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Old 14-Apr-2003, 22:14   #1
Chris
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Default Trilinear displacement mapping with a v1.1 shader

A white paper, executable, and source is available here.

Excerpt from description:
"an engine that is capable of trilinear displacement mapping with depth-adaptive tessellation and this on DX8 capable hardware. The results you can experience with the Xvox demo that shows the case for terrain rendering.

The engine makes heavily use of the vertex shader processors, taking the load off the CPU. The displacement mapping is somewhat comparable to trilinear texture filtering. There are several mip-levels, each at a lower resolution. Instead of texels, the mipmap values now correspond to quadrangle geometry. For texture maps the values are the colors of the texel corners, for displacement maps the values are the height of the quadrangle corners."
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Old 14-Apr-2003, 22:47   #2
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Can anyone with a Radeon 8500 run this demo? Playing about with this (with some friends) shows that it scales nicely with the theoretical vertex throughput of each card - ie. a 9700 throughly beats a GF4 which, in turns, beats a GF3. Would be nice to see how an 8500 fits in.
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Old 15-Apr-2003, 00:12   #3
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61M even beats a 9700 , pity its not actually drawing anything

Its doing something though, moving the mouse changes the TPF, hmmm
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Old 15-Apr-2003, 02:23   #4
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Hey, I mentioned this back in Nov during the great DM debate !! URLs are different although it's the same author.
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Old 15-Apr-2003, 06:20   #5
Chris
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Reverend,

You win

Regards, Chris.
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Old 15-Apr-2003, 10:32   #6
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My post was for an 8500 btw, I completely forgot to mention that.

Doesn't work properly for some reason and just draws a blank blue screen like in the screenshot (cat3.2)
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Old 15-Apr-2003, 10:46   #7
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Somehow I don't like this "I said it months ago" attitude.
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Old 15-Apr-2003, 12:05   #8
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The demo worked perfectly fine at 1280*1024 on my 9800, but I'll try it on my other computer's 8500.
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Old 15-Apr-2003, 16:13   #9
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Quote:
Originally Posted by Mephisto
Somehow I don't like this "I said it months ago" attitude.
And what attitude would that be?

Cool down... Chris is my B3D colleague and I forgot to add in a smiley in my post.

And, hey, I did say this months ago!! 8)
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Old 15-Apr-2003, 20:12   #10
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Neat.

BTW The demo doesn't work on my 9700, I get 500+ FPS but no output.
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Old 15-Apr-2003, 20:53   #11
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You need to look down j/k

It didn't get an output on my 9700P either until I moved the mouse around a bit.
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