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#1 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,867
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Ok guys, I have another set of vids here from CES. This time, Halo 2 PC. This game was set up in similar booths next to the other games I and Berek posted. They had a deathmatch MP session set up on 6 comps I believe. The game was running very smoothly. You could play with KB/mouse or a USB 360 controller.
Visually it looks a lot like the Xbox version. I couldn't really tell if it was improved or not. It looked like the FOV was still set up like the console version which I found a bit annoying. I remember this with Halo PC as well (and that a hack showed up to let you increase the FOV). More Dell XPS hardware pumping out serious heat from inside a little shelf. ![]() Halo 2 PC video 1 ![]() Halo 2 PC video 2 Last edited by swaaye; 13-Jan-2007 at 17:19. |
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#2 |
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rwaaaraararagh
Join Date: Feb 2004
Location: beaver
Posts: 14,051
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There were tweaks to the armour... it seemed a lot more glossy. The environment textures were pretty much the same as on the Xbox (some low-res stuff here and there). I'll vouch for the smoothness. I'd like to say it was 60fps because it seeemed a lot smoother than what I'm seeing on the Xbox in the same map right now... but it's not a "certainty". I wouldn't be surprised though. One thing that *really* bugged me was that no one turned on AF (and there was no in-game setting for that). The best part though is that the LOD system was not in effect so things weren't popping as you moved closer. It was full-on polygons. The HUD seems to be fixed in the widescreen mode. On Xbox, the HUD would be stretched even though you were in 16:9 mode. Weapon view-models seemed to be improved (subtle), especially the covenant carbine.
I don't know if anyone noticed, but with Halo PC without the 30fps limiter, it wasn't all quite smooth... the animations seemed to be going at 30Hz. It was jittery motion even though aiming and changing the view (aiming around) was smooth. That wasn't the case for when I was playing at the showfloor there. I played for a little while... the mouse was great for sniping. I tried using the 360 controller, but the invert y-axis wasn't working for the 360 controller for some reason. I checked out the settings and it was running at 1920x1200 and there were ingame settings for anti-aliasing. Let me just get some photos of the settings as evidence... AA modes Resolution
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Last edited by AlStrong; 13-Jan-2007 at 18:30. |
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#3 | |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,867
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Quote:
Halo 2 was definitely running great, like you said. Though it is looking a bit aged as well. Nice to see we'll get AA this time around. |
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#4 |
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rwaaaraararagh
Join Date: Feb 2004
Location: beaver
Posts: 14,051
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I wasn't around for the Live Anywhere demo... did they show this off? I didn't get a good look at the out-of-game menus and I'm curious as to how it works.
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#5 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,867
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Dunno. I missed that too unfortunately.
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#6 |
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S K R Y I N G
Join Date: Jul 2005
Posts: 4,815
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That stunning piece of game is Vista only too, how amazing.
By amazing I mean bullshit. |
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#7 |
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Naughty Boy!
Join Date: Aug 2006
Posts: 649
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do they rly expect halo 2 to sell well at this point in time, especially when it requires vista? does anyone even care aout this game?
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#8 |
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rwaaaraararagh
Join Date: Feb 2004
Location: beaver
Posts: 14,051
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Well, I just wonder when they plan on releasing Halo 2. If they want sales for the game, they might want to wait awhile longer for people to pick up the OS... but then the game gets even more dated. If they release alongside Vista... yeah... not so good anyway.
I agree with both of you though, Vista-only is silly. I'd rather they get an optional DX10 path that would be nicer for all involved. I think the main impetus behind it is the Live Anywhere functionality in MP, but even then... It might have been bad PR to have a disabled MP for XP and then full functionality in Vista, and to get around that, they'd have to come up with a different sort of MP option from scratch since Halo 2 was (clearly) designed with Live.
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#9 |
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Naughty Boy!
Join Date: Aug 2006
Posts: 649
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even if it was dx9, why would anyone buy halo 2 at this point in time, the game is soooo outdated, and not just in terms of graphics.
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#10 |
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rwaaaraararagh
Join Date: Feb 2004
Location: beaver
Posts: 14,051
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Because there are a lot of fans? Halo PC sold quite well despite being released late. Although, they may be more weary of another port because of what Gearbox did or rather didn't do with Halo PC despite H2V being handled by a Microsoft internal studio, and clearly showing to be a much better port.
Graphics isn't everything indeed, but hey, I'm sure Joe Blow with unflattering hardware wouldn't mind jacking up the resolution and using AA/AF with high settings for a "newly" released game that isn't half-bad looking overall. Gameplay-wise, you can't really deny the popularity of the game on Xbox Live up until Gears of War. MS is probably betting on the popularity there. Oh and don't forget the modding community. There is supposed to be something released with H2V to help facilittate user-created content.
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Last edited by AlStrong; 14-Jan-2007 at 04:34. |
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#11 |
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Naughty Boy!
