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Old 15-Apr-2007, 14:21   #2176
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Originally Posted by trinibwoy View Post
Well we haven't had a driver cheating fiasco in a while and you know how much everybody loves those

Colored mipmaps ftw! But seriously, I think those scars run deep and won't soon be forgotten.

I heard the 8.371 launch drivers will only draw wireframes and all shader programs will be replaced with color values of 0,0,0.
Only in those circumstances will the XTX be 20% faster than overclocked GTX's
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Old 15-Apr-2007, 14:32   #2177
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Originally Posted by trinibwoy View Post
Heh, considering Nvidia has moved only a couple hundred thousand G80's to this point
'Only'? That's huge for the high-end card.
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Old 15-Apr-2007, 14:37   #2178
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Originally Posted by Anarchist4000 View Post
I'm sure Nvidia alone is a major part of what has hampered the Vista launch.
Revenge for the ATI getting the X360 deal?
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Old 15-Apr-2007, 14:39   #2179
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Originally Posted by neliz View Post
But single 8800gtx gets ~10000, doesn't look very good for that card if it's XT.
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Old 15-Apr-2007, 14:41   #2180
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'Only'? That's huge for the high-end card.
Yeah I know. The "only" was in context of the claimed millions of orders. According to JPR Q4 numbers only 450,000 cards in the $250-700 range were shipped in Q4.

http://www.xbitlabs.com/news/video/d...413235044.html
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Old 15-Apr-2007, 14:44   #2181
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Originally Posted by Cuthalu View Post
But single 8800gtx gets ~10000, doesn't look very good for that card if it's XT.
Apple's Oranges?
Fastest 2.4Ghz CPu with 8800GTX's in SLI scores 12981 points
Can you show me scores for a E6600 running a single 8800 attaining that score?
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Old 15-Apr-2007, 14:56   #2182
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Originally Posted by trinibwoy View Post
Yeah I know. The "only" was in context of the claimed millions of orders. According to JPR Q4 numbers only 450,000 cards in the $250-700 range were shipped in Q4.

http://www.xbitlabs.com/news/video/d...413235044.html
What millions of orders? of sales of RV610? no one ever claimed selling millions of high end cards here..
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Old 15-Apr-2007, 14:59   #2183
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Originally Posted by neliz View Post
Apple's Oranges?
Fastest 2.4Ghz CPu with 8800GTX's in SLI scores 12981 points
Can you show me scores for a E6600 running a single 8800 attaining that score?
Yes, that was with E6600 and Vista. Here's one of the many: http://service.futuremark.com/compare?3dm06=1279169
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Old 15-Apr-2007, 15:09   #2184
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Originally Posted by neliz View Post
What millions of orders? of sales of RV610? no one ever claimed selling millions of high end cards here..
I was responding to this (my bolding) :

Quote:
Originally Posted by Silent_Buddha View Post
Again, please note the big IF the rumor is true that they are selling "millions" of R600s to OEMs.
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Old 15-Apr-2007, 15:37   #2185
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Originally Posted by Jawed View Post
http://www.fudzilla.com/index.php?op...d=526&Itemid=1


I'm still convinced R600 is a vector architecture, for what it's worth. The implication is R600 is 64 vec5. A 4:1 ALU:TEX ratio then implies 16 TMUs. And, well, 16 ROPs seems likely too.

16 TMUs fits into the ALU:TEX ratio, but it seems awfully low.

Jawed
Hmm.. HD2900XT to have 64 shaders only while the HD2900XTX to have 128 Shaders?

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Old 15-Apr-2007, 15:42   #2186
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Originally Posted by Unknown Soldier View Post
Hmm.. HD2900XT to have 64 shaders only while the HD2900XTX to have 128 Shaders?

US
Ehm.. 64 what? 128 what? that 64 would be 64x Vec4+Scalar or 64x Vec5, as we know they have "320 MADD units"
How do you fit 128 into that?
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Old 15-Apr-2007, 15:56   #2187
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Originally Posted by Unknown Soldier View Post
Hmm.. HD2900XT to have 64 shaders only while the HD2900XTX to have 128 Shaders?

US
XTX probably just has higher clocks.
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Old 15-Apr-2007, 15:56   #2188
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Originally Posted by Kaotik View Post
Ehm.. 64 what? 128 what? that 64 would be 64x Vec4+Scalar or 64x Vec5, as we know they have "320 MADD units"
How do you fit 128 into that?
Quote:
Everyone expects 128 Unified Shaders but R600 doesn’t have more than 64. It seems to be enough to make Nvidia G80 GTX run for its money. Nvidia has 128 unified Shaders but we are puzzled where does the difference comes from.


