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#1 |
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Senior Member
Join Date: Aug 2002
Location: Miami, Fl
Posts: 1,036
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When do you guys believe the FX 3Dmark benchmarks will appear? If any of you already have the FX, would you mind benchmarking it with 3DMark03 and reporting the score, especially the synthetic PS 2.0 benchmark.
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#2 |
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Senior Member
Join Date: Feb 2002
Location: Somewhere not *that* rotten in Denmark
Posts: 1,197
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Hey, I was just thinking the same!
In the words of Dave Baumann: Brent - fancy doing a little more testing?
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Best regards, LeStoffer |
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#3 |
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Member
Join Date: Feb 2002
Posts: 414
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http://www.hardocp.com/article.html?art=NDI4LDQ=
Interesting. Remember those questions about how GFFX would perform on the PS2.0 test? Ouch. Granted it is running 128bit precision... but is that extra precision over 96bit on the 9700pro worth 1/3 the performance? The new drivers make a big difference, but it still doesn't seem to paint that Ultra part as being terribly Ultra.
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"A lie gets halfway around the world before the truth has a chance to get its pants on. " - Sir Winston Churchill |
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#4 |
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Member
Join Date: Jul 2002
Posts: 481
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Why is the CPU score for the GFFX so much lower than for the Radeon9700Pro?
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#5 | |
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Member
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Quote:
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Regards, Brent |
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#6 |
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Naughty Boy!
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what i want to know is what happens when you throw on aniso and fsaa . Since in game bench marks the radeon normaly lags behind and then over runs the geforce fx when eye candy is turned on (see anands benchmarks)
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#7 |
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a.k.a. Ingenu
Join Date: Feb 2002
Location: Apsley, U.K.
Posts: 2,738
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Now I just wait for the 9700 cost to lower...
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So many things to do, and yet so little time to spend... |
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#8 |
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Senior Member
Join Date: Feb 2002
Location: Somewhere not *that* rotten in Denmark
Posts: 1,197
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Brent, it's a massive jump on the GeForce FX with the new drivers (much more in line with where it should be). It all screams FP16 use instead of FP32 under PS 1.4. Can you verify this?
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Best regards, LeStoffer |
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#9 |
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Member
Join Date: Feb 2002
Posts: 457
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Another question to ask yourself:
How many other benchmarking titles (be it games, apps, etc) show any tangible increase in performance...OUTSIDE of FutureMark...in using the newer drivers? |
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#10 |
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Senior Member
Join Date: Feb 2002
Location: Ontario, Canada
Posts: 3,328
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I'd like to see some overclocked 9700 scores in comparison..my new OEM 9700NP came today and to my surprise the clock is already 324/310 (or I got a Pro instead)
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#11 | |
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Member
Join Date: Feb 2002
Location: Germany
Posts: 846
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Quote:
The R9700Pro is nearly 3times faster than the GFFx
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#12 |
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Member
Join Date: Jan 2003
Posts: 176
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Pixel Shader 2.0 for the GF FX seems VERY low... TOO low as a matter of fact... is PS 2.0 for the GF FX broken in the drivers or something? Hell, in almost every other previous PS test I've seen the GF FX SOLIDLY outperforms the Radeon 9700 Pro..
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#13 | |
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Regular
Join Date: Feb 2002
Posts: 5,951
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Quote:
The big question is PS 1.4. What changed in the GeForce drivers between revisions? Changed fp precision? Running in PS 1.1 (integer) vs. PS 1.4 (fp) mode? |
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#14 | |
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Member
Join Date: Jan 2003
Posts: 176
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Quote:
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#15 | |
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Regular
Join Date: Feb 2002
Posts: 5,951
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Quote:
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#16 |
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Senior Member
Join Date: Nov 2002
Location: Edmonton, Alberta, Canada
Posts: 1,765
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Indeed. In ShaderMark, the GeforceFX got totally raped except in the fixed-function tests.
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#17 |
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Member
Join Date: Jan 2003
Posts: 176
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PS 1.1, sorry...
PS 1.4 3dmark test is horrible as well, scoring near Radeon 8500 levels. This leads me to believe that something is broken in the drivers... |
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#18 | |
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Senior Member
Join Date: Feb 2002
Location: Somewhere not *that* rotten in Denmark
Posts: 1,197
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Quote:
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Best regards, LeStoffer |
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#19 |
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Regular
Join Date: Feb 2002
Posts: 5,951
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In any case, it is still surprsing to me that in these GPU INTENSIVE tests that the GeForceFX with a 50% pixel rate advantage isn't absolutely clobbering the Radeon 9700 Pro.
That fact that the FX is "only" on Par in the DX8 benchmarks, and about 30-50% short of the Radeon 9700 in PS 2.0.....things don't look very good for the FX ARchitecture. Either the FX architecture (or drivers?) is very inefficient, or Radeon 9700's larger bandwidth is having a bigger impact on shader performance than most of us anticipated. |
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#20 | |
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Regular
Join Date: Feb 2002
Posts: 5,951
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Quote:
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#21 | |
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Member
Join Date: Jan 2003
Posts: 176
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Quote:
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#22 | |
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Junior Member
Join Date: Feb 2003
Posts: 39
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Quote:
If you look at the tests (I'm doing Original Vs updated btw) @ 1024 X 1048 -Game Test 4 - 18.7 vs 30.7 (64% increase) -PS 2.0 - 12.0 vs 15.5 (29% increase) @ 1280 X 1024 -Game Test 4 - 15.2 vs 21.2 (39% increase) -PS 2.0 - 10.1 vs 12.6 (24% increase) @ 1600 X 1200 -Game Test 4 - 12.3 vs 21.0 (71% increase) -PS 2.0 - 8.5 vs 10.6 (25% increase) While FPS for Game 4 blew up... PS 2.0 (Which is GT4) didn't vary by a huge degree. Where did they get these HUGE increases in the game but not in PS2.0 when both tests should be interrelated? |
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#23 | ||
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Senior Daddy
Join Date: Feb 2002
Location: London
Posts: 1,869
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Quote:
http://www.anandtech.com/video/showd...i=1779&p=6 |
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#24 |
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Member
Join Date: Jan 2003
Posts: 176
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No, I did not...read my post in response to Joe asking whether I was talking about PS 1.1 or PS 1.4, then my post before this one
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#25 | |
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Senior Daddy
Join Date: Feb 2002
Location: London
Posts: 1,869
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Quote:
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