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#1 |
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Member
Join Date: Feb 2002
Posts: 823
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I need a tweak utility for a R9500Pro to adjust some of the settings(in particular I'm looking for a way to force 32bit Z under DX, running in to lots of Z fighting).
Which tweak tool is reccomended? Anything anyone knows of for sure works under DX? Mainly the issue shows up in DX7 and earlier titles(Sac in particular bugs the hell out of me, a game I still play constantly and there is frequent Z fighing). Also, any way to fix shadow oddities? Running in to them with SS and JKII, JKII it is particularly bothersome as all of the self shadowing is being done per poly and it is very disjointed appearing. Any advice greatly appreciated. Edit 4-9 Managed to work out a trade, the R9500Pro for a BFG Ti4200 128MB plus a few additional items. Everything is working flawlessly now. Every game I've tried plays without a hitch. Thanks to all those that offered suggestions |
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#2 |
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SNAKES... ON A PLANE
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R300 doesn't support W buffer, or 32-bit Z buffer... the options do squat in Rage3DTweak (incidentally, the best tweaker
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For Great Justice Move Every 'Zig' |
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#3 | |
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Member
Join Date: Feb 2002
Posts: 823
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#4 |
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Member
Join Date: Feb 2002
Posts: 823
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Did not work
I'm having Z problems in lots of games, is this simply an issue of major hardware design failure or utterly piss poor drivers? Hard to believe a product this poor could be spoken of so highly by so many people. The thing refuses to work as it should The only redeeming quality of this board that I've seen to date is that it is fast, extremely disappointing. Either their is a major hardware design flaw or "ATi's drivers are getting better" simply means they don't give you a BSOD every hour or so.... A few more days of this and I will be putting the GF2 back in(another format and clean install) and will avoid ATi products for another five years. |
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#5 |
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Naughty Boy!
Join Date: Jan 2002
Posts: 3,266
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Could you post some (linked) screenshots of the problems you're witnessing? From reading your original post, I'm a little confused as to whether this is a driver fault, hardware bug or simply bad game engines.
PS. As an aside and this is addressed to Ichneumon, I am using your v3.8 Rage3DTweak and somehow the overclocking panel doesn't show any slider. Tried this twice. Not that this really matters however as I don't overclock my R300 but I hate it when something don't work as intended!
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Reverend Dev Anon : Best game ever? Hmm... you mean other than anything from us? (2005) |
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#6 | |
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Member
Join Date: Feb 2002
Posts: 823
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Rev-
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It is either a driver issue or hardware related(I'm leaning towards drivers as it appears to be DX only). The game that bothers me the most is Sacrifice as I still play this game frequently and have been playing it for years without issue on numerous boards(my Kyro2 didn't even have a problem with Sac, and it had plenty of Z accuracy issues in other titles). Pretty much they are typical Z errors, objects 'crawling' through each other. They seem to happen most frequently at either long distances or near 90 degree angles(hideously badly at 90 degrees no matter the distance). Compared to the GF2 this board replaced 32bit is clearly worse then 16bit Z on the NV15. I used RageTweaker and disabled all early Z rejection, attempted to force 32bit Z, attempted to force W buffer, disabled and enabled nearly every other feature I could think of that could have any chance of impacting Z at any level. Also having problems with shadows now in several games(Sac, JKII, SS) which is a seperate issue(I assume at least, as all of the normal Z errors are under DX while JKII and SS are both running OGL) but another issue compounding my distaste for the product. I've searched through Rage3D's forum and it appears that I'm not only not alone, but seeing the norm from the R300 core when it comes to the Z issues(some speculate that any game that asks for 32bit Z is dropped to 16bit using R300 core chips). Any suggestions I'm open to, I figure I'll give it until Friday and then the NV15 goes back in until I can pick up a NV2x or NV3x based board(which I really don't want to have to do). |
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#7 |
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Ecce homo
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For what it's worth I have the same problems with Sacrifice and they've been there for the five months I've had a 9700 Pro (and all driver versions used).
