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#1 |
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Member
Join Date: Nov 2006
Posts: 396
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#2 |
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Member
Join Date: Sep 2004
Posts: 520
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sheer class !
__________________
"It is an embarrassing design flaw of the male brain that tits & ass based sales pitches never, ever get old. We are so easily exploited. It's as if we had an admin user account to our brains set up with no password. This is the only reason why women will eventually rule the world." |
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#3 |
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Member
Join Date: Nov 2006
Posts: 260
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The first time he pauses the game and rotates the camera you can see the reflection of the enviroment on the truck. Nice.
Last edited by Mr. Domino; 16-Dec-2006 at 09:33. |
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#4 |
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Member
Join Date: Nov 2006
Posts: 396
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Wow, the ilumination it's great, and the mud too. Incredible.
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#5 |
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i have a monster
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i'm receiving this game theusday. can't wait
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#6 |
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Member
Join Date: Nov 2005
Posts: 809
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WOW
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#7 |
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Senior Member
Join Date: Feb 2006
Location: Cupertino, California
Posts: 2,003
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The gameplay looks A LOT faster but the graphics look a little worse. It looks like you start out by driving medium weight cars that are built for speed and then learn how to use the extremely different cars in weight. It looks like it could be fun if the AI is good. I'm actually interested in it now.
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#8 |
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Member
Join Date: Jun 2002
Location: Calgary, Alberta
Posts: 143
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I hope it's better than the demo on the in-store displays. "Sluggish as hell to play" is the only impression I went away with after playing it for a while.
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#9 |
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Registered
Join Date: Sep 2005
Location: France
Posts: 291
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I wish they made another star wars pod racer game with such a game engine, it would be so great.
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#10 | |
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i have a monster
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Quote:
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#11 |
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Member
Join Date: Nov 2006
Posts: 396
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#12 |
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Member
Join Date: Dec 2005
Location: Japan
Posts: 169
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I bought MotorStorm this past Friday after work. I have to say that it really lives up to the hype. The graphics are top notch, but more importantly the game is just damn fun.
The physics based racing gameplay really adds a new element of fun that I haven't really experienced in other racing games before. They start you off slow taking a series of courses in different vehicles, but then once you pass those all hell breaks loose, and the computer AI becomes a real bastard. It can be really challenging at times to win, but once you do you actually feel a great sense of accomplishment in one-upping the AI. Although I wouldn't recommend it if you are trying to win, but the 1st-person view is really intense, and is indeed close to the same thing they showed with the E3 video so long ago. Unfortunately the JP version has no online, but it's apparently going to be added later via a patch. |
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#13 | |
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Member
Join Date: Jan 2006
Posts: 617
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#14 |
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Hoopy Frood
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You seem to get mud on the windshield only in small splotches and they quickly disappear, which--I suppose--is what they need to do to keep gamers from crying in frustration in hurling their controllers.
If only there were a difficulty option you could change to leave mud smears resident and have it reflect the way anyone doing this kind of racing would be seeing. Thankfully there doesn't appear to be anywhere near the same kind of slowdowns the in-store demos are subject to, so I am enthused. (But still not considering picked up one until Heavenly Sword is out. Hehe...)
__________________
Everyone is someone else's weirdo. |
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#15 | |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,060
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Quote:
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#16 |
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Senior Member
Join Date: Feb 2006
Location: Cupertino, California
Posts: 2,003
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#17 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,060
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The car lighting in this game is fab, but the foliage...
2D billboarded sprites isn't what I was expecting from next-gen!
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#18 |
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Naughty Boy!
Join Date: Mar 2004
Posts: 805
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#19 |
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Member
Join Date: Mar 2005
Posts: 152
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#20 |
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Member
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__________________
is all about the games !! |
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#21 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,060
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The easiest, most common alternative is a mix of textured 2D planes per shrub. This is the norm these days.
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#22 |
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Member
Join Date: Jun 2005
Posts: 294
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Seems like a total waste of resources to me. I mean, are you actually going to be driving around those shrubs to notice that it's multiple textures ala. Oblivion? No, you'll be screaming past them at 100 miles an hour.
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#23 |
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Meh
Join Date: Mar 2004
Location: New York
Posts: 9,809
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Good point - it's not like you'll be taking strolls through the shrubbery.
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What the deuce!? |
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#24 |
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Grumpy Mod
Join Date: Dec 2004
Location: In a pretty pink padded cell
Posts: 26,060
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Generally I concur, though the extra required resources aren't a huge amount, and when you allow a free camera in pause mode, the 2D sprites really stick out. If there was no pause-and-view mode (which every game should have IMO!) I probably wouldn't have noticed, as the shrubs are whizzing past at a hundred miles per hour!
__________________
Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#25 | |
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Junior Member
Join Date: Jun 2006
Posts: 564
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Quote:
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