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| View Poll Results: What are they planning for alternative internet experience? | |||
| They are serious and planning something big for the PS3. |
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27 | 41.54% |
| They are planning something but it's for the PS4 and won't be apparent in the near future. |
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1 | 1.54% |
| It's just a fancy way to advertise their Xbox Live-like community and online-enabled games. |
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28 | 43.08% |
| It is all groundless hype and you can't jack into the Matrix with PS3. |
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9 | 13.85% |
| Voters: 65. You may not vote on this poll | |||
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#1 | ||
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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Today the Japanese official site of PS3 has opened. It has a branch site called PLAYSTATION 3 Concept Site. It is probably meant for the promotion to convince people of the value of expensive PS3 by explaining its product concept.
This PS3 Concept Site currently has a 10-minutes video message from Kazunori Yamauchi (Polyphony Digital, Gran Turismo) in which he expresses his thoughts on PS3, and some other videos will come later. He appreciates HD, physics simulation, and the network. HD is good for the racing game genre that requires wide viewing angles and far sight. With network a game can evolve everyday. Network function enables not only multiplayer but also a car-enthusiast online community composed of users, game developers, and car manufacturers. But one thing that caught my attention is he repeatedly mentions a new network experience in the future created by PS3 and a TV connected to it. In the 3rd chapter of the video (with the caption "Want to create a new future with a network") he says Quote:
Quote:
This new comment by Yamauchi has reinforced my speculation. It involves the PS3, and a TV, so it's visual and easy to browse on a TV. At least this similarity between what Kawanishi and Yamauchi said suggests the PR division is working behind to promote something, if not ready for the PS3 launch or in the near future. What do you think are they planning (or not)? Last edited by one; 30-Aug-2006 at 12:01. |
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#2 |
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uber-Troll!
Join Date: Dec 2004
Location: Under my bridge
Posts: 26,428
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"Sony ownz da Web!"
A closed internet has appeal, but it can't displace the real internet due to volume of content. I guess the social and media aspects of the internet could be consolidated into a PS3 experience, with proprietary network software. The internet, founded on an ancient text-description meta-language, doesn't seem ideal for an interactive online experience. The Cell and PlayStation were designed to do the job currently fulfilled by an architecture designed for office applications. By that same reasoning, instead of building up a multimedia experience on HTML that is a legacy muddle of conflicting pseudo-standards, a grass-roots level interface could be created. Instead of having dozens of codecs and plugins and conflicting browsers, think of something like BD-J as the webpage format with one movie codec, AVC. This could be an interface to movie and game websites over the PlayStation network, and a basis for interactive virtual worlds say for meeting folk and discussing things, and it'd be much better for the job than the current system. Personally I think Flash could be made a standard that's easy and capable. Anywho, I guess that could be what they're aiming at. Don't just allow PS3 to access HTML webpages, but encourage a new interactive format with whatefer bizarro interfaces the designers care to provide.
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Shifty Geezer ... Tolerance for internet moronism is exhausted. Anyone talking about people's attitudes in the Console fora, rather than games and technology, will feel my wrath. Read the FAQ to remind yourself how to behave and avoid unsightly incidents. |
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#3 |
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i have a monster
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maybe it is possible to send the tv output of your game you are playing over the internet to another ones TV trough his ps3? (maybe in lower res)
sort of ps3TV |
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#4 |
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 13,221
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I remember someone from SCE being a very big fan of myspace. Maybe it's related to that.
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#5 |
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god of war.
Join Date: Apr 2004
Posts: 3,355
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Very interesting theory once again one. This is all very interesting to me. I appreciate the translation as well. ( http://www.beyond3d.com/forum/showpo...1&postcount=25 )
Well honestly, I've always thought the words of Ken Kutaragi to be very optimistic towards the idea of the online platform. With the idea of a 3d type visualization of the "world" on our tv's it sounds all so surreal. The ideas of ken are there, the potential is all there, and I suppose the hardware is there as well. But I don't know if the execution is there. I just don't know if I could imagine a 3d world to walk around in and see pretty much everyone in the world who owns a ps3. Maybe if it were somewhat like the x-men movies professor X machine where he could see every mutant in the world with little dots on the globe. But to actually see buildings and such in 3d maybe sounds too optimistic to me. I do think they are going to take a worldwide perspective on the online platform. We can see evidence of them taking notes from stuff like youtube, online forums, myspace, skype, etc. Giving users to pretty much individually share their life with everyone else. We will have to wait and see. The coming weeks (TGS specifically) will definately be interesting to see what unfolds regarding the network.
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#6 |
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Regular
Join Date: Jun 2005
Posts: 25,479
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I'd think that initially, Sony has to do something simple and useful (for free). Yes, this could be something like online gaming, and MySpace.
