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#301 |
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Regular
Join Date: May 2005
Location: E-town, Alberta
Posts: 8,401
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This is launching one year in, and I think it's modular? So it will probably grow over a few years, we'll have to see it in action this Nov.
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#302 |
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penguins
Join Date: Feb 2004
Posts: 13,978
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Anyone get a feeling of Shadowrun's Cyberspace from this? Seems pretty similar to me, except for the fact that you aren't neuro-linked.
How ironic.
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#303 |
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Senior Member
Join Date: Jan 2003
Posts: 1,653
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People comparing Home to the Sims should try to dig a lot more into the information at disposal to get a better understanding ,else they shouldn't even be allowed to discuss the subject...
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#304 |
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Junior Member
Join Date: Feb 2007
Posts: 31
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Hi all, new member here.
Just wanted to say I think Sony's new online 'Home' environment looks and sounds like it has the 'potential' at least to be the killer of all killer apps. I say potential because obviously there are many questions and issues which Sony will need to address before it becomes a success. However everybody knows how successful 'The Sims' and 'Myspace' have been and how they have managed to attract a wider audience in general. Could it be that we really should start to view PS3 as much more than a games console? As for LittleBigPlanet, upon watching the preview movie for the first time I simply could not stop myself from smiling.. It looks fresh, vibrant and above all fun! Well done to Sony for turning things around. |
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#305 |
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Senior Member
Join Date: Sep 2006
Posts: 1,432
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We will know more about Home in April with beta testing...
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#306 |
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Junior Member
Join Date: Feb 2007
Location: Western New York
Posts: 53
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Home looks great IMO, and looks to have allot of potential, but I can't sit here and read this thread knowing that the door swings both ways when I say "potential. What I mean by that is some users will be out to try and do nothing but find and use exploits or "glitching" for lack of a better word. Or at least some form or another of miss use. Sony desperately needs to stay on top of this as I have seen for my own eyes the deterioration of one of Sony's biggest online games, the "SOCOM" series. In the last 2 years Sony which bought Zipper the makers of SOCOM have literally faulted on every single aspect of PR support. I won't get into details but simply put, you can't play the game anymore because of glitchers or cheaters, and they have yet to release a patch to fix the issues at hand and it's been over a year and half now. The latest Socom game is great but it's everyone else that uses it that has ruined the game, and Sony just sat there and let it happen!.
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#307 |
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Senior Member
Join Date: May 2004
Location: Tokyo
Posts: 2,120
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#308 |
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Member
Join Date: Jul 2003
Posts: 239
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"People comparing Home to the Sims should try to dig a lot more into the information at disposal to get a better understanding ,else they shouldn't even be allowed to discuss the subject."
I saw the presentation and it's the sims for the PS3 plain and simple. Why people are having jizz fits about how revolutionary it is I have no idea.
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SHILL-- "If waiting to get NVIDIA's side of the story make any editorial "late", then that is fine by me. Jumping the gun with half-baked conspiracies has done no one any good and quite frankly we did not want to be part of it." |
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#309 | |
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Junior Member
Join Date: Feb 2007
Location: Western New York
Posts: 53
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Quote:
They released a patch back in SOCOM 2 as well as the begaining of SOCOM 3 they did it with a download, it's size was 3000kb and fit on the standard 8MB memory card. |
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#310 | |
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Senior Member
Join Date: Jun 2006
Location: London
Posts: 1,551
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Quote:
If you don't like it then thats fine, but don't label those who are impressed by it as "having jizz fits".. Everyone's entitled to there own oppinion so you should respect everyone else's as much as they respect yours.. |
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#311 |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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Shooting a game of pool with your friend could be a easy way to cool down after playing some Resistence online for 2 hours straight.
