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#1 |
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Beyond3D News
Join Date: May 2007
Posts: 440
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The Hollywood Reporter published an article on future video gaming industry growth based on data collected in the annual Global Entertainment and Media Outlook from the market advisory company PricewaterhouseCoopers. At first sight, as the press release shows, everything is looking fine on the video gaming side of things, publishers and manufacturers can lay their doubts about industry's overall growth to rest.
Read the full news item |
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#2 |
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S K R Y I N G
Join Date: Jul 2005
Posts: 4,815
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Interesting, wasn't there a recent report that said PC gaming had experienced a 42% (or somewhere around there) growth? The PC market right is about extreme's it seems, generally far lower sells but arguably the most popular game in a good while (WoW) is PC only.
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#3 |
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+ 1
Join Date: May 2006
Posts: 3,923
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um. WoW released late 2004.
Console games outselling wow 2004-2007: Grand Turismo 4 GTA:SA NFS: Underground NFS: Underground 2 Madden NFL2005
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"I'm going to get rich when i figure out how to stab people over the internet" |
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#4 |
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S K R Y I N G
Join Date: Jul 2005
Posts: 4,815
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Your point? WoW is still bring in new sales all the time, and plus its taking in a monthly fee on its players. Plus it has new expansion pack(s) that also sell extremely good. If you look at it by profit WoW destroys all of those probably by a massive amount. Also look at pop culture impact, besides possible GTA:SA, and I would challenge that, there is nothing on that list even close to pop culture impact. WoW goes far beyond the game itself.
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#5 |
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Senior Member
Join Date: Jan 2003
Posts: 1,653
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( factual: ) Neither MS nor Sony want WOW on their consoles.Because people wouldn't buy anyother game.
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#6 | |
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penguins
Join Date: Feb 2004
Posts: 13,979
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Quote:
WoW players != all gamers
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#7 |
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Unknown.
Join Date: Aug 2002
Location: UK
Posts: 4,877
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What is this conversation about anyway? I don't think you can deny that WoW is the most lucrative videogame of all times. I wouldn't be surprised if its *net* profit was above the billion mark by now... Gross profit certainly would be, at least.
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Focusing on non-graphics projects in 2013 (but I still love triangles) "[...]; the kind of variation which ensues depending in most cases in a far higher degree on the nature or constitution of the being, than on the nature of the changed conditions." |
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#8 |
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S K R Y I N G
Join Date: Jul 2005
Posts: 4,815
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Mainly that I disagree with the prediction that the PC market (in the US) will not grow as well. I predict steadly growth actually and I think there are a number of various type of games that show that PC games can indeed be very profitable. The PC market represents the best bang for your buck per game. Many games have tons of mods that are free and extend the lifetime of a game way beyond its own limited content, you simply will never get that in the current console market. Its the main reason I most likely will not be a console gamer (and the fact that online play for consoles is pathetic, Live is "neat" not good in the least however).
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#9 |
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Member
Join Date: Dec 2005
Posts: 2,089
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oddly that report saiz the US is currently the smallest region of the three for videogame revenue, asia is where the big bucks are
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stalk me on twitter |
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#10 | ||
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+ 1
Join Date: May 2006
Posts: 3,923
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Quote:
You said: Quote:
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"I'm going to get rich when i figure out how to stab people over the internet" |
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#11 | |
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Unknown.
Join Date: Aug 2002
Location: UK
Posts: 4,877
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Quote:
On that subject... http://216.239.59.104/search?q=cache...5&client=opera
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Focusing on non-graphics projects in 2013 (but I still love triangles) "[...]; the kind of variation which ensues depending in most cases in a far higher degree on the nature or constitution of the being, than on the nature of the changed conditions." |
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#12 |
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Senior Member
Join Date: Aug 2005
Posts: 1,508
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You guys are still talking about WOW? You can't build an entire platform or industry on one game.
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#13 | |
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+ 1
Join Date: May 2006
Posts: 3,923
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Quote:
If MS or Sony would get a small percentage of the monthly fees it would make up for it. Untapped market for consoles more or less.