The Shaders are divided in four blocks and each has 16 units.
http://www.fudzilla.com/index.php?op...d=526&Itemid=1

US
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Old 15-Apr-2007, 15:58   #2189
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XTX probably just has higher clocks.
Ye.. I would agree except that they mentioned a while ago that all the R600's would run the same clocks. Of course that could've changed since then .. but wouldn't the 800 core XT with GDDR3 still be slower than 800 core XTX with GDDR4?

Seems to me that it would.

US
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Old 15-Apr-2007, 16:14   #2190
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Yeah my recollection of the rumours is that the XTX and XT would be at different clocks. Not really sure though. And nobody was expecting 128 shaders, the Inq was just being asinine as usual. They probably mean that people are expecting 128 because g80 has 128.
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Old 15-Apr-2007, 16:14   #2191
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Originally Posted by Nv500 View Post
According to the guy in this post (you may need a reviewer permission to see the stuff):

http://we.pcinlife.com/attachment.ph...es&nothumb=yes

The card is a 2900XTX 1G DDR4 version, and in Windows XP with a OCed E6600 (edited, it is a E6600@300x9 as the guy suggested), it got a 3D MARK 06 of 10572.
Here's the screenshot of that score.

http://img404.imageshack.us/img404/6...t13b44fsm3.jpg

1024 MB. That alone makes my hangover to feel less sucky.
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Old 15-Apr-2007, 16:22   #2192
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Originally Posted by trinibwoy View Post
Yeah my recollection of the rumours is that the XTX and XT would be at different clocks. Not really sure though. And nobody was expecting 128 shaders, the Inq was just being asinine as usual. They probably mean that people are expecting 128 because g80 has 128.
Ye I suppose... I guess covering their ars.. erm .. I mean bases.

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Old 15-Apr-2007, 16:31   #2193
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Originally Posted by Unknown Soldier View Post
Everyone is expecting... why? Because 8800 has?
That's just bullcrap and nonsense, it's irrelevant "how many units" it has compared to 8800, when they're not even the same type of units (scalar vs vec4+scalar or vec5)
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Old 15-Apr-2007, 16:32   #2194
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Originally Posted by neliz View Post
I heard the 8.371 launch drivers will only draw wireframes and all shader programs will be replaced with color values of 0,0,0.
Only in those circumstances will the XTX be 20% faster than overclocked GTX's
No, AMD not cheating with any r600 drivers.
XT already faster 20% in some circumstances than the 8800 gtx oc.
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Old 15-Apr-2007, 16:33   #2195
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Originally Posted by IbaneZ View Post
Here's the screenshot of that score.

http://img404.imageshack.us/img404/6...t13b44fsm3.jpg

1024 MB. That alone makes my hangover to feel less sucky.
Funny
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Old 15-Apr-2007, 17:00   #2196
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Originally Posted by vertex_shader View Post
No, AMD not cheating with any r600 drivers.
XT already faster 20% in some circumstances than the 8800 gtx oc.
We won't know that for sure until the tests prove consistency.
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Old 15-Apr-2007, 17:07   #2197
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Originally Posted by trinibwoy View Post
I was responding to this (my bolding) :
Sorry, I allready posted it a couple of pages down, someone misquoted fudzilla when it reported that the reason of the launch delay is because ati is busy with the OEM orders for RV610's, which (logically) is normal business. No one ever (even at the level of Inq) ever said amd sold or had pre-orders for millions of R600's
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Last edited by neliz; 15-Apr-2007 at 17:17.
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Old 15-Apr-2007, 17:16   #2198
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Originally Posted by Cuthalu View Post
Yes, that was with E6600 and Vista. Here's one of the many: http://service.futuremark.com/compare?3dm06=1279169
Ah sorry.. I had my search on FM approved drivers

Even though it says stock, there is still a lot of variance in memory speed on those gtx's
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Old 15-Apr-2007, 17:43   #2199
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http://www.bjorn3d.com/read_pf.php?cID=1062

right around 10k for stock 8800 gtx on a 6600e
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Old 15-Apr-2007, 18:14   #2200
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Originally Posted by Razor1 View Post
http://www.bjorn3d.com/read_pf.php?cID=1062

right around 10k for stock 8800 gtx on a 6600e
That score is at 1024x768, the other score is at 1280x1024
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