Join Date: Aug 2006
Posts: 649
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uhhh i cant imagine halo 2 being played too much at this point in time on xbox, its even harder to imagine people playing it on the pc when the gameplay is sooo outdated and theres so many more/better options
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#12 | |
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rwaaaraararagh
Join Date: Feb 2004
Location: beaver
Posts: 14,051
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Is it so hard to imagine that a fan of the game will pick up the PC version for the chance to play at higher res and with a mouse? But hey, i'm not here to convince you to buy it. You've clearly made your choice, and you don't seem to care about the game anyway.
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Last edited by AlStrong; 14-Jan-2007 at 05:07. |
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#13 | |
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Naughty Boy!
Join Date: Aug 2006
Posts: 649
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#14 | |
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B3D Scallywag
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I agree its graphically outdated but I don't think you can really outdate gameplay like that of Halo and the fact that to a lot of people its now an old game really doesn't have any baring on me to whom its completely new. |
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#15 | |
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Regular
Join Date: Jun 2003
Posts: 6,179
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And while gameplay as such can't be outdated, gameplay is often designed within the limitations of the hardware you expect your target audience to have. Is the PC version from two years later going to have more players, bigger, more detailed maps, more complex gametypes, etc? I know those other games will, because they are designing their gameplay for today's PC hardware, not for the console hardware of a couple of years back. |
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#16 |
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Member
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Well I'll be getting Halo 2 on the pc, not because I dont have a 360 and cant play it, but because its one of the few games I cant hack the gamepad with.
Besides, I thought it look pretty good in them videos, nice high res and AA. |
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#17 | |
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B3D Scallywag
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Quote:
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#18 |
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Naughty Boy!
Join Date: Feb 2006
Location: In the clouds
Posts: 119
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#19 | ||
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rwaaaraararagh
Join Date: Feb 2004
Location: beaver
Posts: 14,051
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Quote:
Quote:
Question: would you have considered playing the game if it had not been released on xbox two years ago, and just now coming to PC? The game is what it is.
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Last edited by AlStrong; 14-Jan-2007 at 17:54. Reason: fixed a couple things |
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#20 | |
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Regular
Join Date: Jun 2003
Posts: 6,179
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I'm quite likely to pick up Halo 2 for it's single player game (as I like storyline driven FPSes), but I expect to play it, hope it doesn't have some of the repeats and blandness of Halo 1, and then put it to one side to play some of the other games as a more long-term online commitment. That's something that Halo 2 will probably not be able to provide me from looking at the previews and the previous game. I just think that Halo and Halo 2 have been hailed as this massive title on the consoles, but because of what the FPS market is like on consoles, Halo 1/2 is a big fish in a little pond. In the PC FPS market, the pond is much, much bigger - and it's full of bigger, newer fish. Last edited by Bouncing Zabaglione Bros.; 14-Jan-2007 at 20:32. |
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#21 |
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Entirely Suboptimal
Join Date: Mar 2003
Location: WI, USA
Posts: 6,867
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Well I wouldn't count Halo 2 out just quite yet. It has a great SP and a really cool sci-fi atmosphere. Great vehicles, fascinating weapons, and some really cool enviros. I am more of a PC gamer than Xbox, but I do believe the game definitely has value for FPS fans regardless of platform.
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#22 | |
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Senior Member
Join Date: Sep 2003
Posts: 2,078
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I for one would really like to buy Halo 2 PC but well
Quote:
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But it's DOUBLE CONFIRMED |
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#23 | |
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Regular
Join Date: Jun 2003
Posts: 6,179
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Quote:
There's certainly no way that Halo 2 is the killer app that is going to make me go out and spend £300 on a new OS. Those other big games are more interesting and don't need Vista. Last edited by Bouncing Zabaglione Bros.; 14-Jan-2007 at 20:33. |
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#24 |
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Senior Member
Join Date: Oct 2004
Location: The Netherlands
Posts: 2,241
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Are there actually still people interrested in paying 60 euros for a game wich wasnt even that good when it came out on xbox like 2 years ago? I played halo1 on pc and I thought that sucked bigtime and halo2 is supposed to be a worse game. I never understood the halo hype anyway, the whole game smells like a B movie to me. The only thing I really liked was the music in the halo1 menu.
Besides that, people owning vista probably will have a beefy system, I doubt they are interrested in a game like halo2 when you got about a dozen better FPS looking games available along with better gameplay.
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I cut an elderly woman off and she spun out and crashed... but its alright... cause I've got a Jaaaaag |
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#25 | ||
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rwaaaraararagh
Join Date: Feb 2004
Location: beaver
Posts: 14,051
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Quote:
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As for the story, I enjoyed it despite the obvious reason Halo 3 is being made; there's about an hour's worth of in-engine cut-scenes which were very well done, and it can be quite cinematic if you just sit back and watch. Legendary can have you pulling your hair out in some areas. You may want to even start out on Heroic just to get a feel for the game since the mouse will no doubt skew things...
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