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#8 | |
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Member
Join Date: Feb 2002
Posts: 414
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It really needs a version bump, but haven't had any time to put it all together in the last week. Let me know if that solves your problem.
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"A lie gets halfway around the world before the truth has a chance to get its pants on. " - Sir Winston Churchill |
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#9 |
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Senior Member
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ben
I can host them (screen shots) for you if you want.... |
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#10 |
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Naughty Boy!
Join Date: Jan 2002
Posts: 3,266
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Ichneumon,
I assume you meant "3.8" instead of the "2.8" you mentioned above. Okay, I (re-)downloaded the v3.8 R3DTweak just a few hours ago and the OC slider is available/working now. I'm not sure what happened but the version of R3DTweak that I previously used (it was the one directly after you posted its availability here in our forums re the ability to force different PS 1.x functionality, and which the file was named "R3DTweak38.exe") is the same version (in name, i.e. v3.8) as the one I just downloaded and installed, but I see that the date and size are different between the two. Next time, name the versions differently *everytime* you've made updates *after* you've made them available publicly (regardless of whether you *think* the changes are minute or not)!
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Reverend Dev Anon : Best game ever? Hmm... you mean other than anything from us? (2005) |
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#11 |
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Senior Member
Join Date: Nov 2002
Posts: 4,164
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humm, last time i played jk2 was on a gefoce3 and high quality shadows were seriously borked then as well. are you sure the issue you are haveing is uniuqe to the radeon?
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#12 | |||
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Senior Lurker
Join Date: Feb 2002
Posts: 1,326
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Ben, cant say i have noticed those problems myself, but i dont know if any of the games i have played (NWN, SS:SE/SS, WC3, Hegemonia, RTCW, UT2K3 to name a few) are games you have had the problems in.
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Maybe you are having problems with it. Quote:
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As for shadows in SS - the one problem is that when you have complex shadows on (mutliple lights) you dont always see a shadow. The other two modes do work correctly (simple, and complex - one light). However, Croteam has said they are gonna release a patch that will add " detection of newer graphic cards (ATI Radeon 9700/pro, ATI Radeon 9500/pro, ATI Radeon 9000/pro, NV GeForceFX, Matorx Parhelia, SiS Xabre 600/400/200)" among other things, so it might be fair to wait for the patch first. Since thats the only game out of the three you mentioned that i currently have installed, its the only one i can check for you. If this post sounds kinda strange, realize its because i am tired of the melodrama in help requests. If you have a problem, state it, state specifics. You want melodrama, do it somewhere where you arent asking for help. |
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#13 |
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Member
Join Date: Aug 2002
Posts: 457
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Sacrifice seems to be a pathological case for the R9700. I get hard-locks on my machine from Sacrifice (at random intervals; sometimes it will go for an hour, sometimes 10 minutes), and it is really the only game that I still have troubles with. Various driver fixes have addressed all my other issues.