More years of research is still needed to see how best to project and interact with a limited controller + large TV (Unless they bundle in the keyboard and mouse). This is the next largest obstacle since PS3 is already addressing the other more difficult issues (business model, mass market appeal and content). It will take a few more years to get it right/ready. In my view, there will surely be something planned for an alternate network environment (but Sony won't limit its users to it). [I'm just speculating this based on my understanding of online businesses !] Sony has been involved in alternative network environment before. Besides Ken's "Jack into the Matrix" statement, there is also the "MagicCap OS" funded by AT&T and Sony, which abstract the entire network into 3 concepts: "People, Places and Things". In this environment, Software agents (representing "People") are sent/routed automatically through the network to (various "Places" to) gather info and transact ("Things"). It's built on a smart Email-like infrastructure, so the network enables consumers and businesses to trade among each other. There was also a simple desktop metaphor for it. MagicCap died because of stability issues with its hardware. They did not go far enough to obtain more content. On the other hand, many 3D chat/virtual worlds have been done during the dotcom boom. Most (All ?) of them died because they are clumsy to use compared to simple point and click. Some of the recent virtual world successes include "Habbo Hotel", "Second Life" but they are not really 3D. So I think the best way for Sony to start is still to do something conceptually simple and familiar first. The problem is harder than it looks. EDIT: I also believe that Sony may gain more by targeting XBLA first (i.e., alternate gaming experiences) before an alternate Internet experience. Last edited by patsu; 30-Aug-2006 at 13:42. |
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#7 |
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Senior Member
Join Date: May 2004
Location: Tokyo
Posts: 2,120
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I have to say the screenshots up on the official GT PS3 site are completely embarassing.
http://www.jp.playstation.com/scej/title/gt_ps3/ It is 1080p. But there is some severe aliasing going on at that res. I think the game actually looks worse at this res because all the graphical flaws like bad texturing and bad filtering really stand out. But I guess there are enough hardcore GT fans (there are plenty) to make this worth a product. But I personally will wait for the next REAL GT game to come out. |
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#8 |
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Senior Member
Join Date: Feb 2002
Posts: 3,859
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some of thsoe shots don't appear to be running in 1080p, but something lower upscaled to that resoloution. My guess is 720p upscaled.
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Vince: "Nobody gives a damn about graphics, we're well into a point of diminishing returns with respect to current TV limitations, and even with HDTV, the average consumer won't notice a diffrence between PS3 and XBX2." |
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#9 |
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Member
Join Date: Apr 2002
Posts: 572
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How dare you say anything negative about GT4... aeh GT HD's graphics. Don't you know that next gen only starts november 17th?
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#10 | |
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Senior Member
Join Date: May 2004
Location: Tokyo
Posts: 2,120
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Quote:
300% magnification. ![]() The aliasing wouldn't be nearly as sharp if it was upscaled. Upscaled it would look more blurry. And The actual stair stepping effect would not be so perfectly sharp. |
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#11 | ||
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Now Officially a Top 10 Poster
Join Date: May 2006
Location: Maastricht, The Netherlands
Posts: 13,221
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Quote:
Of course we'd want it to be even prettier than it is now, but for us GT fans of course we're going to be thrilled already if it just has the proper online support. I am one of those guys who gathers twice a year together with a whole bunch of other guys (around 50) in Germany to have 4-5 setups (=6 PS2s linked) worth of LAN Partying and competitions. If we get more cars on the track as well, that would be completely awesome. Running at 1080p, it should give some options for smoothing out the graphics at 720p also? Anyway, you can find a quote from me from more than a year ago I think somewhere that says that if they get GT4 running at photo-mode quality at launch with online, that's going to make me very happy and will be very helpful to tide me over until the inevitably endlessly delayed GT5 comes out. Quote:
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#12 | |
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Regular
Join Date: Jun 2005
Posts: 25,479
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Quote:
As for grass-root effort... here's what I did so far (not ported to Cell yet, still researching), The framework, like what you mentioned, is done on Flash... meaning + The environment is event driven + The world is dynamically composed + Like the original Cell network patent, a Flash "object" can be attached to Email, viewed via web, copy to disc, ... and run on any PC, Mac (or Cell) node + Extra behaviour can be modified/augmented on the fly (by downloading/absorbing another Flash clip selectively) e.g., In my case, the maps are generated dynamically based on google search keywords. Buildings and objects in the game world are created based on the search result. The NPCs are created from people who used the same (or similar) keywords for the past 24 hours. I have also created A* search in the world to have some basic navigation capability. Each user can create and send Flash objects to infect or change the other user's world (within Flash's sandbox). They can also request for services from the server. But really, there are still lots of problems to solve. The concept is not new, but there are many fundamental issues (especially usability) to address first. Last edited by patsu; 30-Aug-2006 at 16:05. |
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#13 | |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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Quote:
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#14 |
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Member
Join Date: May 2004
Posts: 356
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Just to throw my 2cents...Possibly what could be developing with this alternative net thing is a sort of a multi-media network. Like an online community of gameing, music, movies, etc...Part VOD, online gameing, IM/Video, Myspace, utube, etc...
