If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
|
|
#4151 |
|
Senior Member
Join Date: Apr 2004
Posts: 1,046
|
The two pictures have grass shadows, softshadows , I think . Iis a DX 9 render feature
Last edited by Galduta; 02-May-2007 at 12:13. |
|
|
|
|
#4152 | |
|
MSI Man
|
Quote:
Besides, the x2900's tested now aren't tested with release drivers as well...
__________________
I miss you CJ, 1976 - 2010 |
|
|
|
|
|
#4153 | ||
|
Member
Join Date: Apr 2003
Posts: 743
|
Quote:
My two latest cards have been HIS, and I'll probably buy one this time too. Quote:
|
||
|
|
|
|
#4154 | |
|
Senior Member
Join Date: Jun 2003
Posts: 1,367
|
Quote:
Interested in the 5.1 audio though. I dont understand how they have will audio, with a DVI to HDMI adapter. |
|
|
|
|
|
#4155 |
|
MSI Man
|
audio on the hdmi connector. there is more than enough bandwidth for video + audio on the dvi connector used.
__________________
I miss you CJ, 1976 - 2010 |
|
|
|
|
#4156 |
|
Junior Member
Join Date: May 2007
Location: SWEDEN
Posts: 32
|
Fudzilla wrote that 2900XT in CrossFire scores 13100 in 3DMark06, I would expect more, alot more.
|
|
|
|
|
#4157 |
|
Member
Join Date: Oct 2006
Posts: 421
|
Yes, but there won't be an HDMI connector. There will be a DVI connector with a dongle. And DVI doesn't carry audio. How does the audio signal manage to get as far as the dongle?
|
|
|
|
|
#4158 |
|
Senior Member
Join Date: Jun 2003
Posts: 1,367
|
Yes, that is my question. Id rather just have a HDMI connection already. I bought a DVI>HDMI adapter years ago, hurry up an adopt it.
|
|
|
|
|
#4159 |
|
Naughty Boy!
Join Date: Sep 2006
Location: Far far away
Posts: 961
|
|
|
|
|
|
#4160 | ||
|
Senior Member
Join Date: Oct 2006
Location: Germany
Posts: 1,003
|
Quote:
Quote:
__________________
Hail Brothers and Sisters! Coranon Silaria, Ozoo Mahoke Eta Kooram Nah Smech! Find Chuck Norris. |
||
|
|
|
|
#4161 |
|
Join Date: May 2002
Location: New York, NY
Posts: 12,678
|
Well, I haven't played Stalker at all, but from playing Oblivion, that difference really looks like the difference between HDR and no HDR.
__________________
April 20, 1979 - America must never forget. |
|
|
|
|
#4162 |
|
MSI Man
|
Edit: whatever arnold said!
__________________
I miss you CJ, 1976 - 2010 |
|
|
|
|
#4163 | |
|
Regular
|
Quote:
As to explaining the GDDR4 XTX numbers, weren't there rumours of a broken memory controller? If there are no actual XTX boards in the wild now, and all that's out there are old, partly broken prototypes, then... Jawed
__________________
Can it play WoW? |
|
|
|
|
|
#4164 |
|
Regular
|
![]() I can now make out what's going on with the texture unit, working down through it, left-to-right:
Jawed
__________________
Can it play WoW? |
|
|
|
|
#4165 | |
|
Regular
|
Quote:
Is that reasonable? Jawed
__________________
Can it play WoW? |
|
|
|
|
|
#4166 | |
|
Senior Member
Join Date: Feb 2003
Location: Sofia, BG
Posts: 1,136
|
Quote:
__________________
"There are three types of lies - lies, damn lies, and statistics." |
|
|
|
|
|
#4167 |
|
Senior Member
|
Does that mean, that any order of vertex fetched texture filtering will be done through a Geometry Shader run code?
Much like the lack of FP16 box filtering in R5x0, were custom one have to be coded, then.
__________________
Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
|
|
|
|
#4168 |
|
Member
Join Date: Nov 2006
Location: San Antonio, TX
Posts: 931
|
At the the same time, R580 too.
__________________
ATi Beta Tester AMD Panelist Member |
|
|
|
|
#4169 | |
|
Senior Member
Join Date: Mar 2006
Posts: 1,695
|
Quote:
Anyway, if your numbers are reasonable, it's a 16% buffering penalty just for transport. |
|
|
|
|
|
#4170 | |
|
Regular
|
Quote:
So geometry or vertex or pixel shaders can perform vertex fetches or texture fetches or bilinearly (or better) filtered fetches. On Int8, fp16 or fp32 data formats. I'm heading out now... Jawed
__________________
Can it play WoW? |
|
|
|
|
|
#4171 | |
|
Member
|
Quote:
R600 is in full mass production at the moment and retailers should all have their cards at the 14th of May in time for the launch.
__________________
My postings are my own opinions and may not represent my employers (MSI) positions, strategies or opinions. Follow me on Twitter & join MSI Facebook. |
|
|
|
|
|
#4172 |
|
Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
|
The 8800 Ultra doesn't score much more than that on an X6800. Once you get in that range it's all about the CPU.
__________________
What the deuce!? |
|
|
|
|
#4173 | |
|
Junior Member
Join Date: Sep 2005
Posts: 54
|
Quote:
|
|
|
|
|
|
#4174 |
|
Harmlessly Evil
Join Date: Feb 2002
Posts: 2,027
|
You know, I for one am getting really tired of the whole "Here some scores with no specks or settings provided" or my new favorite "Here is one screenshot with FRAPS on". IT. IS. SO. POINTLESS.
__________________
"Complexity is easy; simplicity is difficult." |
|
|
|
|
#4175 |
|
Senior Member
|
Well, the NDA is still too heavy to lift.
All I want now is a [very] high-detail shot of the R600 die. Sadly, don't have one of G80.
__________________
Apple: China -- Brutal leadership done right.
Google: United States -- Somewhat democratic. Microsoft: Russia -- Big and bloated. Linux: EU -- Diverse and broke. |
|
|
| Thread Tools | |
| Display Modes | |
|
|