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#2051 |
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Unknown.
Join Date: Aug 2002
Location: UK
Posts: 4,882
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Please keep the financial discussions in the appropriate forum, which is 3D Graphics Companies, Industry, & Misc. For example, in this thread, especially so since I figure the article is arguably very related to the discussion...
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Focusing on non-graphics projects in 2013 (but I still love triangles) "[...]; the kind of variation which ensues depending in most cases in a far higher degree on the nature or constitution of the being, than on the nature of the changed conditions." |
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#2052 | |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Quote:
But Nvidia has a lot of free high-end margin from the past few months to mitigate any hit from a future price drop. Can't wait to see their response, if they are able to respond that is.
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#2053 | ||
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Senior Member
Join Date: Feb 2002
Location: LuleƄ, Sweden
Posts: 1,775
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Quote:
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"Yeah, well, i'm gonna build my own theme park, with Black Jack, and hookers. In fact, forget the park" //Bender - Futurama - episode 2 |
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#2054 | |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Quote:
Although if they can cut prices and offer a more compelling product it could be a good move. Nvidia can cut prices to match but they can't do anything in the short-term about a lagging feature-set or performance.
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What the deuce!? |
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#2055 | |
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Regular
Join Date: Mar 2007
Posts: 9,220
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Quote:
True, assuming that HD 2900 XT is similar to or faster than 8800 GTX, Nvidia won't have any choice but to drop prices to a similar level. However, I doubt they will undercut the 2900 by much if at all. Their cost to manufacture should be relatively similar between the two cards. 8 PCB layes vs 6 layers (?) for 8800. 512 mb vs 768 mb for 8800. 1 chip (ati) vs 2 chips (nv). Also, Nvidia doesn't have a history of cutting into margins like AMD does. Even with their 5xxx series they weren't willing to cut margins to virtually nothing. AMD on the other hand is no stranger to doing this if it fits with their long term plans. However, if both are the same price, Nvidia will still sell more hardware as there is just more NV fans than there are ATI fans. ----- Myself, at this point the thought of 24x AA has me drooling at the possibilities. ----- Considering HD 2900 XTX has been shipping to OEMs for a while now. I'm expecting a delay in the XTX, RV610 and RV630 being due to unexpectedly high demand from OEMs and AMD not being able to stock enough for retail availability while still meeting demand from OEMs. What I'm wondering is, if OEM's will be required to hold sales of systems featuring HD 2900 XTX, RV610 and RV630 until such time as ATI releases them into the retail channel. Additionally, while I still think it's a LOW probability, I still can't shake the feeling that HD 2900 XTX - RETAIL is going to be 65 nm R650. While HD 2900 XTX - OEM is going to initially be 80nm R600 with a migration at 65 nm R650 sometime in the future. After all, OEMs are not adverse to hot running parts requiring excessive cooling. Especially if they also come with a price break. Just look at the original 7900 Quad SLI system that Dell was offering. NOT suitable for Retail, but that didn't bother Dell very much. Also, I would NOT be surprised if Dell had an order in for a rather large number of R600's. After all, they were the largest OEM purchasers of R420 I believe. Apple might not ship nearly as many computers as Dell or HP, however, they generally tend to install one graphics companies cards from top to bottom and have a history of generally favoring ATI over Nvidia. Regards, SB |
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#2056 |
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Regular
Join Date: Mar 2007
Posts: 9,220
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One more rather important insight.
IF...IF...IF AMD actually is selling a large volume of R6xx products to OEMs. That would mean they have lost virtually no money by delaying R600 [edit - from the Feb./March timeframe]. It would just mean that instead of making money in the retail channel they are currently making money from OEMs. IF...IF...IF this is true. That would mean AMD knows how to run a business better than the majority of the forum readers here. Regards, Croaker |
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#2057 | |||
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Senior Member
Join Date: Feb 2002
Location: LuleƄ, Sweden
Posts: 1,775
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The X2 is dropping in price but it's not necessarily priced that low compared to the performance. Definitely not if you consider the overclocking possibilities with the C2D. Imo, Intel doesn't need to lower it's prices even with AMD's latest price drops. Quote:
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"Yeah, well, i'm gonna build my own theme park, with Black Jack, and hookers. In fact, forget the park" //Bender - Futurama - episode 2 |
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#2058 |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Finance 101: $$$ six months ago is worth > $$$ today. Based on your logic, if they go out of business for a year and then get a year's worth of revenue a year from now that would be good business. Believe me, this is not the situation AMD would have chosen. And you are talking about OEM orders for mid-range parts - AFAIK they have never been the focus of any discussions on R600 delays.
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#2059 | |
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Naughty Boy!
Join Date: May 2004
Location: Estonia, Tartu
Posts: 118
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Quote:
Which brings us to the current situation. I'm pretty sure the R600XT would meet a lukewarm reception at best, if it were to launch at $549. In marketing terms, it has less memory, it arrives 6 months late and it does not have a solid performance edge. This is the card that would leave reviewers shrugging their shoulders. Now consider the same card priced at $399. Suddenly all that was working against it turns in favour of it. Less memory doesn't matter, look at the bandwidth on this beast! Arriving later doesn't matter, it has much better Vista drivers and a lot more multimedia features! And just look at the price-performance ratio! No reviewer will be left shrugging their shoulders in the face of such a deal. You can pretty much expect rave reviews all around. And the consumer will do as he always has - buying the best deal. And that is without a doubt a R600 XT at $399.
