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#3726 |
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Member
Join Date: Aug 2002
Posts: 230
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http://www.forum-3dcenter.org/vbulle...58#post5449558
What's this? R600: 64ALUs 16TMUs RV630: 24ALUs 8TMUs RV610: 8ALUs 4TMUs |
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#3727 | |
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,762
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Quote:
Just about when I was happy that Quincunx was gone....heh
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People are more violently opposed to fur than leather; because it's easier to harass rich ladies than motorcycle gangs. |
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#3728 |
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Nutella Nutellae
Join Date: Feb 2002
Location: San Francisco
Posts: 4,297
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It's going to be much better than quincunx, I experimented a few months ago wiith custom AA resolve filters and even a simple gaussian filter on a 4X multisampled image (just a bit wider than a single pixel) was given extremely good results + a slight blur..
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[twitter] More samples, we need more samples! [Dean Calver] The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way |
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#3729 |
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Regular
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Blimey that AA is going to be fun to play with
I see I just about got there in time to post my speculation on the ALU operation LOL, I moaned about the asymmetry of the ring-bus, now it's symmetric. I even convinced myself it was inevitably asymmetric, hahahaha. I've asked before, I'm gonna ask again, what use are fp32-per-component bilinearly filtered texels? Jawed
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Can it play WoW? |
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#3730 |
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...
Join Date: Feb 2002
Location: Cleveland
Posts: 4,215
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More ATI Slides, these showing performance comparison to Radeon 1950XTX, for Stencil Shadow, HDR, and Crossfire [ http://www.forum-3dcenter.org/vbulle...&postcount=414 ]
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IBSL: 2835, 6541, 8531, 9299, 20484, 86985, 87130 FBSL: 7221, 9255, 15892, 20484 |
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#3731 | ||
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Member
Join Date: Apr 2004
Posts: 325
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Quote:
Quote:
-Dave |
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#3732 |
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Regular
Join Date: Jun 2003
Posts: 6,160
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Hasn't there been general talk for quite a while of moving away from hardcoded AA methods applied via control panel to the whole screen, to AA applied at the discretion of the developer directly where it is needed using shaders as the mechanism?
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#3733 | |
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Casual Member
Join Date: Feb 2002
Location: switzerland
Posts: 2,088
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Quote:
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f@h name griswoold |
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#3734 |
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Regular
Join Date: Aug 2006
Posts: 6,748
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Well it's nice to see this thread got exciting again with at least rumors that R600 can beat GTX.
I still have a hard time believing it though, because why $400 if that's the case? So glad they moved NDA up to May 2.. Someone back there mentioned supposedly Crysis running faster on R600..again that wouldn't surprise me if the TMU limits are true. Crysis is probably going to stress shaders like no game ever before by a factor of several. |
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#3735 | |
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Senior Member
Join Date: Apr 2006
Location: Io, lava pit number 12
Posts: 2,108
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Quote:
Shady, very shady. |
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#3736 | |
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Nutella Nutellae
Join Date: Feb 2002
Location: San Francisco
Posts: 4,297
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Quote:
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[twitter] More samples, we need more samples! [Dean Calver] The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way |
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#3737 |
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Regular
Join Date: Jun 2003
Posts: 6,160
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#3738 |
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Join Date: Feb 2002
Location: Cleveland
Posts: 4,215
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And what would you have them compare it to? Or do you mean how they only show 1 block of "80 to 100%" and then leave 5 more blocks above that to go upto 200% ? Yeah, it's very marketting-like, but at least they provide you with raw numbers too.
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IBSL: 2835, 6541, 8531, 9299, 20484, 86985, 87130 FBSL: 7221, 9255, 15892, 20484 |
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#3739 | |
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Senior Member
Join Date: Apr 2006
Location: Io, lava pit number 12
Posts: 2,108
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Quote:
It's just that, this way, whoever sees those graphs and doesn't know any better will see a R600 with a bar that looks as if it was several times faster than a R580, when in fact it's closer to 0.8x times faster, at best. If the graphs started at zero with 10% intervals, the impact would be much less pronounced. I don't like it when there's this marketing effort trying to obscure clarity. Not everyone notices these subtleties. And frankly, AMD is starting to "usurp" ATI's clear way of doing marketing (they took over this department directly, didn't they ?). |
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#3740 |
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,762
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No objection there; one objection is that filter samples get counted as AA sample densities and a close second that if we'd be talking about 16x or even 24xCFAA how "slight" will the blur be there?
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People are more violently opposed to fur than leather; because it's easier to harass rich ladies than motorcycle gangs. |
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#3741 |
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Epsilon plus three
Join Date: Feb 2002
Location: Chania
Posts: 7,762
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I don't think the custom AA filter thingy of R600 has anything to do with shader antialiasing.
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People are more violently opposed to fur than leather; because it's easier to harass rich ladies than motorcycle gangs. |
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#3742 | |
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Regular
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Quote:
Bring back 4:3 I say. Jawed
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Can it play WoW? |
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#3743 | |
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Regular
Join Date: Jun 2003
Posts: 6,160
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Quote:
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#3744 | |
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Nutella Nutellae
Join Date: Feb 2002
Location: San Francisco
Posts: 4,297
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Quote:
Dunno about the second one but I'd like to find that out as soon as possible, even though the fact that they have narrow and wide filters is already a hint for us, imho
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[twitter] More samples, we need more samples! [Dean Calver] The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way |
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#3745 | |
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Senior Member
Join Date: Apr 2006
Location: Io, lava pit number 12
Posts: 2,108
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Quote:
Like i said, i have no problem with that, but it's still "unusual" in ATI's ways of doing marketing. I would expect that from Nvidia or Intel, as their marketing departments have a very aggressive reputation. |
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#3746 |
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Casual Member
Join Date: Feb 2002
Location: switzerland
Posts: 2,088
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It's not ati anymore.
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f@h name griswoold |
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#3747 | |
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Regular
Join Date: Aug 2006
Posts: 6,748
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Quote:
It's not new even from ATI. |
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#3748 |
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Regular
Join Date: Jun 2003
Posts: 6,160
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And it's been flagged for a long time as being an area where the former ATI was deficient compared to the marketing beast that is Nvidia. I don't think it would be a bad thing if AMD gets a bit more aggressive on the marketing front. It's not like these graphs are misleading if you actually take the trouble to read them. They are pretty mild compared to other graphs I've seen where you don't even get a scale on the side.
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#3749 |
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Senior Member
Join Date: Apr 2006
Location: Io, lava pit number 12
Posts: 2,108
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#3750 | |
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yes, i'm drunk
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Quote:
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I'm nothing but a shattered soul... Been ravaged by the chaotic beauty... Ruined by the unreal temptations... I was betrayed by my own beliefs... |
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