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"I'm going to get rich when i figure out how to stab people over the internet" |
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#14 | |
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S K R Y I N G
Join Date: Jul 2005
Posts: 4,815
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Quote:
The popularity of MMOs on PCs can not be denied, in nearly all the PC market. The new Lord of the Rings online MMO is set to become the second most popular game behind WoW and is growing the market and not stealing from it. Also, believe it or not the PC is getting tons of console ports these days. Many games are finding their way to PC because there is a (I believe) growing market of dedicated gamers. When the vast majority of your budget is in the art assets it just makes since to spread out onto as much platforms as possible. I think the PC is benefiting from 1.) Console game developing hitting extreme highs. 2.) Explosion in markets that show PC gamers are willing to pay. 3.) Extremely aggressive pricing for computer equipment. To be honest I don't care what a "report" says. I think PC gaming will continue to expand in a large number of markets and areas, including the US. The only issues I seen hurting it are the lack of value that consoles gamers are experienced to heading to PC (this is why Live for PC won't work, it costs money for WORSE service then we get already) and piracy, but if your game is good it has shown that people will buy it. |
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#15 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 25,975
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Not sure how that's justified. Do people buy a PC to play WoW? Dunno. And would they buy a console to play WoW? If one of the companies landed WoW2 as an exclusive, could they count on some 9 million new owners? I'm sure these MMO people would love targetted MMOs that look fantastic, rather than rather simple looking MMO's that try to cater for older hardware.
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#16 | |
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S K R Y I N G
Join Date: Jul 2005
Posts: 4,815
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Quote:
Also, where did I say it would be a 1:1 move? Certainly not, but a number of new customers probably would pick up a console in order to play it. It would be a huge mark up for the company, certainly, like any other major franchise generally is. I'd say that a number of people have upgraded their computers to play WoW. Major cities and large raids are very taxing even on relatively high end computers (like my own). People want a smooth experience and lag isn't the greatest excuse when you wiped a 25-man raid for the fourth time. |
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#17 | |
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Member
Join Date: Dec 2005
Posts: 2,089
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Quote:
yes it does say in that report for Entertainment and Media the US is the largest market but looking only at the videogames sector its the smallest, publishers will take note http://www.gamasutra.com/php-bin/new...hp?story=14430
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stalk me on twitter |
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#18 | |
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Senior Member
Join Date: Feb 2002
Location: Windsor, ON
Posts: 1,860
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Quote:
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Vince: "Nobody gives a damn about graphics, we're well into a point of diminishing returns with respect to current TV limitations, and even with HDTV, the average consumer won't notice a diffrence between PS3 and XBX2." |
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#19 |
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Senior Member
Join Date: Oct 2005
Posts: 2,437
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Its pretty obvious to see why some are predicting a decline in the PC Market.
No matter how well WOW is doing it can't prop up the PC market by itself and consoles are currently eating up genres once dominated by the PC market. We have a FPS titles like Crysis on horizon, but it wasn't that long ago that FarCry hit the market and excitement was at an all time high for Doom and Half Life 2 with Stalker looking like a serious competitor. Now we have titles that years ago wouldn't have seen daylight on a console or were so technically gimped that they were seen as just console fodder, slated for consoles that visually rival their PC counterparts. I wonder if the leaps in PC visual quality that we seen in the past will be possible in the future now that console ports are becoming a major influence on devs and pubs. While consoles haven't had much success in gaining a real foothold in the MMORPG market, the current MMORPG situation pales to not so distance past when Everquest was the MMORPG of the day and MMORPGs like WOW, Star Wars Galaxies, EQII, City of Heroes, Matrix Online, Sims Online and Guild Wars were on the horizon. WOW, City of Heroes and Guild Wars have done relatively well but currently I doubt there exist a bevy of PC MMORPGs that elicit as much exitement as those previously mentioned titles. While newly released Supreme Commander and news of a new StarCraft puts PC RTSes back on the map, a well made and critically acclaimed Halo Wars would garner the type of sales that would influence the RTS landscape the way that Halo influenced the FPS landscape. |
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#20 |
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S K R Y I N G
Join Date: Jul 2005
Posts: 4,815
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No, just a assumption based on the fact that its been really well recieved, had a solid launch, and a great existing IP. Hell, I was tempted to switch from WoW to LOTRO. BTW, just for clarification I don't consider Second Life a MMORPG in the same sense as WoW, LOTRO, EQ2, EQ, etc, etc.
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