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Play nice. |
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#2060 | |||
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Senior Member
Join Date: Feb 2002
Location: LuleƄ, Sweden
Posts: 1,775
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Quote:
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"Yeah, well, i'm gonna build my own theme park, with Black Jack, and hookers. In fact, forget the park" //Bender - Futurama - episode 2 |
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#2061 | |
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Naughty Boy!
Join Date: May 2004
Location: Estonia, Tartu
Posts: 118
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Quote:
But on the other hand, I do not believe that 8800 GTX will have an upper hand based on the extra 256MB memory. For that to happen, you would have to find a game that uses more video memory than 512MB. I don't think we are at this point yet. I think Hellgate: London or Crysis may change this, but at the same time I'm pretty confident that these games have been developed with the assumption that you have separate settings for 256MB, 512MB and 1024MB. I am highly doubtful that anyone would create a separate quality level for a 768MB card.
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Play nice. |
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#2062 |
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Unknown.
Join Date: Aug 2002
Location: UK
Posts: 4,882
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Developers will optimize their texture size with usual resolutions in mind. Not extreme ones. So for example, a 2560x1600 framebuffer with 8x MSAA (or 16xQ CSAA, for that matter) and FP16 HDR would require 384MB of memory (2560x1600x8x(8+4)/1024/1000)...
A 4096x4096 shadowmap would take 64MiB, too, for example. (note: I am correctly using MB and MiB here! Neither is a typo! It remains to be seen if this does any difference though, but I'm sure we'll know for sure soon enough.
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Focusing on non-graphics projects in 2013 (but I still love triangles) "[...]; the kind of variation which ensues depending in most cases in a far higher degree on the nature or constitution of the being, than on the nature of the changed conditions." |
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#2063 |
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Senior Member
Join Date: Feb 2002
Location: LuleƄ, Sweden
Posts: 1,775
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I would guess that the game developers target the cards that are on the market. And at this moment, there's a lot more 768 Mb cards then 1 Gb cards...
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"Yeah, well, i'm gonna build my own theme park, with Black Jack, and hookers. In fact, forget the park" //Bender - Futurama - episode 2 |
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#2064 |
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Naughty Boy!
Join Date: Aug 2004
Location: Stuttgart, Germany
Posts: 5,008
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But they could still milk the innovator/market leader image they had back then after the 3dfx demise. Also, they replaced it with the NV35 just a few months later, so it wasn't quite a comparable situation at all. ATI on the other hand has has only problems and delay consistently over the last two years or so, so they're nowhere near the "safe" king-of-the-hill position nV had back then, rather the opposite.
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I have thought some of nature's journeymen had made men, and not made them well, they imitated humanity so abominably. |
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#2065 | ||
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Senior Member
Join Date: Feb 2002
Location: LuleƄ, Sweden
Posts: 1,775
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Quote:
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"Yeah, well, i'm gonna build my own theme park, with Black Jack, and hookers. In fact, forget the park" //Bender - Futurama - episode 2 |
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#2066 | |
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yes, i'm drunk
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Quote:
We know that 512MB makes a difference, but how much over it you need to go when it doesn't anymore?
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#2067 | ||
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Naughty Boy!
Join Date: Aug 2004
Location: Stuttgart, Germany
Posts: 5,008
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Quote:
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I have thought some of nature's journeymen had made men, and not made them well, they imitated humanity so abominably. Last edited by _xxx_; 13-Apr-2007 at 14:29. |
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#2068 | |
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Senior Member
Join Date: Apr 2006
Location: Io, lava pit number 12
Posts: 2,108
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If they are indeed rebuilding the engine and adding new assets, ensuring higher quality shader effects and large resolution textures should be their top priority. edit Hey, i'm now in the 1K post club. |
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#2069 |
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Mostly Harmless
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Well, AMD will have the inherent advantage of that 256MB of memory that won't be on the board. I still think that was a major consideration in switching to "XT first" (apparently).
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"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#2070 |
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Mostly Harmless
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Well, there goes the neighborhood!
Congrats. . . new super powers should unlock in the next 24 hrs. . .
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"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#2071 |
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Regular
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#2072 |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Considering Vista's short life to date and the relatively few people who are actually using it I doubt Nvidia will have any trouble shaking off their Vista foibles if they can deliver solid drivers before R600 launch - people seem to change their opinion on that every two days when another beta leaks
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#2073 | |
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Regular
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Quote:
Jawed |
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#2074 |
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yes, i'm drunk
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nvm.
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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#2075 | |
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Senior Member
Join Date: Apr 2006
Location: Io, lava pit number 12
Posts: 2,108
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Quote:
Placing the thousands of buyers of a 6 month old (and quite expensive) family of graphics cards in second place in driver development, just to hand priority to software houses who should have had the hardware long before that is a bit hard to swallow. Don't you agree ? This latest statement from NV appears to basically regurgitate the words of another official just a few weeks ago, but there's still no sign of a real improvement. Many of the same bugs are still there, the performance is still lacking, the control panel is still confusing and illogical, the new driver releases are still very far apart and lack anything other than Beta status/non-WHQL, etc, etc. It's especially baffling to previous longtime buyers of Nvidia hardware, because their drivers used to mean top-notch reliability, and now... |
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