I only played Sac occasionally, so I was willing to sacrifice it to get the other benefits of the R9700. |
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#14 | |||||||||
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Member
Join Date: Feb 2002
Posts: 823
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John-
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JB- Quote:
KyleB- Quote:
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Another problem is the wonderful 'waves'. I can't use the straight VGA adapter as the screen is covered with annoying waves rolling all over the place. Instead I'm forced to use the DVI adapter and suffer very evident degredatio in 2D quality over what I'm used to. Searching through various forums I find the only thing that is slightly odd about this is that I'm having problems with the VGA connector instead of the DVI. Numerous people are reporting that they have managed to find a board without the issue after returning and repurchasing multiple boards. If I was buying from some no name OEM I would expect such issues, not directly from ATi. Then there is the entire 3D image quality issue. I have heard numerous raves about how exceptional the anisotropic filtering on the R300 is with screenshots to demonstrate it(a joke in itself). In reality the AF is decidedly sub par when factored against the agressiveness of the LOD bias settings. Texture shimmering is rampant with agressive AF set in particular. One of the things that convinced me to pick up a R300 was the supposed excellent texture filtering, turns out it was simply a load of crap and the board exhibits an easily noticeable increase in texture aliasing when AF is enabled, getting progressively worse the higher the setting you use. I'm very particular when it comes to texture filtering, this was one element that had me very interested in this board and I find out all the hype is all a bunch of BS when it comes down to it. Quote:
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I know this forum isn't gaming based, and most of the people on it rarely purchase ten games a year(I'm already around that this year), but it is very irritating that this forum can have such wide spread high praise for a card that is plagued by so many problems and lacks certain basic functionality. I can say I think a lot less of the general consensus here then I did three weeks ago when it comes to 3D boards in terms of gaming purposes. The R300 doesn't send systems crashing too frequently and can play some games perfectly fine and is real fast is a far cry from obliterating the competition for 3D add in boards. If I had heard a lot of the former, which isn't what has been being said about the board, I wouldn't have bought it. I heard a lot of the latter and now I've wasted $200. That's four more new games I could have had. The problems I'm looking to fix are far removed from what it will take to make this board great, or even good. I'm looking to have the board function in a bare minimum acceptable fashion. All of the other annoyances are my own fault for being stupid enough to listen to the hype and buy ATi, I should have learned my lesson last time. |
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#15 | ||
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Regular
Join Date: Feb 2002
Posts: 5,951
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If the reviewers actually had NO problems, and the VAST MAJORITY of users have little to no problems, then how does praising the product amount to kissing up to ATI? It exactly amount to the vast majority of useres have few to no issues on the vast majority of games. No small feat for a brand new ATI architecture that is playing games that were for the most part DESIGNED on NV2x hardware. I find it quite amazing, actually, that the R300 core has as few problems as it does. That doesn't obviously make your particular situation any better. If it doesn't play YOUR favorite game to your satisfaction, by all means let ATI's "Catalyst Crew" know, and/or return the product. But you should think again about some silly notion of the "wool being pulled over your wyes" by a vast internet conspiracy that's just out to kiss up to ATI's ass. Quote:
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#16 | |||||
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Member
Join Date: Feb 2002
Posts: 823
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Joe-
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Considering that even a board manufacturer that is out of business has drivers that can run the game fine, and another manufacturer who lacked one of the big features pushed by the Sac dev team can run it fine, why the hell can't a brand new board do it? When I buy a new vid card I expect all games to improve or at the bare minimum stay the same as long as their is API support. John mentioned this has been an issue for ~five months now, why hasn't it been fixed? This isn't an obscure title, it won numerous GOTY awards in its genre. Edit- Rereading my posts, I realized I may be coming off as a bit hostile, which I am, but not towards anyone here |
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#17 |
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Ecce homo
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Ben:
I experienced similar problems when switching from 3dfx to Nvidia graphics cards. Older games, probably developed when 3dfx ruled the roost, gave me odd graphical problems on my GF3/4. On the other hand, I completely disagree with you on the 9700's texture filtering. While not quite as good as what I saw with the GF3/4 (at equal settings), the fact that I can set it at 8x and forget about it is far more preferable to me. |
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#18 |
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Senior Member
Join Date: Nov 2002
Posts: 4,164
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i feel it is important that i should also point out the difference that comes from matters of openion. in my openion, ss was crap, jk2 was crap, and sacrifce was crap. this is not because of any "wool" as i bought the first two and downloaded the demo for the third; in each case the gameplay was compleatly unapealing to me. i respect the fact that others opeions may varry in this as well as when it comes to the 9700; claiming that people are misslead for haveing different openions is realy not only speculative but also rather close minded. that said, i have been very happy with how my 9700 works in respect to both preformace and image quality in all the aplications i use.
