Welcome, Unregistered.

If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Closed Thread
Old 17-Oct-2006, 07:09   #1
A176
Junior Member
 
Join Date: Oct 2005
Posts: 97
Default Rumor Control, further Xenos capabilities to be 'unlocked' ?

Hi guys, this story seems to making the rounds and I'm wondering if there's anything to it?

Quote:
I asked him about unified shaders with the 360's gpu he says a lot of people asked him the very same question all of the days he's been at the event, but all he could say on the subject is that there will be a VERY important update going out to developers relating to the 360's videocard which developers have been asking for since launch he couldn't give a date on this.He says long story short developers have the 360 gpu, but they don't REALLY have acess it until these updates go through
From a poster on xboxyde, after visiting digital life.

While this may all be much a-do about nothing, there was a recent post by jawed that sparked my particular interest in this (of course, assuming this goes beyond the 1080p stuff and regular xdk updates).

Last edited by A176; 17-Oct-2006 at 07:19.
A176 is offline  
Old 17-Oct-2006, 07:22   #2
pakotlar
Naughty Boy!
 
Join Date: Mar 2004
Posts: 805
Default

Hmm sounds interesting. Keep giving us updates!
pakotlar is offline  
Old 17-Oct-2006, 07:49   #3
TurnDragoZeroV2G
Member
 
Join Date: Nov 2005
Location: Who knows...
Posts: 583
Default

Obviously scaling is handled by the quantum anti-magnetizing ring belt inside Xenos, and this is the capability unlocked.




I'll bet on finer control as referenced in Jawed's post, more of those lovely attributes, better PIX stuff. It is indeed very possible that they're still rolling out GPU-specific features into the HLSL compiler, as it was only in August of this year that they moved out the generic old backend (which supposedly lacked support for GPU-specific functions) for a newer one focused on Xenos. In that time they also added things like partial support for constant buffers, among other things. Both that and many attributes were developer-requested features, so perhaps there's been more mail filling Microsoft's box regarding that lately.
TurnDragoZeroV2G is offline  
Old 17-Oct-2006, 08:01   #4
LightHeaven
Junior Member
 
Join Date: Jul 2005
Posts: 397
Default

I think he's probably talking about features we already know like automatic tiling (something llike caling a function doTiling() and all the magic happens), memexport, the hardware tessalator in xenos, cache-locking, cpu slaving... Maybe they are going to give more control in the hands of the developer to manage their resources on Gpu (I remember jawed saying that right now its much you can see but you can't touch)...

I mean those are all features we know that are in the box but i dont think anyone is even touching them yet, let alone squeezing something nice from it :P

Another guess of mine would be a new api version with some similarities with Dx10 (just on an Api level, so porting Pc <-> 360 could be easier)
LightHeaven is offline  
Old 17-Oct-2006, 08:13   #5
Platon
Senior Member
 
Join Date: Jul 2005
Location: Sweden
Posts: 1,114
Default

The developer tools are always being refined and there are many things that will be getting better and better, I don't know about "unlocking" stuff though, but sure, for example tiling wasn't even really possible in the early dev kits because they lacked the software for it, so no doubt some functionality might still be restricted, but on the other hand I don't think there is some ubersuper power in there that are just waiting to be unlocked and the chip will then be like 10x better...
Platon is offline  
Old 17-Oct-2006, 09:14   #6
Arwin
Now Officially a Top 10 Poster
 
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 12,901
Default

Probably there are some functions left that haven't been supported by the SDK.
Arwin is online now  
Old 17-Oct-2006, 10:24   #7
Guden Oden
Senior Member
 
Join Date: Dec 2003
Posts: 6,201
Icon Idea

The topic is pure hyperbole, was it the register or something that first posted about this?

It's the devkit that's getting an upgrade. Nothing NEW or SECRET is going to be 'unlocked' in the 360 after almost a year on the market already, that's just dumb.
__________________
Top one reason why capital punishment is immoral and wrong:
You can release an innocently convicted man from jail,
but you cannot release an innocently convicted man from death.
Guden Oden is offline  
Old 17-Oct-2006, 12:44   #8
groper
Member
 
Join Date: Nov 2005
Location: Attica Land
Posts: 439
Default

Quote:
Originally Posted by A176 View Post
Hi guys, this story seems to making the rounds and I'm wondering if there's anything to it?
Quote:
but all he could say on the subject is that there will be a VERY important update going out to developers relating to the 360's videocard which developers have been asking for since launch he couldn't give a date on this
Not really surprised. This GPU has the name "Xenos" for a reason
groper is offline  
Old 17-Oct-2006, 14:24   #9
22psi
Senior Member
 
Join Date: Sep 2006
Posts: 1,365
Default

2160p confirmed!
22psi is offline  

Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 19:43.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.