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#1 |
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Member
Join Date: Oct 2005
Posts: 816
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Just watch the gametrailers review and then comment on graphics, please.
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#2 |
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Senior Member
Join Date: Nov 2005
Posts: 3,981
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Hell no, it's waaaay more fun to pick spots! like zooming into certain places on Gears and using it to discredit the rest of the game. If you want an A in trolling and hating, you really have to go the extra mile.
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#3 |
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member
Join Date: Feb 2002
Posts: 5,066
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Bungie certainly could've spent even more time and money on some parts of the game, like character models/textures. But the general art style of the game doesn't leave too much room there, and more importantly, it still looks as good as most games out there. Not every single AAA title has to be a Gears, KZ2 or (in terms of characters) Mass Effect.
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My opinions do not represent that of my employer blah blah etc. |
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#4 | |
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Member
Join Date: Oct 2005
Posts: 816
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#5 | ||
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Member
Join Date: Oct 2005
Posts: 816
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Though campaign mod is really for me only to "finish the fight" in 10 hours, then play it with my friends in online coop mode to have some chatter (and to be able to beat it on Legendary :P), but I think the real fun will begin once I'll start to play competetive multiplayer... |
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#6 |
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Member
Join Date: Jun 2005
Location: IDF France
Posts: 2,458
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the game seems to live up its hype, I guess MS has it system seller at least for US.
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#7 |
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Member
Join Date: Jun 2005
Location: IDF France
Posts: 2,458
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I remember that when I was young a lot of magasins gave rank in graphics, animation etc.
Now in a lot of sites graphic rank seems also to stand for technical merit. Anyway this game looks beautiful, scale, sharpness, lightning, smoothnes, etc bungie delivered that's it
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What's trying to be a bunch of presentations |
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#8 |
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member
Join Date: Feb 2002
Posts: 5,066
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Some sites just don't have a 9.9 score, only 9 or 10. Ever heard about rounding?
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My opinions do not represent that of my employer blah blah etc. |
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#9 |
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member
Join Date: Feb 2002
Posts: 5,066
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Honestly, KZ2 has better graphics in almost every aspect, except for scale and number of things happening. At least based on what we've seen so far - I'm sure there'll be Flood in H3, but they're totally absent from any screenshots; and who knows what we haven't seen from KZ2 yet...
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My opinions do not represent that of my employer blah blah etc. |
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#10 | |
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Member
Join Date: Jun 2005
Location: IDF France
Posts: 2,458
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What's trying to be a bunch of presentations |
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#11 | ||
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Senior Member
Join Date: Aug 2006
Posts: 3,803
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#12 |
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ಠ_ಠ
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Average graphics
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"He's more gamerscore than man now." -Referring to Wavey <Burga>stop whining <DeanoC>no |
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#13 |
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Member
Join Date: Jun 2005
Posts: 489
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Sorry, when I said Halo 3 was comparable to Gears and KZ2, it was meant as a tongue in cheek joke.
Calling any game average when we have no other games in similar genre to compare it to is just silly. Gears doesn't have the same draw distant. Nor does it have number of stuff going on and with a stable frame rate that speed junkie FPS shooter expect. Yeah, you can say Halo 3 doesn't have good enough anti-alias in place. You can say doesn't have insane amount of smoke to add atmosphere. But this Halo art style...it's a sci-fi art style where everything is vibrant, clear and sharp. And when you're doing a MP, you don't want an overdone DoF or stuff to get in your way of a action pack match. |
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#14 | |
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Junior Member
Join Date: Jan 2007
Posts: 2,001
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I'm pretty sure Bungie said they didn't improve the model geometry from Halo 2 and it seems to be the case which may account for some of the Halo 2 comments. Of course, detail is more than enough given the suit's nature and great shaders. Although absence of AA and a few other details are unfortunate, Halo 3 looks well above average, enough that it shouldn't pull down an otherwise perfect score. Then again most people applauding the gfx would not claim so if it wasn't Halo. Same goes for the trollish comments. I'm having quite fun reading the thread. Keep it coming guys. I'm waiting for Zero Punctuation's review. |
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#15 | |
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Member
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#16 |
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Junior Member
Join Date: Jan 2007
Posts: 2,001
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That's because Halo suits are very suitable for excessive normal mapping more than any other game. The visible polygon edges don't bug anyone as it's a relatively sharp edged sci-fi suit to begin with.