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#15 |
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Mostly Harmless
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Videophone!
Oh, wait, they didn't put a camera on it. Damn.
__________________
"We'll thrash them --absolutely thrash them."--Richard Huddy on Larrabee "Our multi-decade old 3D graphics rendering architecture that's based on a rasterization approach is no longer scalable and suitable for the demands of the future." --Pat Gelsinger, Intel ". . .its taking us longer than we would have liked to get a [Crossfire game] profiling system out there" --Terry Makedon, ATI, July 2006 "Christ, this is Beyond3D; just get rid of any f**ker talking about patterned chihuahuas! Can the dog write GLSL? No. Then it can f**k off." --Da Boss |
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#16 |
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god of war.
Join Date: Apr 2004
Posts: 3,355
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If that other rumor thread is anything to go off by, the orginal ps2 eyetoy will be compatible with the ps3. Or if you want something new... Eye Toy 2, that should be an option.
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#17 | |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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A new interview with Kawanishi discusses a part of this topic and also confirms "PS3 on PSP".
http://itpro.nikkeibp.co.jp/a/it/ala...901/kn_1.shtml In this special interview titled PSP becomes "Virtual PS3", the first topic is about the network distribution of PS3, PSP, PS1 games, demo, and movies. The terminals for this service is PS3, PC, and Wireless LAN. Since their policy is using open networks, they support not only PC but also devices such as cell phones. In future, they plan PS emulators on PC and cell phone too. Then onto the section which is directly relevant to this topic, titled "To The Server-Centric Form", Quote:
Last edited by one; 03-Sep-2006 at 09:44. |
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#18 | |
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Regular
Join Date: Oct 2005
Posts: 6,828
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Quote:
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#19 |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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#20 | ||
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Regular
Join Date: Jun 2005
Posts: 25,479
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Quote:
DLNA specifications also include uPnP and VPN support so I hope to see an even easier setup process. Quote:
The most viable in the near future is probably video on demand, where video is streamed and cached/stored locally (for "rewind" and such). Even then the Cell servers may need to be beef'ed up significantly. e.g., Sun Fire X4500 has 4 Opteron cores, 16Gb RAM and 48 high-speed drives (24Tb), directly attached to the unit for high speed media delivery. I'd have thought Sony wants to think small first. There are still many tiny, day-to-day issues people face when using PCs for home media, especially in the living room. Sony is in a position to capitalize on them. The casual game market is doing well too (not just XBLA), so Sony should (and most likely will) focus on the low hanging fruits first. Last edited by patsu; 01-Sep-2006 at 15:10. |
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#21 |
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Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
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Am I understanding this correctly?
Sony is essentially trying to make a sort of wireless AOL for the PS3. Is that right? |
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#22 |
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Regular
Join Date: Jun 2005
Posts: 25,479
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What do you mean by "Wireless AOL" ? a wireless ISP ?
As I understand, PS3 can act as a home server (or hosting server) serving out PSP-centric media. These media may be generated on-the-fly or stored-and-serve. |
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#23 | |
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Unruly Member
Join Date: Jul 2004
Location: Minato-ku, Tokyo
Posts: 4,705
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Quote:
http://researchweb.watson.ibm.com/jo...51/damora.html Also this patent shows SCEI's plan of the infrastructure for massive Cell servers. http://www.beyond3d.com/forum/showpo...&postcount=351 http://www.beyond3d.com/forum/showpo...87&postcount=8 |
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#24 |
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Naughty Boy!
Join Date: Jul 2005
Posts: 2,267
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Wireless and a more privatized and content controlled network service provided by Sony.
Or maybe I'm just being thrown off by the goofy interpretation of this phrase "The PS3 is connected to a TV. Then what's displayed in the TV? Well I'd like everyone to imagine that. The network or internet you are currently using is probably a certain face of the possibility of a network, but not all. So, including me as a developer, we want to create something like a possible future by using a network." |
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#25 | ||
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Regular
Join Date: Jun 2005
Posts: 25,479
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Quote:
http://www-03.ibm.com/industries/med...359248111.html As a hardware enabler and entertainment entity, it makes sense for Sony to explore these possibilities. I certainly look forward to the day we can put these R&D effort to good use. Quote:
Last edited by patsu; 01-Sep-2006 at 16:46. |
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