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#19 | |||||
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Member
Join Date: Feb 2002
Posts: 823
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John-
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KyleB- Quote:
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Seems to me every reviewer has been quite quick to point out the shortcomings of the GFFX, but I have been rereading the R300 reviews and can't find close to the same level of objectivity. Pointing out problems is honest. Pointing out problems for one competitive product while ignoring the flaws of the competitor is dishonest. Quote:
I'm going to try and run RivaTuner, and look around for other R300 tweak utilities and see if I can figure anything out to get this board working properly. |
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#20 | |
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Senior Lurker
Join Date: Feb 2002
Posts: 1,326
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And thanks for assuming i am braindead. The once game (out of 3) that you menationed that i have installed, i told you exactly what works and what doesnt work. I have a GF3 in another box right next to me (used to be in this one) and i play SS/SS:SE quite a bit, so yeah, i'd say i know what the damn shadows are supposed to look like, thanks a bunch. Complex single light works FINE for me. Looks just like the GF3 does. The other reason i asked about whether it was zfighting is because, regardless of "confirmation" you get off of some forum by someone who simply agrees with you that it looks like zfighting, i remember very vividly chalnoths claims of zfighting problems getting shot down by the ATI people - turns out it was actually a zbias issue, iirc. I honestly have to tell you that i think either your system or your board has a problem. I dont really give two shits, though. your hostile attitude pissed me off. If it never works in your system, i could care less. EDIT: the above is not really true, but i was pissed off, and i dont really feel like removing it. |
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#21 | |
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Member
Join Date: Sep 2002
Posts: 381
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#22 | |
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Senior Lurker
Join Date: Feb 2002
Posts: 1,326
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http://www.rage3d.com/board/showthre...eadid=33670789 This thread also suggests the same thing: http://www.rage3d.com/board/showthre...eadid=33670011 Either way, sounds like a faulty board to me, and getting pissed and swearing off of ATI because you got a faulty card is...understandable, for the bad experience, but not really fair. |
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#23 | |||||
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Member
Join Date: Feb 2002
Posts: 823
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Edit- Thanks for posting those links, although I have read numerous accounts about it being possibly PS related over at Rage, the fact is that the board should have shipped with filters to reduce the noise caused by any EMI(and it appears ATi is shipping large quantities of them without them). Using the DVI/VGA adapter clears the problem up, but has the same problem some of the off brand NV1X boards had introducing ghosting on to the screen at higher resolution settings. I have a new PS on the way that I should have in my rig within 24 hours(my local FedEx has it in their hands and is scheduled to be delivered tomorrow), a ThermalTake 420Watt. Looking at the PSs that people are having problems with, Enermax is at the top of the list, the highest quality PS you can buy, so at this point I'm not expecting the TT to clear up the problem I currently have with the Enlight. RMAing the board and hoping to get one without the problem is also risky, some of the people over at Rage are reporting going through a few different boards until they found one that lacked the problem. At a week or two a pop, I'm a lot better off just buying something that is almost certain to work, unfortunately that doesn't include ATi. You may think it isn't fair or logical, but between the driver problems, image quality concerns and the amount of 'defective' boards shipping to the public buying ATi right now is a crap shoot at best. Sure, you may get yourself a board that doesn't have the wavey line problems(of course, you are then still stuck with the driver bug when dealing with non DCC monitors), all of the other issues with the board are reasons enough on their own to warrant it being put out of comission. Luckily, there are plenty of people who don't mind dealing with the issues surrounding owning ATi, and some of them are willing to trade boards. At this point it looks like I will be able to pick up a GF Ti 4600 even trade if I can't get this board sorted out by Friday. |
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#24 | ||||||
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Senior Member
Join Date: Nov 2002
Posts: 4,164
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i hope that clears up any confusion on this issue. |
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#25 |
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SNAKES... ON A PLANE
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I'd just like to say that I barely notice any texture aliasing at all on my 9500Pro + 8x or 16x AF... and I'm no stranger to it (heh, aggressive LOD settings on Voodoo5 are fun).
__________________
For Great Justice Move Every 'Zig' |
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