_ls_depth_scale 1.00001 r2_ls_dsm_kernel 0.7 r2_ls_psm_kernel 0.7 r2_ls_squality 1. r2_ls_ssm_kernel 0.7 r2_mblur 0. r2_mt on ? r2_parallax_h 0.02 r2_slight_fade 0.6 r2_soft_particles on new r2_soft_water on new r2_ssa_lod_a 64. r2_ssa_lod_b 48. r2_sun on r2_sun_depth_far_bias -0.00001 r2_sun_depth_far_scale 1. r2_sun_depth_near_bias 0.00001 r2_sun_depth_near_scale 1. r2_sun_details off r2_sun_focus on r2_sun_lumscale 1. r2_sun_lumscale_amb 0.5 r2_sun_lumscale_hemi 1.0 r2_sun_near 12. r2_sun_near_border 0.75 r2_sun_shafts on new r2_sun_tsm on r2_sun_tsm_bias -0.01 r2_sun_tsm_proj 0.3 r2_tf_mipbias 0. r2_tonemap on r2_tonemap_adaptation 1. r2_tonemap_amount 0.7 r2_tonemap_lowlum 0.0001 r2_tonemap_middlegray 0.6 r2_use_nvdbt off r2_volumetric_lights on new r2_wait_sleep 0 r2_zfill off r2_zfill_depth 0.5 r2em 2.2 r__d_tree_w_amp 0.005 r__d_tree_w_rot 10. r__d_tree_w_speed 1. r__d_tree_wave 0.100000,0.010000,0.110000 r__detail_density 0.3 r__detail_l_ambient 0.9 r__detail_l_aniso 0.25 r__dtex_range 50. r__geometry_lod 0.2 r__lsleep_frames 10 r__ssa_glod_end 64. r__ssa_glod_start 256. r__supersample 1 r__tf_aniso 4 r__wallmark_shift_pp 0.0001 r__wallmark_shift_v 0.0001 r__wallmark_ttl 120. renderer renderer_r2 Last edited by Galduta; 16-May-2008 at 21:12. |
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#109 |
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Senior Member
Join Date: Aug 2004
Posts: 1,927
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Looks good!
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#110 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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#111 |
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Member
Join Date: Oct 2006
Location: Goettingen, Germany
Posts: 697
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Is it the "old" renderer?
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Hail Brothers and Sisters! Coranon Silaria, Ozoo Mahoke Eta Kooram Nah Smech! Find Chuck Norris. |
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#112 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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No no . Have new features , like DOF, sunf shafs , volumetric light , soft water ...
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#113 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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#114 |
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Member
Join Date: Oct 2006
Location: Goettingen, Germany
Posts: 697
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Honestly: They combine an old game and old content with some pretty nice effects, but it can't work.
Hm, two suns? -> http://img507.imageshack.us/img507/9...5160818qj2.jpg
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Hail Brothers and Sisters! Coranon Silaria, Ozoo Mahoke Eta Kooram Nah Smech! Find Chuck Norris. |
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#115 |
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Member
Join Date: Aug 2004
Posts: 377
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#116 | |
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Darlek ******
Join Date: Jun 2004
Posts: 5,335
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Quote:
wait for it ... ... ... ... ... ... ... ... ... ... ... ... ... ... ... Twosun, Arizona |
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#117 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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Yes, many things not have update , is the first demo beta for the E3 , July 2007
Well, recapitulation Playable demo of STALKER CLEAR SKY of E3 2007 , one level , a very limited number quests , in english . Only in dinamic lighting, DX 9 render , with SM 3,0 videocards 1 mirror http://www.luna-s-art.com/webstalker...ug_19_2007.rar 2 mirror http://narod.ru/disk/343226000/S.T.A...202007.7z.html 3 mirror http://narod.ru/disk/343226000/S.T.A...202007.7z.html 4 mirror http://files.ukrgame.net/stalker/ pass for the rar - only this version - JgUk76Df Not is possible the copy paste Rapidshare http://rapidshare.de/files/39430555/...part1.rar.html http://rapidshare.de/files/39430879/...part2.rar.html ----------------------------------------------------------------------- INSTALL /RUN Unpack in a folder. Launch the demo from run_alife.cmd ---------------------------------------------------------------------- About the legality of "the demo ", the source is the forum of Gameinator - not is a warez page - http://translate.google.es/translate...hl=es&ie=UTF-8 Problems http://translate.google.es/translate...hl=es&ie=UTF-8 Screens http://translate.google.es/translate...hl=es&ie=UTF-8 In Gameinator, has a feedback with the russian gamers many developers . GSC - Meli - Action Form - Dima Kozmin - 4a games - CyLLlKA and others - , Deep Shadows - Kertis... . And MSAA 2X ![]() Some console comands time_factor up 100 - time acceleration g_god on demo_record + demo name , free camera , no clip Last edited by Galduta; 17-May-2008 at 23:56. |
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#118 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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Last edited by Galduta; 17-May-2008 at 05:02. |
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#119 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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edit
Last edited by Galduta; 18-May-2008 at 05:53. |
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#120 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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The new models are very nice
![]() ![]() ![]() And a new video with the new maps and gameplay , 36 minutes- 230 MB - , actual gameplay , very interesting - but bad quality in some moments . http://www.mediafire.com/?er42zmujggv http://www.mediafire.com/?hmeg19ddv9m http://www.mediafire.com/?02kxsxyhnyo The Swamp, the level of the demo , today Cordon , Limansk Limansk Last edited by Galduta; 18-May-2008 at 09:06. |
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#121 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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Very subtle sun shafts and volumetric light
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#122 |
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Senior Member
Join Date: Mar 2007
Location: NGC2264
Posts: 5,670
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So DX9 mode has sunshafts? Though barely visible in that shot. Thoguh I remember Far Cry having limited dynamic sunshafts in paradise shader mode. One couldsee it through palm leaves or just holding the knife up against the sun and moving it.
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#123 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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The demo is the DX 9 render
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Last edited by Galduta; 19-May-2008 at 08:17. |
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#124 |
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Senior Member
Join Date: Apr 2004
Posts: 1,046
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sun_shafts on /off , the loss is the 40 % . But looks very diferent
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#125 |
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Senior Member
Join Date: Mar 2007
Location: NGC2264
Posts: 5,670
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Looks really athmospheric although rough to. Got that spooky Alone in the Dark athmosphere. Though cant wait to apply the Stalker tweaks to this one, then I am sure this new version will detrone Stalker as the second best looking game.
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