![]() Why wouldn't some people want to do this? I mean Uno is a big hit on Xbox Live right? |
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#312 | |
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Senior Member
Join Date: Feb 2002
Location: Windsor, ON
Posts: 1,861
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Quote:
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Vince: "Nobody gives a damn about graphics, we're well into a point of diminishing returns with respect to current TV limitations, and even with HDTV, the average consumer won't notice a diffrence between PS3 and XBX2." |
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#313 | |
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Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 5,979
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Quote:
But until EVERY game is online enabled and has unified voice/friend/chat/invite functions and features compatible between games, it is still not the equal (let alone better) than Live. the Front end (with home) will now be better than XBL's front end, I'll grant you that. (no doubt) but the IN GAME features are still behind. Now most people say... but yea that will be patched... but until Sony creates a unified structure for the Devs to hook into or forces them to abide by an "EVERY game has these online features edict" (as Live does) I will continue to say that it is lacking (and that is fine since it's free). MS can offer that edict to devs because the online features are built into the hardware and they just need to be hooked into rather than the devs build the online from the ground up. again... home is amazing for what it offers on the front end and some people will live there daily, I'm sure in their virtual worlds but for someone like me, who spends 80% of their time on the console playing online games, I expect Sony to offer those aforementioned in-game features. So far they have not hinted at any of those features being required for games. |
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#314 | |
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Senior Member
Join Date: Dec 2004
Posts: 1,747
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Quote:
Dozends of developers beside Sony will stress their grey matter to outdo each other to promote their games in HOME. Compare it to UT, where we seen mutators and total conversion that play nothing like the original game. So if theres a new "Theme Park", you might be able to visit just such in Home, free of charge - just for promotional reasons. Shooters might offer a glimpse of their levels and gameplay by providing a paintball game in "Home", and I can only marvel what a "Katamari" in "Home" would look like. |
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#315 | |
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Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 5,979
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Quote:
I would. I do it now with an XBL arcade game "Bankshot Billiards 2". It's a really cool physics based pool game. One of my favorite little Live Arcade "wind me down" games. Last edited by Tap In; 08-Mar-2007 at 17:35. |
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#316 |
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Senior Member
Join Date: Jan 2003
Posts: 1,653
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it look to me that it's you that is plain and simple .It's much more myspace meets second life than the sims.the most obvious reason is that people are real ones ,not AI bots virtual tamagochi ...
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#317 | ||||
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Regular
Join Date: Jun 2005
Posts: 25,008
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Quote:
Besides incorporating XMB (in the form of a virtual PSP), HOME is a whole new world for online exploration (to discover new things at your own sweet time), rich interaction (personal expression, communication via emotes, video, voice and text), marketing (online developer events, clan activities) and commerce. One doesn't have to join in if it does not interest you but it is there for people to hang out. I have guys coming over to my website and hangout in a 2" x 3" shoutbox everyday. I sure can see more messing around in a full blown customizable environment. What we saw is only the technology. Home is a service. You might want to check out Habbo Hotel to see how online activities drummed up by the community leaders and the organizers can build strong community (and profitable business). Quote:
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EDIT: Quote:
The 3D world technology is not new. There are some usability limitations which I hope Sony will address with the same vigor they showed us in GDC. Other than that, I think PS Home is shaping up rather well so far Last edited by patsu; 08-Mar-2007 at 17:56. |
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#318 | |
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Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 5,979
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Quote:
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#319 |
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Regular
Join Date: Jun 2005
Posts: 25,008
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#320 |
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Senior Member
Join Date: Mar 2005
Posts: 6,744
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#321 | |
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Senior Member
Join Date: Sep 2006
Posts: 1,365
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Nintendo responds!
Quote:
War is brewing hehe. |
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#322 | |
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Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 5,979
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Quote:
yes but I'm not inviting you over to my house to sit and chat At least 50% of my time on XBLive I have my profile disabled so I can bounce in and out of games at my leisure and only use my friends list for joining games that I want to play with friends. I'm selfish that way. I would bet invisibility would be an option though for home. |
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#323 |
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Regular
Join Date: Jun 2005
Location: Gravity Always Wins
Posts: 5,979
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#324 | |
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Senior Member
Join Date: Dec 2004
Posts: 1,747
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Quote:
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#325 | |
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Shazbot!
Join Date: May 2005
Location: Minneapolis, MN
Posts: 1,827
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Quote:
I suppose you couldn't really expect them to do much else... just PR. |
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