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#17 |
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Regular
Join Date: Jun 2005
Location: Arizona USA
Posts: 5,328
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the usual suspects coming in here (AS PREDICTED) who will never even own the game coming into this thread to downplay it.
Why can't people just be allowed to enjoy the game for what it evidently is being recognized for doing RIGHT/WELL several 9's and 10's for graphics and game play and innovation... (including good techincal points made by some in here). "buh, buh, it's beyond3D" is a bullchit excuse for trolling. Last edited by Tap In; 24-Sep-2007 at 00:41. |
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#18 | |
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Regular
Join Date: Jun 2005
Location: Arizona USA
Posts: 5,328
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the definitive review thread
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#19 | |
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Senior Member
Join Date: Jun 2005
Location: Bridgewater, NJ
Posts: 2,938
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That place is probably crawling with spoilers by now.
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"An ancestor of mine maintained, that if you eliminate the impossible, whatever remains, however improbable, must be the truth." -Spock "All lies and jest. Still a man hears what he wants to hear and disregards the rest." -Paul Simon |
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#20 |
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Specious Misanthrope
Join Date: May 2003
Location: Treading Water
Posts: 4,317
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Actually they have confined all Halo3 spoiler info to one thread, anyone posting them anywhere else have been quickly banned. I've not run into any over there anyway (outside of the BIG halo3 thread).
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#21 | |
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Maximus Testosterone
Join Date: Mar 2007
Location: NGC2264
Posts: 6,867
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You know when you know youre a beast? It's when you max out the weight limit on the gym machines and need to hang weights to the edge of the bars when doing free weights. Thats how you know youre a BEAST and I tell you I am a BEAST, a fucking BEAST! |
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#22 |
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Singular Irregular
Join Date: Mar 2003
Location: WI, USA
Posts: 4,543
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Well, who really expected the game to bomb and get poor reviews? I'd bet on most of these reviewers being biased just because it's Halo. Heh. And it's not like any AAA game really ever gets lambasted into oblivion (like Oblivion should've lol).
Oh goody, more aliasing. Lots of aliasing. Lots of blurry ground textures from a lack of AF. And some fairly low res distance landscape textures. The latter seems to be something that just about every game suffers from tho. The characters look a lot more detailed than ever before, but the world looks kinda rough pretty often. Everyone should spend some time comparing the bullshots to the actual game shots as to be fully educated for Next Big Thing's (TM) hype train.MS sure was full of it when they said AA for near-free. DIRT's full-time AA is very, very nice though, but the game certainly takes a frame rate dive using it. This shot has some awful lighting going on in the background. and lots of aliasing lol. Blur... http://xbox360media.ign.com/xbox360/...3023800519.jpg Game with 32X supersampling! (lol) http://xbox360media.ign.com/xbox360/...3023630583.jpg Not sure whether I want to buy the game or not. I won't play multiplayer ever with it (other than perhaps some coop) so it'd have to have highly innovative SP. Last edited by swaaye; 24-Sep-2007 at 01:50. |
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#23 |
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Member
Join Date: Jul 2005
Location: BC, Canada
Posts: 107
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What makes you think that?
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#24 |
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Senior Member
Join Date: Sep 2005
Posts: 1,251
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Not sure if its been mentioned (hopefully it has though), but Halo3 definitely has inconsistent and sometimes missing shadowing.
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#25 |
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ಠ_ಠ
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Did anyone find the intro
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"He's more gamerscore than man now." -Referring to Wavey <Burga>stop whining <DeanoC>no |
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